Module egui::input_state
source · Re-exports§
pub use crate::Key;
pub use touch_state::MultiTouchInfo;
Modules§
- touch_state π
Structs§
- Click πA pointer (mouse or touch) click.
- Input state that egui updates each frame.
- Mouse or touch state.
Enums§
- PointerEvent π
Constants§
- MAX_CLICK_DIST πIf the pointer moves more than this, it wonβt become a click (but it is still a drag)
- MAX_CLICK_DURATION πIf the pointer is down for longer than this it will no longer register as a click.
- The new pointer press must come within this many seconds from previous pointer release