Function wgpu_core::command::render::set_push_constant

source ยท
fn set_push_constant(
    state: &mut State<'_, '_, '_, '_>,
    push_constant_data: &[u32],
    stages: ShaderStages,
    offset: u32,
    size_bytes: u32,
    values_offset: Option<u32>,
) -> Result<(), RenderPassErrorInner>