struct RenderAttachment {
texture: Arc<Texture>,
selector: TextureSelector,
usage: TextureUses,
}Fields§
§texture: Arc<Texture>§selector: TextureSelector§usage: TextureUsesAuto Trait Implementations§
impl Freeze for RenderAttachment
impl !RefUnwindSafe for RenderAttachment
impl Send for RenderAttachment
impl Sync for RenderAttachment
impl Unpin for RenderAttachment
impl !UnwindSafe for RenderAttachment
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more