#[repr(C)]pub struct Angle(CSSFloat);
Expand description
A computed angle in degrees.
Tuple Fields§
§0: CSSFloat
Implementations§
source§impl Angle
impl Angle
sourcepub fn from_radians(radians: CSSFloat) -> Self
pub fn from_radians(radians: CSSFloat) -> Self
Creates a computed Angle
value from a radian amount.
sourcepub fn from_degrees(degrees: CSSFloat) -> Self
pub fn from_degrees(degrees: CSSFloat) -> Self
Creates a computed Angle
value from a degrees amount.
Trait Implementations§
source§impl ComputeSquaredDistance for Angle
impl ComputeSquaredDistance for Angle
source§fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
Computes the squared distance between two animatable values.
source§impl<'de> Deserialize<'de> for Angle
impl<'de> Deserialize<'de> for Angle
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl MallocSizeOf for Angle
impl MallocSizeOf for Angle
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl PartialEq for Angle
impl PartialEq for Angle
source§impl PartialOrd for Angle
impl PartialOrd for Angle
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl ToAnimatedValue for Angle
impl ToAnimatedValue for Angle
§type AnimatedValue = Angle
type AnimatedValue = Angle
The type of the animated value.
source§fn to_animated_value(self, _: &Context<'_>) -> Self
fn to_animated_value(self, _: &Context<'_>) -> Self
Converts this value to an animated value.
source§fn from_animated_value(animated: Self::AnimatedValue) -> Self
fn from_animated_value(animated: Self::AnimatedValue) -> Self
Converts back an animated value into a computed value.
source§impl ToAnimatedZero for Angle
impl ToAnimatedZero for Angle
source§fn to_animated_zero(&self) -> Result<Self, ()>
fn to_animated_zero(&self) -> Result<Self, ()>
Returns a value that, when added with an underlying value, will produce the underlying
value. This is used for SMIL animation’s “by-animation” where SMIL first interpolates from
the zero value to the ‘by’ value, and then adds the result to the underlying value. Read more
source§impl ToResolvedValue for Angle
impl ToResolvedValue for Angle
§type ResolvedValue = Angle
type ResolvedValue = Angle
The resolved value type we’re going to be converted to.
source§fn from_resolved_value(from: Self::ResolvedValue) -> Self
fn from_resolved_value(from: Self::ResolvedValue) -> Self
Convert a resolved value to resolved value form.
source§fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
Convert a resolved value to a resolved value.
impl Copy for Angle
impl StructuralPartialEq for Angle
Auto Trait Implementations§
impl Freeze for Angle
impl RefUnwindSafe for Angle
impl Send for Angle
impl Sync for Angle
impl Unpin for Angle
impl UnwindSafe for Angle
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert