pub enum RendererError {
    Shader(ShaderError),
    Thread(Error),
    MaxTextureSize,
    SoftwareRasterizer,
    OutOfMemory,
}Variants§
Trait Implementations§
Source§impl Debug for RendererError
 
impl Debug for RendererError
Source§impl From<Error> for RendererError
 
impl From<Error> for RendererError
Source§impl From<ShaderError> for RendererError
 
impl From<ShaderError> for RendererError
Source§fn from(err: ShaderError) -> Self
 
fn from(err: ShaderError) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for RendererError
impl !RefUnwindSafe for RendererError
impl Send for RendererError
impl Sync for RendererError
impl Unpin for RendererError
impl !UnwindSafe for RendererError
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more