Function webrender::render_target::add_blur_instances

source ยท
fn add_blur_instances(
    instances: &mut FastHashMap<TextureSource, Vec<BlurInstance>>,
    blur_direction: BlurDirection,
    blur_std_deviation: f32,
    blur_region: DeviceIntSize,
    task_address: RenderTaskAddress,
    src_task_id: RenderTaskId,
    render_tasks: &RenderTaskGraph,
)