pub struct TextureCacheUpdate {
    pub rect: DeviceIntRect,
    pub stride: Option<i32>,
    pub offset: i32,
    pub format_override: Option<ImageFormat>,
    pub source: TextureUpdateSource,
}Expand description
Command to update the contents of the texture cache.
Fields§
§rect: DeviceIntRect§stride: Option<i32>§offset: i32§format_override: Option<ImageFormat>§source: TextureUpdateSourceImplementations§
Source§impl TextureCacheUpdate
 
impl TextureCacheUpdate
fn new_update( data: CachedImageData, descriptor: &ImageDescriptor, origin: DeviceIntPoint, size: DeviceIntSize, use_upload_format: bool, dirty_rect: &ImageDirtyRect, ) -> TextureCacheUpdate
Trait Implementations§
Auto Trait Implementations§
impl Freeze for TextureCacheUpdate
impl RefUnwindSafe for TextureCacheUpdate
impl Send for TextureCacheUpdate
impl Sync for TextureCacheUpdate
impl Unpin for TextureCacheUpdate
impl UnwindSafe for TextureCacheUpdate
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more