Struct webrender::render_task::PictureTask

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pub struct PictureTask {
    pub can_merge: bool,
    pub content_origin: DevicePoint,
    pub surface_spatial_node_index: SpatialNodeIndex,
    pub raster_spatial_node_index: SpatialNodeIndex,
    pub device_pixel_scale: DevicePixelScale,
    pub clear_color: Option<ColorF>,
    pub scissor_rect: Option<DeviceIntRect>,
    pub valid_rect: Option<DeviceIntRect>,
    pub cmd_buffer_index: CommandBufferIndex,
    pub resolve_op: Option<ResolveOp>,
    pub can_use_shared_surface: bool,
}

Fields§

§can_merge: bool§content_origin: DevicePoint§surface_spatial_node_index: SpatialNodeIndex§raster_spatial_node_index: SpatialNodeIndex§device_pixel_scale: DevicePixelScale§clear_color: Option<ColorF>§scissor_rect: Option<DeviceIntRect>§valid_rect: Option<DeviceIntRect>§cmd_buffer_index: CommandBufferIndex§resolve_op: Option<ResolveOp>§can_use_shared_surface: bool

Implementations§

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impl PictureTask

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pub fn duplicate(&self, cmd_buffer_index: CommandBufferIndex) -> Self

Copy an existing picture task, but set a new command buffer for it to build in to. Used for pictures that are split between render tasks (e.g. pre/post a backdrop filter). Subsequent picture tasks never have a clear color as they are by definition going to write to an existing target

Trait Implementations§

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impl Serialize for PictureTask

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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