Debug information about a tile that was dirty and was rasterized
Created during scene building, describes how to create a tile cache for a given slice.
Debug information about a set of picture cache slices, exposed via RenderResults
Debug information about a set of picture cache tiles, exposed via RenderResults
Used during scene building to construct the list of pending tile caches.
The output of a tile cache builder, containing all details needed to construct the
tile cache(s) for the next scene, and retain tiles from the previous frame when sent
send to the frame builder.