Struct egui::Shadow

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pub struct Shadow {
    pub offset: Vec2,
    pub blur: f32,
    pub spread: f32,
    pub color: Color32,
}
Expand description

The color and fuzziness of a fuzzy shape.

Can be used for a rectangular shadow with a soft penumbra.

Very similar to a box-shadow in CSS.

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§offset: Vec2

Move the shadow by this much.

For instance, a value of [1.0, 2.0] will move the shadow 1 point to the right and 2 points down, causing a drop-shadow effect.

§blur: f32

The width of the blur, i.e. the width of the fuzzy penumbra.

A value of 0.0 means a sharp shadow.

§spread: f32

Expand the shadow in all directions by this much.

§color: Color32

Color of the opaque center of the shadow.

Implementations§

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impl Shadow

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pub const NONE: Shadow = _

No shadow at all.

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pub fn as_shape(&self, rect: Rect, rounding: impl Into<Rounding>) -> RectShape

The argument is the rectangle of the shadow caster.

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pub fn margin(&self) -> Margin

How much larger than the parent rect are we in each direction?

Trait Implementations§

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impl Clone for Shadow

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fn clone(&self) -> Shadow

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Shadow

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Shadow

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fn default() -> Shadow

Returns the “default value” for a type. Read more
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impl PartialEq for Shadow

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fn eq(&self, other: &Shadow) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Widget for &mut Shadow

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fn ui(self, ui: &mut Ui) -> Response

Allocate space, interact, paint, and return a Response. Read more
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impl Copy for Shadow

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impl StructuralPartialEq for Shadow

Auto Trait Implementations§

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impl Freeze for Shadow

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impl RefUnwindSafe for Shadow

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impl Send for Shadow

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impl Sync for Shadow

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impl Unpin for Shadow

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impl UnwindSafe for Shadow

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> SerializableAny for T
where T: 'static + Any + Clone + for<'a> Send + Sync,