pub struct PatternBuilderState<'a> {
    pub frame_gpu_data: &'a mut GpuBufferBuilder,
    pub rg_builder: &'a mut RenderTaskGraphBuilder,
    pub clip_store: &'a mut ClipStore,
}Fields§
§frame_gpu_data: &'a mut GpuBufferBuilder§rg_builder: &'a mut RenderTaskGraphBuilder§clip_store: &'a mut ClipStoreAuto Trait Implementations§
impl<'a> Freeze for PatternBuilderState<'a>
impl<'a> RefUnwindSafe for PatternBuilderState<'a>
impl<'a> Send for PatternBuilderState<'a>
impl<'a> !Sync for PatternBuilderState<'a>
impl<'a> Unpin for PatternBuilderState<'a>
impl<'a> !UnwindSafe for PatternBuilderState<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more