Structsยง
- Contains the work (in the form of instance arrays) needed to fill an alpha output surface (R8).
- Contains the work (in the form of instance arrays) needed to fill a color color output surface (RGBA8).
- A series of
RenderTarget
instances, serving as the high-level container into whichRenderTasks
are assigned.
Enumsยง
- A tag used to identify the output format of a
RenderTarget
.
Constantsยง
- NUM_
PATTERNS ๐ - STYLE_
MASK ๐ - STYLE_
SOLID ๐
Traitsยง
- Represents a number of rendering operations on a surface.
Functionsยง
- add_
blur_ ๐instances - Generates SVGFEFilterInstances from a single SVGFEFilterTask, this is what prepares vertex data for the shader, and adds it to the appropriate batch.
- build_
mask_ ๐tasks - build_
sub_ ๐pass