pub struct TileCompositeTask {
pub clear_color: ColorF,
pub scissor_rect: DeviceIntRect,
pub valid_rect: DeviceIntRect,
pub task_id: Option<RenderTaskId>,
pub sub_rect_offset: DeviceIntVector2D,
}Fields§
§clear_color: ColorF§scissor_rect: DeviceIntRect§valid_rect: DeviceIntRect§task_id: Option<RenderTaskId>§sub_rect_offset: DeviceIntVector2DTrait Implementations§
Auto Trait Implementations§
impl Freeze for TileCompositeTask
impl RefUnwindSafe for TileCompositeTask
impl Send for TileCompositeTask
impl Sync for TileCompositeTask
impl Unpin for TileCompositeTask
impl UnwindSafe for TileCompositeTask
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more