Struct webrender::frame_builder::Frame
source · pub struct Frame {Show 13 fields
pub device_rect: DeviceIntRect,
pub passes: Vec<RenderPass>,
pub transform_palette: Vec<TransformData>,
pub render_tasks: RenderTaskGraph,
pub prim_headers: PrimitiveHeaders,
pub gpu_cache_frame_id: FrameId,
pub deferred_resolves: Vec<DeferredResolve>,
pub has_texture_cache_tasks: bool,
pub has_been_rendered: bool,
pub debug_items: Vec<DebugItem>,
pub composite_state: CompositeState,
pub gpu_buffer_f: GpuBuffer<GpuBufferBlockF>,
pub gpu_buffer_i: GpuBuffer<GpuBufferBlockI>,
}
Expand description
A rendering-oriented representation of the frame built by the render backend and presented to the renderer.
Fields§
§device_rect: DeviceIntRect
The rectangle to show the frame in, on screen.
passes: Vec<RenderPass>
§transform_palette: Vec<TransformData>
§render_tasks: RenderTaskGraph
§prim_headers: PrimitiveHeaders
§gpu_cache_frame_id: FrameId
The GPU cache frame that the contents of Self depend on
deferred_resolves: Vec<DeferredResolve>
List of textures that we don’t know about yet from the backend thread. The render thread will use a callback to resolve these and patch the data structures.
has_texture_cache_tasks: bool
True if this frame contains any render tasks that write to the texture cache.
has_been_rendered: bool
True if this frame has been drawn by the renderer.
debug_items: Vec<DebugItem>
Debugging information to overlay for this frame.
composite_state: CompositeState
Contains picture cache tiles, and associated information. Used by the renderer to composite tiles into the framebuffer, or hand them off to an OS compositor.
gpu_buffer_f: GpuBuffer<GpuBufferBlockF>
Main GPU data buffer constructed (primarily) during the prepare pass for primitives that were visible and dirty.
gpu_buffer_i: GpuBuffer<GpuBufferBlockI>
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Frame
impl RefUnwindSafe for Frame
impl Send for Frame
impl Sync for Frame
impl Unpin for Frame
impl UnwindSafe for Frame
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more