Struct script::dom::webgpu::gpucommandencoder::GPUCommandEncoder
source · #[repr(C)]pub struct GPUCommandEncoder {
reflector_: Reflector,
channel: WebGPU,
label: DomRefCell<USVString>,
encoder: WebGPUCommandEncoder,
device: Dom<GPUDevice>,
}
Fields§
§reflector_: Reflector
§channel: WebGPU
§label: DomRefCell<USVString>
§encoder: WebGPUCommandEncoder
§device: Dom<GPUDevice>
Implementations§
source§impl GPUCommandEncoder
impl GPUCommandEncoder
fn __assert_parent_type(&self)
source§impl GPUCommandEncoder
impl GPUCommandEncoder
pub fn new_inherited( channel: WebGPU, device: &GPUDevice, encoder: WebGPUCommandEncoder, label: USVString, ) -> Self
pub fn new( global: &GlobalScope, channel: WebGPU, device: &GPUDevice, encoder: WebGPUCommandEncoder, label: USVString, ) -> Root<Dom<Self>>
source§impl GPUCommandEncoder
impl GPUCommandEncoder
pub fn id(&self) -> WebGPUCommandEncoder
pub fn device_id(&self) -> WebGPUDevice
sourcepub fn create(
device: &GPUDevice,
descriptor: &GPUCommandEncoderDescriptor,
) -> Root<Dom<GPUCommandEncoder>>
pub fn create( device: &GPUDevice, descriptor: &GPUCommandEncoderDescriptor, ) -> Root<Dom<GPUCommandEncoder>>
Trait Implementations§
source§impl DomObject for GPUCommandEncoder
impl DomObject for GPUCommandEncoder
source§impl DomObjectWrap for GPUCommandEncoder
impl DomObjectWrap for GPUCommandEncoder
source§const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>, _: CanGc) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::WebGPUBinding::GPUCommandEncoder_Binding::Wrap as for<'a, 'b> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::webgpu::gpucommandencoder::GPUCommandEncoder>, script_runtime::CanGc) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::webgpu::gpucommandencoder::GPUCommandEncoder>>}
const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>, _: CanGc) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::WebGPUBinding::GPUCommandEncoder_Binding::Wrap as for<'a, 'b> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::webgpu::gpucommandencoder::GPUCommandEncoder>, script_runtime::CanGc) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::webgpu::gpucommandencoder::GPUCommandEncoder>>}
Function pointer to the general wrap function type
source§impl GPUCommandEncoderMethods<DomTypeHolder> for GPUCommandEncoder
impl GPUCommandEncoderMethods<DomTypeHolder> for GPUCommandEncoder
source§fn BeginComputePass(
&self,
descriptor: &GPUComputePassDescriptor,
) -> Root<Dom<GPUComputePassEncoder>>
fn BeginComputePass( &self, descriptor: &GPUComputePassDescriptor, ) -> Root<Dom<GPUComputePassEncoder>>
source§fn BeginRenderPass(
&self,
descriptor: &GPURenderPassDescriptor,
) -> Result<Root<Dom<GPURenderPassEncoder>>, Error>
fn BeginRenderPass( &self, descriptor: &GPURenderPassDescriptor, ) -> Result<Root<Dom<GPURenderPassEncoder>>, Error>
source§fn CopyBufferToBuffer(
&self,
source: &GPUBuffer,
source_offset: u64,
destination: &GPUBuffer,
destination_offset: u64,
size: u64,
)
fn CopyBufferToBuffer( &self, source: &GPUBuffer, source_offset: u64, destination: &GPUBuffer, destination_offset: u64, size: u64, )
source§fn CopyBufferToTexture(
&self,
source: &GPUImageCopyBuffer,
destination: &GPUImageCopyTexture,
copy_size: GPUExtent3D,
) -> Result<(), Error>
fn CopyBufferToTexture( &self, source: &GPUImageCopyBuffer, destination: &GPUImageCopyTexture, copy_size: GPUExtent3D, ) -> Result<(), Error>
source§fn CopyTextureToBuffer(
&self,
source: &GPUImageCopyTexture,
destination: &GPUImageCopyBuffer,
copy_size: GPUExtent3D,
) -> Result<(), Error>
fn CopyTextureToBuffer( &self, source: &GPUImageCopyTexture, destination: &GPUImageCopyBuffer, copy_size: GPUExtent3D, ) -> Result<(), Error>
source§fn CopyTextureToTexture(
&self,
source: &GPUImageCopyTexture,
destination: &GPUImageCopyTexture,
copy_size: GPUExtent3D,
) -> Result<(), Error>
fn CopyTextureToTexture( &self, source: &GPUImageCopyTexture, destination: &GPUImageCopyTexture, copy_size: GPUExtent3D, ) -> Result<(), Error>
source§fn Finish(
&self,
descriptor: &GPUCommandBufferDescriptor,
) -> Root<Dom<GPUCommandBuffer>>
fn Finish( &self, descriptor: &GPUCommandBufferDescriptor, ) -> Root<Dom<GPUCommandBuffer>>
source§impl HasParent for GPUCommandEncoder
impl HasParent for GPUCommandEncoder
source§impl IDLInterface for GPUCommandEncoder
impl IDLInterface for GPUCommandEncoder
source§impl MallocSizeOf for GPUCommandEncoder
impl MallocSizeOf for GPUCommandEncoder
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl MutDomObject for GPUCommandEncoder
impl MutDomObject for GPUCommandEncoder
source§impl PartialEq for GPUCommandEncoder
impl PartialEq for GPUCommandEncoder
source§impl Traceable for GPUCommandEncoder
impl Traceable for GPUCommandEncoder
impl Eq for GPUCommandEncoder
Auto Trait Implementations§
impl !Freeze for GPUCommandEncoder
impl !RefUnwindSafe for GPUCommandEncoder
impl !Send for GPUCommandEncoder
impl !Sync for GPUCommandEncoder
impl Unpin for GPUCommandEncoder
impl !UnwindSafe for GPUCommandEncoder
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.source§impl<T> Filterable for T
impl<T> Filterable for T
source§fn filterable(
self,
filter_name: &'static str,
) -> RequestFilterDataProvider<T, fn(_: DataRequest<'_>) -> bool>
fn filterable( self, filter_name: &'static str, ) -> RequestFilterDataProvider<T, fn(_: DataRequest<'_>) -> bool>
Creates a filterable data provider with the given name for debugging. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
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impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
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