Enum script::dom::bindings::codegen::Bindings::WebGPUBinding::GPUTextureFormat
source · #[repr(usize)]pub enum GPUTextureFormat {
Show 95 variants
R8unorm = 0,
R8snorm = 1,
R8uint = 2,
R8sint = 3,
R16uint = 4,
R16sint = 5,
R16float = 6,
Rg8unorm = 7,
Rg8snorm = 8,
Rg8uint = 9,
Rg8sint = 10,
R32uint = 11,
R32sint = 12,
R32float = 13,
Rg16uint = 14,
Rg16sint = 15,
Rg16float = 16,
Rgba8unorm = 17,
Rgba8unorm_srgb = 18,
Rgba8snorm = 19,
Rgba8uint = 20,
Rgba8sint = 21,
Bgra8unorm = 22,
Bgra8unorm_srgb = 23,
Rgb9e5ufloat = 24,
Rgb10a2uint = 25,
Rgb10a2unorm = 26,
Rg11b10ufloat = 27,
Rg32uint = 28,
Rg32sint = 29,
Rg32float = 30,
Rgba16uint = 31,
Rgba16sint = 32,
Rgba16float = 33,
Rgba32uint = 34,
Rgba32sint = 35,
Rgba32float = 36,
Stencil8 = 37,
Depth16unorm = 38,
Depth24plus = 39,
Depth24plus_stencil8 = 40,
Depth32float = 41,
Depth32float_stencil8 = 42,
Bc1_rgba_unorm = 43,
Bc1_rgba_unorm_srgb = 44,
Bc2_rgba_unorm = 45,
Bc2_rgba_unorm_srgb = 46,
Bc3_rgba_unorm = 47,
Bc3_rgba_unorm_srgb = 48,
Bc4_r_unorm = 49,
Bc4_r_snorm = 50,
Bc5_rg_unorm = 51,
Bc5_rg_snorm = 52,
Bc6h_rgb_ufloat = 53,
Bc6h_rgb_float = 54,
Bc7_rgba_unorm = 55,
Bc7_rgba_unorm_srgb = 56,
Etc2_rgb8unorm = 57,
Etc2_rgb8unorm_srgb = 58,
Etc2_rgb8a1unorm = 59,
Etc2_rgb8a1unorm_srgb = 60,
Etc2_rgba8unorm = 61,
Etc2_rgba8unorm_srgb = 62,
Eac_r11unorm = 63,
Eac_r11snorm = 64,
Eac_rg11unorm = 65,
Eac_rg11snorm = 66,
Astc_4x4_unorm = 67,
Astc_4x4_unorm_srgb = 68,
Astc_5x4_unorm = 69,
Astc_5x4_unorm_srgb = 70,
Astc_5x5_unorm = 71,
Astc_5x5_unorm_srgb = 72,
Astc_6x5_unorm = 73,
Astc_6x5_unorm_srgb = 74,
Astc_6x6_unorm = 75,
Astc_6x6_unorm_srgb = 76,
Astc_8x5_unorm = 77,
Astc_8x5_unorm_srgb = 78,
Astc_8x6_unorm = 79,
Astc_8x6_unorm_srgb = 80,
Astc_8x8_unorm = 81,
Astc_8x8_unorm_srgb = 82,
Astc_10x5_unorm = 83,
Astc_10x5_unorm_srgb = 84,
Astc_10x6_unorm = 85,
Astc_10x6_unorm_srgb = 86,
Astc_10x8_unorm = 87,
Astc_10x8_unorm_srgb = 88,
Astc_10x10_unorm = 89,
Astc_10x10_unorm_srgb = 90,
Astc_12x10_unorm = 91,
Astc_12x10_unorm_srgb = 92,
Astc_12x12_unorm = 93,
Astc_12x12_unorm_srgb = 94,
}
Variants§
R8unorm = 0
R8snorm = 1
R8uint = 2
R8sint = 3
R16uint = 4
R16sint = 5
R16float = 6
Rg8unorm = 7
Rg8snorm = 8
Rg8uint = 9
Rg8sint = 10
R32uint = 11
R32sint = 12
R32float = 13
Rg16uint = 14
Rg16sint = 15
Rg16float = 16
Rgba8unorm = 17
Rgba8unorm_srgb = 18
Rgba8snorm = 19
Rgba8uint = 20
Rgba8sint = 21
Bgra8unorm = 22
Bgra8unorm_srgb = 23
Rgb9e5ufloat = 24
Rgb10a2uint = 25
Rgb10a2unorm = 26
Rg11b10ufloat = 27
Rg32uint = 28
Rg32sint = 29
Rg32float = 30
Rgba16uint = 31
Rgba16sint = 32
Rgba16float = 33
Rgba32uint = 34
Rgba32sint = 35
Rgba32float = 36
Stencil8 = 37
Depth16unorm = 38
Depth24plus = 39
Depth24plus_stencil8 = 40
Depth32float = 41
Depth32float_stencil8 = 42
Bc1_rgba_unorm = 43
Bc1_rgba_unorm_srgb = 44
Bc2_rgba_unorm = 45
Bc2_rgba_unorm_srgb = 46
Bc3_rgba_unorm = 47
Bc3_rgba_unorm_srgb = 48
Bc4_r_unorm = 49
Bc4_r_snorm = 50
Bc5_rg_unorm = 51
Bc5_rg_snorm = 52
Bc6h_rgb_ufloat = 53
Bc6h_rgb_float = 54
Bc7_rgba_unorm = 55
Bc7_rgba_unorm_srgb = 56
Etc2_rgb8unorm = 57
Etc2_rgb8unorm_srgb = 58
Etc2_rgb8a1unorm = 59
Etc2_rgb8a1unorm_srgb = 60
Etc2_rgba8unorm = 61
Etc2_rgba8unorm_srgb = 62
Eac_r11unorm = 63
Eac_r11snorm = 64
Eac_rg11unorm = 65
Eac_rg11snorm = 66
Astc_4x4_unorm = 67
Astc_4x4_unorm_srgb = 68
Astc_5x4_unorm = 69
Astc_5x4_unorm_srgb = 70
Astc_5x5_unorm = 71
Astc_5x5_unorm_srgb = 72
Astc_6x5_unorm = 73
Astc_6x5_unorm_srgb = 74
Astc_6x6_unorm = 75
Astc_6x6_unorm_srgb = 76
Astc_8x5_unorm = 77
Astc_8x5_unorm_srgb = 78
Astc_8x6_unorm = 79
Astc_8x6_unorm_srgb = 80
Astc_8x8_unorm = 81
Astc_8x8_unorm_srgb = 82
Astc_10x5_unorm = 83
Astc_10x5_unorm_srgb = 84
Astc_10x6_unorm = 85
Astc_10x6_unorm_srgb = 86
Astc_10x8_unorm = 87
Astc_10x8_unorm_srgb = 88
Astc_10x10_unorm = 89
Astc_10x10_unorm_srgb = 90
Astc_12x10_unorm = 91
Astc_12x10_unorm_srgb = 92
Astc_12x12_unorm = 93
Astc_12x12_unorm_srgb = 94
Implementations§
Trait Implementations§
source§impl Clone for GPUTextureFormat
impl Clone for GPUTextureFormat
source§fn clone(&self) -> GPUTextureFormat
fn clone(&self) -> GPUTextureFormat
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for GPUTextureFormat
impl Debug for GPUTextureFormat
source§impl Default for GPUTextureFormat
impl Default for GPUTextureFormat
source§fn default() -> GPUTextureFormat
fn default() -> GPUTextureFormat
Returns the “default value” for a type. Read more
source§impl From<GPUTextureFormat> for TextureFormat
impl From<GPUTextureFormat> for TextureFormat
source§fn from(format: GPUTextureFormat) -> Self
fn from(format: GPUTextureFormat) -> Self
Converts to this type from the input type.
source§impl FromJSValConvertible for GPUTextureFormat
impl FromJSValConvertible for GPUTextureFormat
source§unsafe fn from_jsval(
cx: *mut JSContext,
value: HandleValue<'_>,
_option: (),
) -> Result<ConversionResult<GPUTextureFormat>, ()>
unsafe fn from_jsval( cx: *mut JSContext, value: HandleValue<'_>, _option: (), ) -> Result<ConversionResult<GPUTextureFormat>, ()>
Convert
val
to type Self
.
Optional configuration of type T
can be passed as the option
argument.
If it returns Err(())
, a JSAPI exception is pending.
If it returns Ok(Failure(reason))
, there is no pending JSAPI exception.source§impl MallocSizeOf for GPUTextureFormat
impl MallocSizeOf for GPUTextureFormat
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl PartialEq for GPUTextureFormat
impl PartialEq for GPUTextureFormat
source§fn eq(&self, other: &GPUTextureFormat) -> bool
fn eq(&self, other: &GPUTextureFormat) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl Traceable for GPUTextureFormat
impl Traceable for GPUTextureFormat
impl Copy for GPUTextureFormat
impl StructuralPartialEq for GPUTextureFormat
Auto Trait Implementations§
impl Freeze for GPUTextureFormat
impl RefUnwindSafe for GPUTextureFormat
impl Send for GPUTextureFormat
impl Sync for GPUTextureFormat
impl Unpin for GPUTextureFormat
impl UnwindSafe for GPUTextureFormat
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Filterable for T
impl<T> Filterable for T
source§fn filterable(
self,
filter_name: &'static str,
) -> RequestFilterDataProvider<T, fn(_: DataRequest<'_>) -> bool>
fn filterable( self, filter_name: &'static str, ) -> RequestFilterDataProvider<T, fn(_: DataRequest<'_>) -> bool>
Creates a filterable data provider with the given name for debugging. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert
source§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian()
.