pub type Transform = GenericTransform<TransformOperation>;
Expand description

A computed CSS transform

Aliased Type§

struct Transform(pub OwnedSlice<GenericTransformOperation<Angle, f32, CSSPixelLength, i32, LengthPercentage>>);

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§0: OwnedSlice<GenericTransformOperation<Angle, f32, CSSPixelLength, i32, LengthPercentage>>

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impl<T> Transform<T>

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pub fn none() -> Self

none

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impl<T: ToMatrix> Transform<T>

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pub fn to_transform_3d_matrix( &self, reference_box: Option<&Rect<ComputedLength>> ) -> Result<(Transform3D<CSSFloat>, bool), ()>

Return the equivalent 3d matrix of this transform list.

We return a pair: the first one is the transform matrix, and the second one indicates if there is any 3d transform function in this transform list.

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pub fn components_to_transform_3d_matrix( ops: &[T], reference_box: Option<&Rect<ComputedLength>> ) -> Result<(Transform3D<CSSFloat>, bool), ()>

Converts a series of components to a 3d matrix.

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pub fn to_transform_3d_matrix_f64( &self, reference_box: Option<&Rect<ComputedLength>> ) -> Result<(Transform3D<f64>, bool), ()>

Same as Transform::to_transform_3d_matrix but a f64 version.

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fn components_to_transform_3d_matrix_f64( ops: &[T], reference_box: Option<&Rect<ComputedLength>> ) -> Result<(Transform3D<f64>, bool), ()>

Trait Implementations§

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impl Animate for Transform

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fn animate(&self, other: &Self, procedure: Procedure) -> Result<Self, ()>

Animate a value towards another one, given an animation procedure.
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impl<T: Clone> Clone for GenericTransform<T>

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fn clone(&self) -> GenericTransform<T>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl ComputeSquaredDistance for Transform

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fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>

Computes the squared distance between two animatable values.
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impl<T: Debug> Debug for GenericTransform<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de, T> Deserialize<'de> for GenericTransform<T>where T: Deserialize<'de>,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<T> MallocSizeOf for GenericTransform<T>where T: MallocSizeOf,

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fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize

Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself.
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impl<T: PartialEq> PartialEq<GenericTransform<T>> for GenericTransform<T>

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fn eq(&self, other: &GenericTransform<T>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T> Serialize for GenericTransform<T>where T: Serialize,

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<T> SpecifiedValueInfo for GenericTransform<T>where T: SpecifiedValueInfo,

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const SUPPORTED_TYPES: u8 = _

Supported CssTypes by the given value type. Read more
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fn collect_completion_keywords(_f: &mut dyn FnMut(&[&'static str]))

Collect value starting words for the given specified value type. This includes keyword and function names which can appear at the beginning of a value of this type. Read more
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impl ToAnimatedZero for Transform

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fn to_animated_zero(&self) -> Result<Self, ()>

Returns a value that, when added with an underlying value, will produce the underlying value. This is used for SMIL animation’s “by-animation” where SMIL first interpolates from the zero value to the ‘by’ value, and then adds the result to the underlying value. Read more
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impl<T> ToComputedValue for GenericTransform<T>where T: ToComputedValue,

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type ComputedValue = GenericTransform<<T as ToComputedValue>::ComputedValue>

The computed value type we’re going to be converted to.
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fn from_computed_value(from: &Self::ComputedValue) -> Self

Convert a computed value to specified value form. Read more
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fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue

Convert a specified value to a computed value, using itself and the data inside the Context.
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impl<T> ToCss for GenericTransform<T>where T: ToCss,

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fn to_css<W>(&self, dest: &mut CssWriter<'_, W>) -> Resultwhere W: Write,

Serialize self in CSS syntax, writing to dest.
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fn to_css_string(&self) -> String

Serialize self in CSS syntax and return a string. Read more
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impl<T> ToResolvedValue for GenericTransform<T>where T: ToResolvedValue,

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type ResolvedValue = GenericTransform<<T as ToResolvedValue>::ResolvedValue>

The resolved value type we’re going to be converted to.
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fn from_resolved_value(from: Self::ResolvedValue) -> Self

Convert a resolved value to resolved value form.
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fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue

Convert a resolved value to a resolved value.
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impl<T> ToShmem for GenericTransform<T>where T: ToShmem,

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fn to_shmem(&self, builder: &mut SharedMemoryBuilder) -> Result<Self>

Clones this value into a form suitable for writing into a SharedMemoryBuilder. Read more
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impl<T> StructuralPartialEq for GenericTransform<T>