pub struct PatternBuilderState<'a> {
pub frame_gpu_data: &'a mut GpuBufferBuilder,
pub rg_builder: &'a mut RenderTaskGraphBuilder,
pub clip_store: &'a mut ClipStore,
}
Fields§
§frame_gpu_data: &'a mut GpuBufferBuilder
§rg_builder: &'a mut RenderTaskGraphBuilder
§clip_store: &'a mut ClipStore
Auto Trait Implementations§
impl<'a> Freeze for PatternBuilderState<'a>
impl<'a> RefUnwindSafe for PatternBuilderState<'a>
impl<'a> Send for PatternBuilderState<'a>
impl<'a> !Sync for PatternBuilderState<'a>
impl<'a> Unpin for PatternBuilderState<'a>
impl<'a> !UnwindSafe for PatternBuilderState<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more