Re-exports§
pub use guillotine::*;
Modules§
Structs§
- AllocId
- ID of an allocation within a given allocator.
- Allocator
List - Bucketed
Shelf Allocator - A faster but less precise Shelf-packing dynamic texture atlas allocator, inspired by https://github.com/mapbox/shelf-pack/
- Compaction
Change - Shelf
Allocator - A shelf-packing dynamic texture atlas allocator tracking each allocation individually and with support for coalescing empty shelves.
- Shelf
Allocator Options - Options to tweak the behavior of the atlas allocator.
- Texture
Unit 🔒 - A number of 2D textures (single layer), with their own atlas allocator.