pub struct SpatialTreeUpdates {
    root_reference_frame_index: SpatialNodeIndex,
    updates: Vec<SpatialTreeUpdate>,
}Expand description
The delta updates to apply after building a new scene to the retained frame building tree.
Fields§
§root_reference_frame_index: SpatialNodeIndex§updates: Vec<SpatialTreeUpdate>Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for SpatialTreeUpdates
impl RefUnwindSafe for SpatialTreeUpdates
impl Send for SpatialTreeUpdates
impl Sync for SpatialTreeUpdates
impl Unpin for SpatialTreeUpdates
impl UnwindSafe for SpatialTreeUpdates
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more