pub struct CommandBuffer<A: HalApi> {
    encoder: CommandEncoder<A>,
    status: CommandEncoderStatus,
    pub(crate) device_id: Stored<DeviceId>,
    pub(crate) trackers: Tracker<A>,
    buffer_memory_init_actions: Vec<BufferInitTrackerAction>,
    texture_memory_actions: CommandBufferTextureMemoryActions,
    pub(crate) pending_query_resets: QueryResetMap<A>,
    limits: Limits,
    support_clear_texture: bool,
    pub(crate) commands: Option<Vec<Command>>,
}

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§encoder: CommandEncoder<A>§status: CommandEncoderStatus§device_id: Stored<DeviceId>§trackers: Tracker<A>§buffer_memory_init_actions: Vec<BufferInitTrackerAction>§texture_memory_actions: CommandBufferTextureMemoryActions§pending_query_resets: QueryResetMap<A>§limits: Limits§support_clear_texture: bool§commands: Option<Vec<Command>>

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impl<A: HalApi> CommandBuffer<A>

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pub(crate) fn new( encoder: A::CommandEncoder, device_id: Stored<DeviceId>, limits: Limits, _downlevel: DownlevelCapabilities, features: Features, enable_tracing: bool, label: Option<String> ) -> Self

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pub(crate) fn insert_barriers_from_tracker( raw: &mut A::CommandEncoder, base: &mut Tracker<A>, head: &Tracker<A>, buffer_guard: &Storage<Buffer<A>, BufferId>, texture_guard: &Storage<Texture<A>, TextureId> )

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pub(crate) fn insert_barriers_from_scope( raw: &mut A::CommandEncoder, base: &mut Tracker<A>, head: &UsageScope<A>, buffer_guard: &Storage<Buffer<A>, BufferId>, texture_guard: &Storage<Texture<A>, TextureId> )

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pub(crate) fn drain_barriers( raw: &mut A::CommandEncoder, base: &mut Tracker<A>, buffer_guard: &Storage<Buffer<A>, BufferId>, texture_guard: &Storage<Texture<A>, TextureId> )

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impl<A: HalApi> CommandBuffer<A>

Trait Implementations§

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impl<A> !RefUnwindSafe for CommandBuffer<A>

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impl<A> Send for CommandBuffer<A>where A: Send,

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impl<A> Sync for CommandBuffer<A>where A: Sync,

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impl<A> Unpin for CommandBuffer<A>where A: Unpin, <A as Api>::BindGroup: Unpin, <A as Api>::CommandBuffer: Unpin, <A as Api>::CommandEncoder: Unpin, <A as Api>::ComputePipeline: Unpin, <A as Api>::QuerySet: Unpin, <A as Api>::RenderPipeline: Unpin, <A as Api>::Sampler: Unpin, <A as Api>::TextureView: Unpin,

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impl<A> !UnwindSafe for CommandBuffer<A>

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WasmNotSend for Twhere T: Send,

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impl<T> WasmNotSync for Twhere T: Sync,