Struct webrender::internal_types::TextureCacheUpdate
source · pub struct TextureCacheUpdate {
pub rect: DeviceIntRect,
pub stride: Option<i32>,
pub offset: i32,
pub format_override: Option<ImageFormat>,
pub source: TextureUpdateSource,
}
Expand description
Command to update the contents of the texture cache.
Fields§
§rect: DeviceIntRect
§stride: Option<i32>
§offset: i32
§format_override: Option<ImageFormat>
§source: TextureUpdateSource
Implementations§
source§impl TextureCacheUpdate
impl TextureCacheUpdate
fn new_update( data: CachedImageData, descriptor: &ImageDescriptor, origin: DeviceIntPoint, size: DeviceIntSize, use_upload_format: bool, dirty_rect: &ImageDirtyRect, ) -> TextureCacheUpdate
Trait Implementations§
Auto Trait Implementations§
impl Freeze for TextureCacheUpdate
impl RefUnwindSafe for TextureCacheUpdate
impl Send for TextureCacheUpdate
impl Sync for TextureCacheUpdate
impl Unpin for TextureCacheUpdate
impl UnwindSafe for TextureCacheUpdate
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more