Struct wgpu_core::command::render::RenderAttachment
source · struct RenderAttachment {
texture: Arc<Texture>,
selector: TextureSelector,
usage: TextureUses,
}
Fields§
§texture: Arc<Texture>
§selector: TextureSelector
§usage: TextureUses
Auto Trait Implementations§
impl Freeze for RenderAttachment
impl !RefUnwindSafe for RenderAttachment
impl Send for RenderAttachment
impl Sync for RenderAttachment
impl Unpin for RenderAttachment
impl !UnwindSafe for RenderAttachment
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more