Module debug_text

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This is an example of how to create a plugin for egui.

A plugin usually consist of a struct that holds some state, which is stored using Context::data_mut. The plugin registers itself onto a specific Context to get callbacks on certain events (Context::on_begin_pass, Context::on_end_pass).

Structsยง

Entry ๐Ÿ”’
State ๐Ÿ”’
A plugin for easily showing debug-text on-screen.

Functionsยง

print
Print this text next to the cursor at the end of the pass.
register ๐Ÿ”’
Register this plugin on the given egui context, so that it will be called every pass.