Function webrender::render_target::add_blur_instances
source ยท fn add_blur_instances(
instances: &mut FastHashMap<TextureSource, Vec<BlurInstance>>,
blur_direction: BlurDirection,
blur_std_deviation: f32,
blur_region: DeviceIntSize,
task_address: RenderTaskAddress,
src_task_id: RenderTaskId,
render_tasks: &RenderTaskGraph,
)