# Struct style::values::computed::percentage::Percentage

source · `#[repr(C)]pub struct Percentage(pub CSSFloat);`

## Expand description

A computed percentage.

## Tuple Fields§

§`0: CSSFloat`

## Implementations§

source§### impl Percentage

### impl Percentage

## Trait Implementations§

source§### impl Add for Percentage

### impl Add for Percentage

source§### impl AddAssign for Percentage

### impl AddAssign for Percentage

source§#### fn add_assign(&mut self, other: Self)

#### fn add_assign(&mut self, other: Self)

Performs the

`+=`

operation. Read moresource§### impl Animate for Percentage

### impl Animate for Percentage

source§### impl Clone for Percentage

### impl Clone for Percentage

source§#### fn clone(&self) -> Percentage

#### fn clone(&self) -> Percentage

Returns a copy of the value. Read more

1.0.0 · source§#### fn clone_from(&mut self, source: &Self)

#### fn clone_from(&mut self, source: &Self)

Performs copy-assignment from

`source`

. Read moresource§### impl ComputeSquaredDistance for Percentage

### impl ComputeSquaredDistance for Percentage

source§#### fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>

#### fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>

Computes the squared distance between two animatable values.

source§### impl Debug for Percentage

### impl Debug for Percentage

source§### impl Default for Percentage

### impl Default for Percentage

source§#### fn default() -> Percentage

#### fn default() -> Percentage

Returns the “default value” for a type. Read more

source§### impl<'de> Deserialize<'de> for Percentage

### impl<'de> Deserialize<'de> for Percentage

source§#### fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,

#### fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more

source§### impl From<Percentage> for LengthPercentage

### impl From<Percentage> for LengthPercentage

source§#### fn from(pc: Percentage) -> Self

#### fn from(pc: Percentage) -> Self

Converts to this type from the input type.

source§### impl MallocSizeOf for Percentage

### impl MallocSizeOf for Percentage

source§#### fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize

#### fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize

Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.

source§### impl PartialEq for Percentage

### impl PartialEq for Percentage

source§#### fn eq(&self, other: &Percentage) -> bool

#### fn eq(&self, other: &Percentage) -> bool

This method tests for

`self`

and `other`

values to be equal, and is used
by `==`

.source§### impl PartialOrd for Percentage

### impl PartialOrd for Percentage

source§#### fn partial_cmp(&self, other: &Percentage) -> Option<Ordering>

#### fn partial_cmp(&self, other: &Percentage) -> Option<Ordering>

1.0.0 · source§#### fn le(&self, other: &Rhs) -> bool

#### fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for

`self`

and `other`

) and is used by the `<=`

operator. Read moresource§### impl Rem for Percentage

### impl Rem for Percentage

source§### impl Serialize for Percentage

### impl Serialize for Percentage

source§### impl SpecifiedValueInfo for Percentage

### impl SpecifiedValueInfo for Percentage

source§#### const SUPPORTED_TYPES: u8 = 0u8

#### const SUPPORTED_TYPES: u8 = 0u8

Supported CssTypes by the given value type. Read more

source§### impl Sub for Percentage

### impl Sub for Percentage

source§### impl ToAnimatedValue for Percentage

### impl ToAnimatedValue for Percentage

§#### type AnimatedValue = Percentage

#### type AnimatedValue = Percentage

The type of the animated value.

source§#### fn from_animated_value(from: Self::AnimatedValue) -> Self

#### fn from_animated_value(from: Self::AnimatedValue) -> Self

Converts back an animated value into a computed value.

source§#### fn to_animated_value(self, context: &Context<'_>) -> Self::AnimatedValue

#### fn to_animated_value(self, context: &Context<'_>) -> Self::AnimatedValue

Converts this value to an animated value.

source§### impl ToAnimatedZero for Percentage

### impl ToAnimatedZero for Percentage

source§#### fn to_animated_zero(&self) -> Result<Self, ()>

#### fn to_animated_zero(&self) -> Result<Self, ()>

Returns a value that, when added with an underlying value, will produce the underlying
value. This is used for SMIL animation’s “by-animation” where SMIL first interpolates from
the zero value to the ‘by’ value, and then adds the result to the underlying value. Read more

source§### impl ToComputedValue for Percentage

### impl ToComputedValue for Percentage

§#### type ComputedValue = Percentage

#### type ComputedValue = Percentage

The computed value type we’re going to be converted to.

source§#### fn from_computed_value(from: &Self::ComputedValue) -> Self

#### fn from_computed_value(from: &Self::ComputedValue) -> Self

Convert a computed value to specified value form. Read more

source§#### fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue

#### fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue

Convert a specified value to a computed value, using itself and the data
inside the

`Context`

.source§### impl ToCss for Percentage

### impl ToCss for Percentage

source§### impl ToPercentage for Percentage

### impl ToPercentage for Percentage

source§### impl ToResolvedValue for Percentage

### impl ToResolvedValue for Percentage

§#### type ResolvedValue = Percentage

#### type ResolvedValue = Percentage

The resolved value type we’re going to be converted to.

source§#### fn from_resolved_value(from: Self::ResolvedValue) -> Self

#### fn from_resolved_value(from: Self::ResolvedValue) -> Self

Convert a resolved value to resolved value form.

source§#### fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue

#### fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue

Convert a resolved value to a resolved value.

source§### impl ToShmem for Percentage

### impl ToShmem for Percentage

source§### impl Zero for Percentage

### impl Zero for Percentage

### impl Copy for Percentage

### impl StructuralPartialEq for Percentage

## Auto Trait Implementations§

### impl Freeze for Percentage

### impl RefUnwindSafe for Percentage

### impl Send for Percentage

### impl Sync for Percentage

### impl Unpin for Percentage

### impl UnwindSafe for Percentage

## Blanket Implementations§

source§### impl<T> BorrowMut<T> for Twhere
T: ?Sized,

### impl<T> BorrowMut<T> for Twhere
T: ?Sized,

source§#### fn borrow_mut(&mut self) -> &mut T

#### fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more

source§### impl<T> IntoEither for T

### impl<T> IntoEither for T

source§#### fn into_either(self, into_left: bool) -> Either<Self, Self>

#### fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts

`self`

into a `Left`

variant of `Either<Self, Self>`

if `into_left`

is `true`

.
Converts `self`

into a `Right`

variant of `Either<Self, Self>`

otherwise. Read moresource§#### fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>

#### fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>

Converts

`self`

into a `Left`

variant of `Either<Self, Self>`

if `into_left(&self)`

returns `true`

.
Converts `self`

into a `Right`

variant of `Either<Self, Self>`

otherwise. Read moresource§### impl<T> MaybeBoxed<Box<T>> for T

### impl<T> MaybeBoxed<Box<T>> for T

source§#### fn maybe_boxed(self) -> Box<T>

#### fn maybe_boxed(self) -> Box<T>

Convert

source§### impl<T> MaybeBoxed<T> for T

### impl<T> MaybeBoxed<T> for T

source§#### fn maybe_boxed(self) -> T

#### fn maybe_boxed(self) -> T

Convert