Struct wgpu_core::command::render::RenderPassInfo

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struct RenderPassInfo<'d> {
    context: RenderPassContext,
    usage_scope: UsageScope<'d>,
    render_attachments: ArrayVec<RenderAttachment, MAX_TOTAL_ATTACHMENTS>,
    is_depth_read_only: bool,
    is_stencil_read_only: bool,
    extent: Extent3d,
    pending_discard_init_fixups: Vec<TextureSurfaceDiscard>,
    divergent_discarded_depth_stencil_aspect: Option<(TextureAspect, Arc<TextureView>)>,
    multiview: Option<NonZeroU32>,
}

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§context: RenderPassContext§usage_scope: UsageScope<'d>§render_attachments: ArrayVec<RenderAttachment, MAX_TOTAL_ATTACHMENTS>

All render attachments, including depth/stencil

§is_depth_read_only: bool§is_stencil_read_only: bool§extent: Extent3d§pending_discard_init_fixups: Vec<TextureSurfaceDiscard>§divergent_discarded_depth_stencil_aspect: Option<(TextureAspect, Arc<TextureView>)>§multiview: Option<NonZeroU32>

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impl<'d> RenderPassInfo<'d>

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fn add_pass_texture_init_actions<V>( channel: &PassChannel<V>, texture_memory_actions: &mut CommandBufferTextureMemoryActions, view: &TextureView, pending_discard_init_fixups: &mut Vec<TextureSurfaceDiscard>, )

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fn start( device: &'d Arc<Device>, hal_label: Option<&str>, color_attachments: ArrayVec<Option<ArcRenderPassColorAttachment>, { hal::MAX_COLOR_ATTACHMENTS }>, depth_stencil_attachment: Option<ArcRenderPassDepthStencilAttachment>, timestamp_writes: Option<ArcPassTimestampWrites>, occlusion_query_set: Option<Arc<QuerySet>>, encoder: &mut CommandEncoder, trackers: &mut Tracker, texture_memory_actions: &mut CommandBufferTextureMemoryActions, pending_query_resets: &mut QueryResetMap, snatch_guard: &SnatchGuard<'_>, ) -> Result<Self, RenderPassErrorInner>

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fn finish( self, raw: &mut dyn DynCommandEncoder, snatch_guard: &SnatchGuard<'_>, ) -> Result<(UsageScope<'d>, Vec<TextureSurfaceDiscard>), RenderPassErrorInner>

Auto Trait Implementations§

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impl<'d> Freeze for RenderPassInfo<'d>

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impl<'d> !RefUnwindSafe for RenderPassInfo<'d>

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impl<'d> Send for RenderPassInfo<'d>

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impl<'d> Sync for RenderPassInfo<'d>

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impl<'d> Unpin for RenderPassInfo<'d>

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impl<'d> !UnwindSafe for RenderPassInfo<'d>

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impl<T> Any for T
where T: 'static + ?Sized,

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