Struct wgpu_core::resource::TextureView

source ·
pub struct TextureView {
    pub(crate) raw: Snatchable<Box<dyn DynTextureView>>,
    pub(crate) parent: Arc<Texture>,
    pub(crate) device: Arc<Device>,
    pub(crate) desc: HalTextureViewDescriptor,
    pub(crate) format_features: TextureFormatFeatures,
    pub(crate) render_extent: Result<Extent3d, TextureViewNotRenderableReason>,
    pub(crate) samples: u32,
    pub(crate) selector: TextureSelector,
    pub(crate) label: String,
    pub(crate) tracking_data: TrackingData,
}

Fields§

§raw: Snatchable<Box<dyn DynTextureView>>§parent: Arc<Texture>§device: Arc<Device>§desc: HalTextureViewDescriptor§format_features: TextureFormatFeatures§render_extent: Result<Extent3d, TextureViewNotRenderableReason>

This is Err only if the texture view is not renderable

§samples: u32§selector: TextureSelector§label: String

The label from the descriptor used to create the resource.

§tracking_data: TrackingData

Implementations§

source§

impl TextureView

source§

impl TextureView

source

pub(crate) fn raw<'a>( &'a self, snatch_guard: &'a SnatchGuard<'_>, ) -> Option<&'a dyn DynTextureView>

source

pub(crate) fn try_raw<'a>( &'a self, guard: &'a SnatchGuard<'_>, ) -> Result<&'a dyn DynTextureView, DestroyedResourceError>

source

pub(crate) fn check_usage( &self, expected: TextureUsages, ) -> Result<(), MissingTextureUsageError>

Checks that the given texture usage contains the required texture usage, returns an error otherwise.

Trait Implementations§

source§

impl Debug for TextureView

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Drop for TextureView

source§

fn drop(&mut self)

Executes the destructor for this type. Read more
source§

impl Labeled for TextureView

source§

fn label(&self) -> &str

Returns a string identifying this resource for logging and errors. Read more
source§

fn error_ident(&self) -> ResourceErrorIdent

source§

impl ParentDevice for TextureView

source§

fn device(&self) -> &Arc<Device>

source§

fn is_equal(self: &Arc<Self>, other: &Arc<Self>) -> bool

source§

fn same_device_as<O: ParentDevice>(&self, other: &O) -> Result<(), DeviceError>

source§

fn same_device(&self, device: &Device) -> Result<(), DeviceError>

source§

impl ResourceType for TextureView

source§

const TYPE: &'static str = "TextureView"

source§

impl StorageItem for TextureView

source§

impl Trackable for TextureView

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> Downcast<T> for T

source§

fn downcast(&self) -> &T

source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

source§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T> Upcast<T> for T

source§

fn upcast(&self) -> Option<&T>

source§

impl<T> WasmNotSend for T
where T: Send,

source§

impl<T> WasmNotSendSync for T

source§

impl<T> WasmNotSync for T
where T: Sync,