#[repr(usize)]
pub enum GPUBufferMapState { Unmapped = 0, Pending = 1, Mapped = 2, }

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Unmapped = 0

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Pending = 1

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Mapped = 2

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impl GPUBufferMapState

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pub fn as_str(&self) -> &'static str

Trait Implementations§

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impl Clone for GPUBufferMapState

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fn clone(&self) -> GPUBufferMapState

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GPUBufferMapState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for GPUBufferMapState

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fn default() -> GPUBufferMapState

Returns the “default value” for a type. Read more
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impl FromJSValConvertible for GPUBufferMapState

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type Config = ()

Optional configurable behaviour switch; use () for no configuration.
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unsafe fn from_jsval( cx: *mut JSContext, value: HandleValue<'_>, _option: (), ) -> Result<ConversionResult<GPUBufferMapState>, ()>

Convert val to type Self. Optional configuration of type T can be passed as the option argument. If it returns Err(()), a JSAPI exception is pending. If it returns Ok(Failure(reason)), there is no pending JSAPI exception.
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impl FromStr for GPUBufferMapState

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type Err = ()

The associated error which can be returned from parsing.
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fn from_str(s: &str) -> Result<Self, Self::Err>

Parses a string s to return a value of this type. Read more
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impl MallocSizeOf for GPUBufferMapState

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fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize

Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself.
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impl PartialEq for GPUBufferMapState

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fn eq(&self, other: &GPUBufferMapState) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl ToJSValConvertible for GPUBufferMapState

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unsafe fn to_jsval(&self, cx: *mut JSContext, rval: MutableHandleValue<'_>)

Convert self to a JSVal. JSAPI failure causes a panic.
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impl Traceable for GPUBufferMapState

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unsafe fn trace(&self, tracer: *mut JSTracer)

Trace self.
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impl Copy for GPUBufferMapState

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impl StructuralPartialEq for GPUBufferMapState

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