Struct wgpu_core::command::CommandEncoder
source · struct CommandEncoder<A: Api> {
raw: A::CommandEncoder,
list: Vec<A::CommandBuffer>,
is_open: bool,
label: Option<String>,
}
Fields§
§raw: A::CommandEncoder
§list: Vec<A::CommandBuffer>
§is_open: bool
§label: Option<String>
Implementations§
Auto Trait Implementations§
impl<A> RefUnwindSafe for CommandEncoder<A>where <A as Api>::CommandBuffer: RefUnwindSafe, <A as Api>::CommandEncoder: RefUnwindSafe,
impl<A> Send for CommandEncoder<A>
impl<A> Sync for CommandEncoder<A>
impl<A> Unpin for CommandEncoder<A>where <A as Api>::CommandBuffer: Unpin, <A as Api>::CommandEncoder: Unpin,
impl<A> UnwindSafe for CommandEncoder<A>where <A as Api>::CommandBuffer: UnwindSafe, <A as Api>::CommandEncoder: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more