#[repr(C, u8)]
pub enum GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>
where Angle: Zero, LengthPercentage: Zero + ZeroNoPercent, Number: PartialEq,
{
Show 23 variants Matrix(GenericMatrix<Number>), Matrix3D(GenericMatrix3D<Number>), Skew(Angle, Angle), SkewX(Angle), SkewY(Angle), Translate(LengthPercentage, LengthPercentage), TranslateX(LengthPercentage), TranslateY(LengthPercentage), TranslateZ(Length), Translate3D(LengthPercentage, LengthPercentage, Length), Scale(Number, Number), ScaleX(Number), ScaleY(Number), ScaleZ(Number), Scale3D(Number, Number, Number), Rotate(Angle), RotateX(Angle), RotateY(Angle), RotateZ(Angle), Rotate3D(Number, Number, Number, Angle), Perspective(GenericPerspectiveFunction<Length>), InterpolateMatrix { from_list: GenericTransform<GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>>, to_list: GenericTransform<GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>>, progress: Percentage, }, AccumulateMatrix { from_list: GenericTransform<GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>>, to_list: GenericTransform<GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>>, count: Integer, },
}
Expand description

A single operation in the list of a transform value

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Matrix(GenericMatrix<Number>)

Represents a 2D 2x3 matrix.

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Matrix3D(GenericMatrix3D<Number>)

Represents a 3D 4x4 matrix.

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Skew(Angle, Angle)

A 2D skew.

If the second angle is not provided it is assumed zero.

Syntax can be skew(angle) or skew(angle, angle)

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SkewX(Angle)

skewX(angle)

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SkewY(Angle)

skewY(angle)

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Translate(LengthPercentage, LengthPercentage)

translate(x, y) or translate(x)

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TranslateX(LengthPercentage)

translateX(x)

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TranslateY(LengthPercentage)

translateY(y)

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TranslateZ(Length)

translateZ(z)

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Translate3D(LengthPercentage, LengthPercentage, Length)

translate3d(x, y, z)

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Scale(Number, Number)

A 2D scaling factor.

Syntax can be scale(factor) or scale(factor, factor)

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ScaleX(Number)

scaleX(factor)

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ScaleY(Number)

scaleY(factor)

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ScaleZ(Number)

scaleZ(factor)

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Scale3D(Number, Number, Number)

scale3D(factorX, factorY, factorZ)

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Rotate(Angle)

Describes a 2D Rotation.

In a 3D scene rotate(angle) is equivalent to rotateZ(angle).

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RotateX(Angle)

Rotation in 3D space around the x-axis.

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RotateY(Angle)

Rotation in 3D space around the y-axis.

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RotateZ(Angle)

Rotation in 3D space around the z-axis.

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Rotate3D(Number, Number, Number, Angle)

Rotation in 3D space.

Generalization of rotateX, rotateY and rotateZ.

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Perspective(GenericPerspectiveFunction<Length>)

Specifies a perspective projection matrix.

Part of CSS Transform Module Level 2 and defined at § 13.1. 3D Transform Function.

The value must be greater than or equal to zero.

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InterpolateMatrix

Fields

§from_list: GenericTransform<GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>>
§to_list: GenericTransform<GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>>
§progress: Percentage

A intermediate type for interpolation of mismatched transform lists.

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AccumulateMatrix

Fields

§from_list: GenericTransform<GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>>
§to_list: GenericTransform<GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>>
§count: Integer

A intermediate type for accumulation of mismatched transform lists.

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impl GenericTransformOperation<Angle, f32, CSSPixelLength, i32, LengthPercentage>

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fn try_animate_mismatched_transforms_in_place( left: &[Self], right: &[Self], procedure: Procedure ) -> Result<Self, ()>

If there are no size dependencies, we try to animate in-place, to avoid creating deeply nested Interpolate* operations.

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fn animate_mismatched_transforms( left: &[Self], right: &[Self], procedure: Procedure ) -> Result<Self, ()>

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impl GenericTransformOperation<Angle, f32, CSSPixelLength, i32, LengthPercentage>

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pub fn to_translate_3d(&self) -> Self

Convert to a Translate3D.

Must be called on a Translate function

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pub fn to_rotate_3d(&self) -> Self

Convert to a Rotate3D.

Must be called on a Rotate function.

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pub fn to_scale_3d(&self) -> Self

Convert to a Scale3D.

Must be called on a Scale function

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impl<Angle, Number, Length, Integer, LengthPercentage> TransformOperation<Angle, Number, Length, Integer, LengthPercentage>
where Angle: Zero, LengthPercentage: Zero + ZeroNoPercent, Number: PartialEq,

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pub fn is_rotate(&self) -> bool

Check if it is any rotate function.

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pub fn is_translate(&self) -> bool

Check if it is any translate function

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pub fn is_scale(&self) -> bool

Check if it is any scale function

Trait Implementations§

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impl<Angle, Number, Length: Clone, Integer: Clone, LengthPercentage> Clone for GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>
where Angle: Zero + Clone, LengthPercentage: Zero + ZeroNoPercent + Clone, Number: PartialEq + Clone,

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fn clone( &self ) -> GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<Angle, Number, Length: Debug, Integer: Debug, LengthPercentage> Debug for GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>
where Angle: Zero + Debug, LengthPercentage: Zero + ZeroNoPercent + Debug, Number: PartialEq + Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de, Angle, Number, Length, Integer, LengthPercentage> Deserialize<'de> for GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>
where Angle: Zero + Deserialize<'de>, LengthPercentage: Zero + ZeroNoPercent + Deserialize<'de>, Number: PartialEq + Deserialize<'de>, Length: Deserialize<'de>, Integer: Deserialize<'de>,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<Angle, Number, Length, Integer, LengthPercentage> MallocSizeOf for GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>
where Angle: Zero + MallocSizeOf, LengthPercentage: Zero + ZeroNoPercent + MallocSizeOf, Number: PartialEq + MallocSizeOf, Length: MallocSizeOf, Integer: MallocSizeOf,

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fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize

Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself.
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impl<Angle, Number, Length: PartialEq, Integer: PartialEq, LengthPercentage> PartialEq for GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>
where Angle: Zero + PartialEq, LengthPercentage: Zero + ZeroNoPercent + PartialEq, Number: PartialEq + PartialEq,

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fn eq( &self, other: &GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage> ) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<Angle, Number, Length, Integer, LengthPercentage> Serialize for GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>
where Angle: Zero + Serialize, LengthPercentage: Zero + ZeroNoPercent + Serialize, Number: PartialEq + Serialize, Length: Serialize, Integer: Serialize,

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<Angle, Number, Length, Integer, LengthPercentage> SpecifiedValueInfo for GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>

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const SUPPORTED_TYPES: u8 = 0u8

Supported CssTypes by the given value type. Read more
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fn collect_completion_keywords(_f: &mut dyn FnMut(&[&'static str]))

Collect value starting words for the given specified value type. This includes keyword and function names which can appear at the beginning of a value of this type. Read more
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impl<Angle, Number, Length, Integer, LengthPercentage> ToComputedValue for GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>

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type ComputedValue = GenericTransformOperation<<Angle as ToComputedValue>::ComputedValue, <Number as ToComputedValue>::ComputedValue, <Length as ToComputedValue>::ComputedValue, <Integer as ToComputedValue>::ComputedValue, <LengthPercentage as ToComputedValue>::ComputedValue>

The computed value type we’re going to be converted to.
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fn from_computed_value(from: &Self::ComputedValue) -> Self

Convert a computed value to specified value form. Read more
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fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue

Convert a specified value to a computed value, using itself and the data inside the Context.
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impl<Angle, Number, Length, Integer, LengthPercentage> ToCss for GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>
where Angle: Zero + ToCss, LengthPercentage: Zero + ZeroNoPercent + ToCss, Number: PartialEq + ToCss, Length: ToCss, Integer: ToCss,

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fn to_css<W>(&self, dest: &mut CssWriter<'_, W>) -> Result
where W: Write,

Serialize self in CSS syntax, writing to dest.
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fn to_css_string(&self) -> String

Serialize self in CSS syntax and return a string. Read more
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impl<Angle, Number, Length, Integer, LoP> ToMatrix for TransformOperation<Angle, Number, Length, Integer, LoP>
where Angle: Zero + ToRadians + Copy, Number: PartialEq + Copy + Into<f32> + Into<f64>, Length: ToAbsoluteLength, LoP: Zero + ToAbsoluteLength + ZeroNoPercent,

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fn to_3d_matrix( &self, reference_box: Option<&Rect<ComputedLength>> ) -> Result<Transform3D<f64>, ()>

If |reference_box| is None, we will drop the percent part from translate because we cannot resolve it without the layout info, for computed TransformOperation. However, for specified TransformOperation, we will return Err(()) if there is any relative lengths because the only caller, DOMMatrix, doesn’t accept relative lengths.

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fn is_3d(&self) -> bool

Check if it is a 3d transform function.
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impl<Angle, Number, Length, Integer, LengthPercentage> ToResolvedValue for GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>

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type ResolvedValue = GenericTransformOperation<<Angle as ToResolvedValue>::ResolvedValue, <Number as ToResolvedValue>::ResolvedValue, <Length as ToResolvedValue>::ResolvedValue, <Integer as ToResolvedValue>::ResolvedValue, <LengthPercentage as ToResolvedValue>::ResolvedValue>

The resolved value type we’re going to be converted to.
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fn from_resolved_value(from: Self::ResolvedValue) -> Self

Convert a resolved value to resolved value form.
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fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue

Convert a resolved value to a resolved value.
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impl<Angle, Number, Length, Integer, LengthPercentage> ToShmem for GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>
where Angle: Zero + ToShmem, LengthPercentage: Zero + ZeroNoPercent + ToShmem, Number: PartialEq + ToShmem, Length: ToShmem, Integer: ToShmem,

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fn to_shmem(&self, builder: &mut SharedMemoryBuilder) -> Result<Self>

Clones this value into a form suitable for writing into a SharedMemoryBuilder. Read more
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impl<Angle, Number, Length, Integer, LengthPercentage> StructuralPartialEq for GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>
where Angle: Zero, LengthPercentage: Zero + ZeroNoPercent, Number: PartialEq,

Auto Trait Implementations§

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impl<Angle, Number, Length, Integer, LengthPercentage> Freeze for GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>
where Angle: Freeze, Integer: Freeze, Length: Freeze, LengthPercentage: Freeze, Number: Freeze,

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impl<Angle, Number, Length, Integer, LengthPercentage> RefUnwindSafe for GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>
where Angle: RefUnwindSafe, Integer: RefUnwindSafe, Length: RefUnwindSafe, LengthPercentage: RefUnwindSafe, Number: RefUnwindSafe,

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impl<Angle, Number, Length, Integer, LengthPercentage> Send for GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>
where Angle: Send, Integer: Send, Length: Send, LengthPercentage: Send, Number: Send,

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impl<Angle, Number, Length, Integer, LengthPercentage> Sync for GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>
where Angle: Sync, Integer: Sync, Length: Sync, LengthPercentage: Sync, Number: Sync,

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impl<Angle, Number, Length, Integer, LengthPercentage> Unpin for GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>
where Angle: Unpin, Integer: Unpin, Length: Unpin, LengthPercentage: Unpin, Number: Unpin,

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impl<Angle, Number, Length, Integer, LengthPercentage> UnwindSafe for GenericTransformOperation<Angle, Number, Length, Integer, LengthPercentage>
where Angle: UnwindSafe + RefUnwindSafe, Integer: UnwindSafe + RefUnwindSafe, Length: UnwindSafe + RefUnwindSafe, LengthPercentage: UnwindSafe + RefUnwindSafe, Number: UnwindSafe + RefUnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> MaybeBoxed<Box<T>> for T

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fn maybe_boxed(self) -> Box<T>

Convert
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impl<T> MaybeBoxed<T> for T

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fn maybe_boxed(self) -> T

Convert
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> MaybeSendSync for T