Function wgpu_core::command::render::set_push_constant
source ยท fn set_push_constant(
state: &mut State<'_, '_, '_, '_>,
push_constant_data: &[u32],
stages: ShaderStages,
offset: u32,
size_bytes: u32,
values_offset: Option<u32>,
) -> Result<(), RenderPassErrorInner>