Module webrender::spatial_tree

source ·

Structs

  • A node in the hierarchy of coordinate system transforms.
  • An id that identifies coordinate systems in the SpatialTree. Each coordinate system has an id and those ids will be shared when the coordinates system are the same or are in the same axis-aligned space. This allows for optimizing mask generation.
  • The representation of the spatial tree during scene building, which is mostly write-only, with a small number of queries for snapping, picture cache building
  • Represents the spatial tree during frame building, which is mostly read-only, apart from the tree update at the start of the frame
  • The delta updates to apply after building a new scene to the retained frame building tree.
  • Store 🔒

Enums

Constants

Traits

  • Allows functions and methods to retrieve common information about a spatial node, whether during scene or frame building

Functions