Struct script::dom::window::Window

source ·
#[repr(C)]
pub struct Window {
Show 57 fields globalscope: GlobalScope, script_chan: MainThreadScriptChan, task_manager: TaskManager, navigator: MutNullableDom<Navigator>, image_cache: Arc<dyn ImageCache>, image_cache_chan: Sender<ImageCacheMsg>, window_proxy: MutNullableDom<WindowProxy>, document: MutNullableDom<Document>, location: MutNullableDom<Location>, history: MutNullableDom<History>, custom_element_registry: MutNullableDom<CustomElementRegistry>, performance: MutNullableDom<Performance>, navigation_start: Cell<u64>, navigation_start_precise: Cell<u64>, screen: MutNullableDom<Screen>, session_storage: MutNullableDom<Storage>, local_storage: MutNullableDom<Storage>, status: DomRefCell<DOMString>, devtools_markers: DomRefCell<HashSet<TimelineMarkerType>>, devtools_marker_sender: DomRefCell<Option<IpcSender<Option<TimelineMarker>>>>, resize_event: Cell<Option<(WindowSizeData, WindowSizeType)>>, parent_info: Option<PipelineId>, dom_static: GlobalStaticData, js_runtime: DomRefCell<Option<Rc<Runtime>>>, window_size: Cell<WindowSizeData>, bluetooth_thread: IpcSender<BluetoothRequest>, bluetooth_extra_permission_data: BluetoothExtraPermissionData, page_clip_rect: Cell<Rect<Au>>, suppress_reflow: Cell<bool>, pending_reflow_count: Cell<u32>, webdriver_script_chan: DomRefCell<Option<IpcSender<WebDriverJSResult>>>, current_state: Cell<WindowState>, current_viewport: Cell<Rect<Au>>, error_reporter: CSSErrorReporter, scroll_offsets: DomRefCell<HashMap<OpaqueNode, Vector2D<f32, LayoutPixel>>>, media_query_lists: DOMTracker<MediaQueryList>, test_runner: MutNullableDom<TestRunner>, webgl_chan: Option<WebGLChan>, webxr_registry: Registry, pending_layout_images: DomRefCell<HashMapTracedValues<PendingImageId, Vec<Dom<Node>>>>, unminified_js_dir: DomRefCell<Option<String>>, local_script_source: Option<String>, test_worklet: MutNullableDom<Worklet>, paint_worklet: MutNullableDom<Worklet>, webrender_document: DocumentId, exists_mut_observer: Cell<bool>, webrender_api_sender: WebrenderIpcSender, has_sent_idle_message: Cell<bool>, relayout_event: bool, prepare_for_screenshot: bool, unminify_js: bool, userscripts_path: Option<String>, replace_surrogates: bool, player_context: WindowGLContext, throttled: Cell<bool>, layout_marker: DomRefCell<Rc<Cell<bool>>>, current_event: DomRefCell<Option<Dom<Event>>>,
}

Fields§

§globalscope: GlobalScope§script_chan: MainThreadScriptChan§task_manager: TaskManager§navigator: MutNullableDom<Navigator>§image_cache: Arc<dyn ImageCache>§image_cache_chan: Sender<ImageCacheMsg>§window_proxy: MutNullableDom<WindowProxy>§document: MutNullableDom<Document>§location: MutNullableDom<Location>§history: MutNullableDom<History>§custom_element_registry: MutNullableDom<CustomElementRegistry>§performance: MutNullableDom<Performance>§navigation_start: Cell<u64>§navigation_start_precise: Cell<u64>§screen: MutNullableDom<Screen>§session_storage: MutNullableDom<Storage>§local_storage: MutNullableDom<Storage>§status: DomRefCell<DOMString>§devtools_markers: DomRefCell<HashSet<TimelineMarkerType>>

For sending timeline markers. Will be ignored if no devtools server

§devtools_marker_sender: DomRefCell<Option<IpcSender<Option<TimelineMarker>>>>§resize_event: Cell<Option<(WindowSizeData, WindowSizeType)>>

Pending resize event, if any.

§parent_info: Option<PipelineId>

Parent id associated with this page, if any.

§dom_static: GlobalStaticData

Global static data related to the DOM.

§js_runtime: DomRefCell<Option<Rc<Runtime>>>

The JavaScript runtime.

§window_size: Cell<WindowSizeData>

The current size of the window, in pixels.

§bluetooth_thread: IpcSender<BluetoothRequest>

A handle for communicating messages to the bluetooth thread.

§bluetooth_extra_permission_data: BluetoothExtraPermissionData§page_clip_rect: Cell<Rect<Au>>

An enlarged rectangle around the page contents visible in the viewport, used to prevent creating display list items for content that is far away from the viewport.

§suppress_reflow: Cell<bool>

Flag to suppress reflows. The first reflow will come either with RefreshTick or with FirstLoad. Until those first reflows, we want to suppress others like MissingExplicitReflow.

§pending_reflow_count: Cell<u32>

A counter of the number of pending reflows for this window.

§webdriver_script_chan: DomRefCell<Option<IpcSender<WebDriverJSResult>>>

A channel for communicating results of async scripts back to the webdriver server

§current_state: Cell<WindowState>

The current state of the window object

§current_viewport: Cell<Rect<Au>>§error_reporter: CSSErrorReporter§scroll_offsets: DomRefCell<HashMap<OpaqueNode, Vector2D<f32, LayoutPixel>>>

A list of scroll offsets for each scrollable element.

§media_query_lists: DOMTracker<MediaQueryList>

All the MediaQueryLists we need to update

§test_runner: MutNullableDom<TestRunner>§webgl_chan: Option<WebGLChan>

A handle for communicating messages to the WebGL thread, if available.

§webxr_registry: Registry§pending_layout_images: DomRefCell<HashMapTracedValues<PendingImageId, Vec<Dom<Node>>>>

All of the elements that have an outstanding image request that was initiated by layout during a reflow. They are stored in the script thread to ensure that the element can be marked dirty when the image data becomes available at some point in the future.

§unminified_js_dir: DomRefCell<Option<String>>

Directory to store unminified scripts for this window if unminify-js opt is enabled.

§local_script_source: Option<String>

Directory with stored unminified scripts

§test_worklet: MutNullableDom<Worklet>

Worklets

§paint_worklet: MutNullableDom<Worklet>§webrender_document: DocumentId

The Webrender Document id associated with this window.

§exists_mut_observer: Cell<bool>

Flag to identify whether mutation observers are present(true)/absent(false)

§webrender_api_sender: WebrenderIpcSender

Webrender API Sender

§has_sent_idle_message: Cell<bool>

Indicate whether a SetDocumentStatus message has been sent after a reflow is complete. It is used to avoid sending idle message more than once, which is unneccessary.

§relayout_event: bool

Emits notifications when there is a relayout.

§prepare_for_screenshot: bool

True if it is safe to write to the image.

§unminify_js: bool

Unminify Javascript.

§userscripts_path: Option<String>

Where to load userscripts from, if any. An empty string will load from the resources/user-agent-js directory, and if the option isn’t passed userscripts won’t be loaded.

§replace_surrogates: bool

Replace unpaired surrogates in DOM strings with U+FFFD. See https://github.com/servo/servo/issues/6564

§player_context: WindowGLContext

Window’s GL context from application

§throttled: Cell<bool>§layout_marker: DomRefCell<Rc<Cell<bool>>>

A shared marker for the validity of any cached layout values. A value of true indicates that any such values remain valid; any new layout that invalidates those values will cause the marker to be set to false.

§current_event: DomRefCell<Option<Dom<Event>>>

Implementations§

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impl Window

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impl Window

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pub fn task_manager(&self) -> &TaskManager

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pub fn get_exists_mut_observer(&self) -> bool

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pub fn set_exists_mut_observer(&self)

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pub fn clear_js_runtime_for_script_deallocation(&self)

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pub fn discard_browsing_context(&self)

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pub fn ignore_all_tasks(&self)

Cancel all current, and ignore all subsequently queued, tasks.

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pub fn time_profiler_chan(&self) -> &TimeProfilerChan

Get a sender to the time profiler thread.

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pub fn origin(&self) -> &MutableOrigin

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pub fn get_cx(&self) -> JSContext

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pub fn get_js_runtime(&self) -> Ref<'_, Option<Rc<Runtime>>>

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pub fn main_thread_script_chan(&self) -> &Sender<MainThreadScriptMsg>

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pub fn parent_info(&self) -> Option<PipelineId>

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pub fn new_script_pair( &self ) -> (Box<dyn ScriptChan + Send>, Box<dyn ScriptPort + Send>)

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pub fn image_cache(&self) -> Arc<dyn ImageCache>

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pub fn window_proxy(&self) -> Root<Dom<WindowProxy>>

This can panic if it is called after the browsing context has been discarded

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pub fn undiscarded_window_proxy(&self) -> Option<Root<Dom<WindowProxy>>>

Returns the window proxy if it has not been discarded. https://html.spec.whatwg.org/multipage/#a-browsing-context-is-discarded

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pub fn bluetooth_thread(&self) -> IpcSender<BluetoothRequest>

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pub fn bluetooth_extra_permission_data(&self) -> &BluetoothExtraPermissionData

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pub fn css_error_reporter(&self) -> Option<&dyn ParseErrorReporter>

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pub fn set_scroll_offsets( &self, offsets: HashMap<OpaqueNode, Vector2D<f32, LayoutPixel>> )

Sets a new list of scroll offsets.

This is called when layout gives us new ones and WebRender is in use.

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pub fn current_viewport(&self) -> UntypedRect<Au>

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pub(crate) fn webgl_chan(&self) -> Option<WebGLCommandSender>

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pub fn webxr_registry(&self) -> Registry

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fn new_paint_worklet(&self) -> Root<Dom<Worklet>>

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pub fn pending_image_notification(&self, response: PendingImageResponse)

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pub fn get_webrender_api_sender(&self) -> WebrenderIpcSender

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pub fn get_userscripts_path(&self) -> Option<String>

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pub fn replace_surrogates(&self) -> bool

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pub fn unminify_js(&self) -> bool

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pub fn get_player_context(&self) -> WindowGLContext

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pub fn dispatch_event_with_target_override(&self, event: &Event) -> EventStatus

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impl Window

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pub fn create_named_properties_object( cx: JSContext, proto: HandleObject<'_>, object: MutableHandleObject<'_> )

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pub(crate) fn set_current_event( &self, event: Option<&Event> ) -> Option<Root<Dom<Event>>>

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fn post_message_impl( &self, target_origin: &USVString, source_origin: ImmutableOrigin, source: &Window, cx: JSContext, message: HandleValue<'_>, transfer: CustomAutoRooterGuard<'_, Vec<*mut JSObject>> ) -> Result<(), Error>

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pub fn paint_worklet(&self) -> Root<Dom<Worklet>>

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pub fn get_navigation_start(&self) -> u64

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pub fn has_document(&self) -> bool

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pub fn cancel_all_tasks(&self)

Cancels all the tasks associated with that window.

This sets the current task_manager.task_cancellers sentinel value to true and replaces it with a brand new one for future tasks.

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pub fn cancel_all_tasks_from_source(&self, task_source_name: TaskSourceName)

Cancels all the tasks from a given task source. This sets the current sentinel value to true and replaces it with a brand new one for future tasks.

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pub fn clear_js_runtime(&self)

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pub fn scroll(&self, x_: f64, y_: f64, behavior: ScrollBehavior)

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pub fn perform_a_scroll( &self, x: f32, y: f32, scroll_id: ExternalScrollId, _behavior: ScrollBehavior, _element: Option<&Element> )

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pub fn update_viewport_for_scroll(&self, x: f32, y: f32)

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pub fn device_pixel_ratio(&self) -> Scale<f32, CSSPixel, DevicePixel>

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fn client_window(&self) -> (Size2D<u32, CSSPixel>, Point2D<i32, CSSPixel>)

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pub fn advance_animation_clock(&self, delta_ms: i32)

Prepares to tick animations and then does a reflow which also advances the layout animation clock.

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pub(crate) fn force_reflow( &self, reflow_goal: ReflowGoal, reason: ReflowReason, condition: Option<ReflowTriggerCondition> ) -> bool

Reflows the page unconditionally if possible and not suppressed. This method will wait for the layout to complete. If there is no window size yet, the page is presumed invisible and no reflow is performed. If reflow is suppressed, no reflow will be performed for ForDisplay goals.

Returns true if layout actually happened, false otherwise.

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pub fn reflow(&self, reflow_goal: ReflowGoal, reason: ReflowReason) -> bool

Reflows the page if it’s possible to do so and the page is dirty.

Returns true if layout actually happened, false otherwise. This return value is useful for script queries, that wait for a lock that layout might hold if the first layout hasn’t happened yet (which may happen in the only case a query reflow may bail out, that is, if the viewport size is not present). See #11223 for an example of that.

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pub(crate) fn update_constellation_epoch(&self)

If writing a screenshot, synchronously update the layout epoch that it set in the constellation.

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pub fn layout_reflow(&self, query_msg: QueryMsg) -> bool

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pub fn resolved_font_style_query( &self, node: &Node, value: String ) -> Option<ServoArc<Font>>

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pub fn content_box_query(&self, node: &Node) -> Option<UntypedRect<Au>>

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pub fn content_boxes_query(&self, node: &Node) -> Vec<UntypedRect<Au>>

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pub fn client_rect_query(&self, node: &Node) -> UntypedRect<i32>

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pub fn scrolling_area_query(&self, node: Option<&Node>) -> UntypedRect<i32>

Find the scroll area of the given node, if it is not None. If the node is None, find the scroll area of the viewport.

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pub fn scroll_offset_query(&self, node: &Node) -> Vector2D<f32, LayoutPixel>

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pub fn scroll_node( &self, node: &Node, x_: f64, y_: f64, behavior: ScrollBehavior )

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pub fn resolved_style_query( &self, element: TrustedNodeAddress, pseudo: Option<PseudoElement>, property: PropertyId ) -> DOMString

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pub fn inner_window_dimensions_query( &self, browsing_context: BrowsingContextId ) -> Option<Size2D<f32, CSSPixel>>

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pub fn offset_parent_query( &self, node: &Node ) -> (Option<Root<Dom<Element>>>, UntypedRect<Au>)

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pub fn text_index_query( &self, node: &Node, point_in_node: UntypedPoint2D<f32> ) -> Option<usize>

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pub fn init_window_proxy(&self, window_proxy: &WindowProxy)

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pub fn init_document(&self, document: &Document)

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pub fn load_url( &self, replace: HistoryEntryReplacement, force_reload: bool, load_data: LoadData )

Commence a new URL load which will either replace this window or scroll to a fragment.

https://html.spec.whatwg.org/multipage/#navigating-across-documents

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pub fn handle_fire_timer(&self, timer_id: TimerEventId)

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pub fn set_window_size(&self, size: WindowSizeData)

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pub fn window_size(&self) -> WindowSizeData

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pub fn get_url(&self) -> ServoUrl

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pub fn with_layout<T>( &self, call: impl FnOnce(&mut dyn Layout) -> T ) -> Result<T, ()>

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pub fn windowproxy_handler(&self) -> WindowProxyHandler

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pub fn get_pending_reflow_count(&self) -> u32

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pub fn add_pending_reflow(&self)

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pub fn set_resize_event( &self, event: WindowSizeData, event_type: WindowSizeType )

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pub fn steal_resize_event(&self) -> Option<(WindowSizeData, WindowSizeType)>

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pub fn set_page_clip_rect_with_new_viewport( &self, viewport: UntypedRect<f32> ) -> bool

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pub fn suspend(&self)

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pub fn resume(&self)

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pub fn need_emit_timeline_marker( &self, timeline_type: TimelineMarkerType ) -> bool

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pub fn emit_timeline_marker(&self, marker: TimelineMarker)

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pub fn set_devtools_timeline_markers( &self, markers: Vec<TimelineMarkerType>, reply: IpcSender<Option<TimelineMarker>> )

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pub fn drop_devtools_timeline_markers(&self, markers: Vec<TimelineMarkerType>)

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pub fn set_webdriver_script_chan( &self, chan: Option<IpcSender<WebDriverJSResult>> )

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pub fn is_alive(&self) -> bool

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pub fn is_top_level(&self) -> bool

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pub fn evaluate_media_queries_and_report_changes(&self)

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pub fn set_throttled(&self, throttled: bool)

Set whether to use less resources by running timers at a heavily limited rate.

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pub fn throttled(&self) -> bool

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pub fn unminified_js_dir(&self) -> Option<String>

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pub fn local_script_source(&self) -> &Option<String>

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pub fn set_navigation_start(&self)

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pub fn send_to_embedder(&self, msg: EmbedderMsg)

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pub fn send_to_constellation(&self, msg: ScriptMsg)

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pub fn webrender_document(&self) -> DocumentId

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pub fn in_immersive_xr_session(&self) -> bool

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impl Window

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pub fn new( runtime: Rc<Runtime>, script_chan: MainThreadScriptChan, task_manager: TaskManager, image_cache_chan: Sender<ImageCacheMsg>, image_cache: Arc<dyn ImageCache>, resource_threads: ResourceThreads, bluetooth_thread: IpcSender<BluetoothRequest>, mem_profiler_chan: MemProfilerChan, time_profiler_chan: TimeProfilerChan, devtools_chan: Option<IpcSender<ScriptToDevtoolsControlMsg>>, constellation_chan: ScriptToConstellationChan, control_chan: IpcSender<ConstellationControlMsg>, scheduler_chan: IpcSender<TimerSchedulerMsg>, pipelineid: PipelineId, parent_info: Option<PipelineId>, window_size: WindowSizeData, origin: MutableOrigin, creator_url: ServoUrl, navigation_start: u64, navigation_start_precise: u64, webgl_chan: Option<WebGLChan>, webxr_registry: Registry, microtask_queue: Rc<MicrotaskQueue>, webrender_document: DocumentId, webrender_api_sender: WebrenderIpcSender, relayout_event: bool, prepare_for_screenshot: bool, unminify_js: bool, local_script_source: Option<String>, userscripts_path: Option<String>, is_headless: bool, replace_surrogates: bool, user_agent: Cow<'static, str>, player_context: WindowGLContext, gpu_id_hub: Arc<ParkMutex<Identities>>, inherited_secure_context: Option<bool> ) -> Root<Dom<Self>>

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pub fn pipeline_id(&self) -> PipelineId

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pub fn cache_layout_value<T>(&self, value: T) -> LayoutValue<T>where T: Copy + MallocSizeOf,

Create a new cached instance of the given value.

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impl Window

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pub fn post_message( &self, target_origin: Option<ImmutableOrigin>, source_origin: ImmutableOrigin, source: &WindowProxy, data: StructuredSerializedData )

Trait Implementations§

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impl Castable for Window

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fn is<T>(&self) -> boolwhere T: DerivedFrom<Self>,

Check whether a DOM object implements one of its deriving interfaces.
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fn upcast<T>(&self) -> &Twhere T: Castable, Self: DerivedFrom<T>,

Cast a DOM object upwards to one of the interfaces it derives from.
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fn downcast<T>(&self) -> Option<&T>where T: DerivedFrom<Self>,

Cast a DOM object downwards to one of the interfaces it might implement.
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impl DomObject for Window

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fn reflector(&self) -> &Reflector

Returns the receiver’s reflector.
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fn global(&self) -> Root<Dom<GlobalScope>>where Self: Sized,

Returns the global scope of the realm that the DomObject was created in.
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impl HasParent for Window

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fn as_parent(&self) -> &GlobalScope

This is used in a type assertion to ensure that the source and webidls agree as to what the parent type is

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type Parent = GlobalScope

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impl IDLInterface for Window

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fn derives(class: &'static DOMClass) -> bool

Returns whether the given DOM class derives that interface.
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impl MallocSizeOf for Window

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fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize

Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself.
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impl MutDomObject for Window

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unsafe fn init_reflector(&self, obj: *mut JSObject)

Initializes the Reflector
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impl PartialEq<Window> for Window

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fn eq(&self, other: &Window) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl ToJSValConvertible for Window

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unsafe fn to_jsval(&self, cx: *mut JSContext, rval: MutableHandleValue<'_>)

Convert self to a JSVal. JSAPI failure causes a panic.
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impl Traceable for Window

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unsafe fn trace(&self, tracer: *mut JSTracer)

Trace self.
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impl WindowMethods for Window

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fn RequestAnimationFrame(&self, callback: Rc<FrameRequestCallback>) -> u32

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fn CancelAnimationFrame(&self, ident: u32)

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fn PostMessage_( &self, cx: JSContext, message: HandleValue<'_>, options: RootedTraceableBox<WindowPostMessageOptions> ) -> Result<(), Error>

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fn Alert_(&self)

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fn Alert(&self, s: DOMString)

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fn Confirm(&self, s: DOMString) -> bool

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fn Prompt(&self, message: DOMString, default: DOMString) -> Option<DOMString>

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fn Stop(&self)

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fn Open( &self, url: USVString, target: DOMString, features: DOMString ) -> Result<Option<Root<Dom<WindowProxy>>>, Error>

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fn Opener(&self, cx: JSContext, in_realm_proof: InRealm<'_>) -> JSVal

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fn SetOpener(&self, cx: JSContext, value: HandleValue<'_>)

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fn Closed(&self) -> bool

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fn Close(&self)

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fn Document(&self) -> Root<Dom<Document>>

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fn History(&self) -> Root<Dom<History>>

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fn CustomElements(&self) -> Root<Dom<CustomElementRegistry>>

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fn Location(&self) -> Root<Dom<Location>>

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fn SessionStorage(&self) -> Root<Dom<Storage>>

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fn LocalStorage(&self) -> Root<Dom<Storage>>

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fn Crypto(&self) -> Root<Dom<Crypto>>

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fn GetFrameElement(&self) -> Option<Root<Dom<Element>>>

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fn Navigator(&self) -> Root<Dom<Navigator>>

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fn SetTimeout( &self, _cx: JSContext, callback: StringOrFunction, timeout: i32, args: Vec<HandleValue<'_>> ) -> i32

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fn ClearTimeout(&self, handle: i32)

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fn SetInterval( &self, _cx: JSContext, callback: StringOrFunction, timeout: i32, args: Vec<HandleValue<'_>> ) -> i32

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fn ClearInterval(&self, handle: i32)

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fn QueueMicrotask(&self, callback: Rc<VoidFunction>)

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fn CreateImageBitmap( &self, image: ImageBitmapSource, options: &ImageBitmapOptions ) -> Rc<Promise>

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fn Window(&self) -> Root<Dom<WindowProxy>>

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fn Self_(&self) -> Root<Dom<WindowProxy>>

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fn Frames(&self) -> Root<Dom<WindowProxy>>

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fn Length(&self) -> u32

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fn GetParent(&self) -> Option<Root<Dom<WindowProxy>>>

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fn GetTop(&self) -> Option<Root<Dom<WindowProxy>>>

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fn Performance(&self) -> Root<Dom<Performance>>

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fn GetOnblur(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnblur(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnerror(&self) -> Option<Rc<OnErrorEventHandlerNonNull>>

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fn SetOnerror(&self, listener: Option<Rc<OnErrorEventHandlerNonNull>>)

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fn GetOnfocus(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnfocus(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnload(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnload(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnresize(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnresize(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnscroll(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnscroll(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnabort(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnabort(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnanimationend(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnanimationend(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnanimationiteration(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnanimationiteration(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOncancel(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOncancel(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOncanplay(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOncanplay(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOncanplaythrough(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOncanplaythrough(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnchange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnchange(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnclick(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnclick(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnclose(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnclose(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOncontextmenu(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOncontextmenu(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOncuechange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOncuechange(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOndblclick(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndblclick(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOndrag(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndrag(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOndragend(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndragend(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOndragenter(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndragenter(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOndragexit(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndragexit(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOndragleave(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndragleave(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOndragover(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndragover(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOndragstart(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndragstart(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOndrop(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndrop(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOndurationchange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndurationchange(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnemptied(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnemptied(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnended(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnended(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnformdata(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnformdata(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOninput(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOninput(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOninvalid(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOninvalid(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnkeydown(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnkeydown(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnkeypress(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnkeypress(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnkeyup(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnkeyup(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnloadeddata(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnloadeddata(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnloadedmetadata(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnloadedmetadata(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnloadstart(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnloadstart(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmousedown(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmousedown(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmouseenter(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmouseenter(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmouseleave(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmouseleave(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmousemove(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmousemove(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmouseout(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmouseout(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmouseover(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmouseover(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmouseup(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmouseup(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnwheel(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnwheel(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnpause(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnpause(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnplay(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnplay(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnplaying(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnplaying(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnprogress(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnprogress(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnratechange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnratechange(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnreset(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnreset(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnseeked(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnseeked(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnseeking(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnseeking(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnselect(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnselect(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnselectionchange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnselectionchange(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnselectstart(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnselectstart(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnshow(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnshow(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnstalled(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnstalled(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnsubmit(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnsubmit(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnsuspend(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnsuspend(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOntimeupdate(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOntimeupdate(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOntoggle(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOntoggle(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOntransitioncancel(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOntransitioncancel(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOntransitionend(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOntransitionend(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOntransitionrun(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOntransitionrun(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnvolumechange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnvolumechange(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnwaiting(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnwaiting(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnafterprint(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnafterprint(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnbeforeprint(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnbeforeprint(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnbeforeunload(&self) -> Option<Rc<OnBeforeUnloadEventHandlerNonNull>>

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fn SetOnbeforeunload( &self, listener: Option<Rc<OnBeforeUnloadEventHandlerNonNull>> )

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fn GetOnhashchange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnhashchange(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnlanguagechange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnlanguagechange(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmessage(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmessage(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmessageerror(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmessageerror(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnoffline(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnoffline(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnonline(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnonline(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnpagehide(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnpagehide(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnpageshow(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnpageshow(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnpopstate(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnpopstate(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnrejectionhandled(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnrejectionhandled(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnstorage(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnstorage(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnunhandledrejection(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnunhandledrejection(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnunload(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnunload(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOngamepadconnected(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOngamepadconnected(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOngamepaddisconnected(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOngamepaddisconnected(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn Screen(&self) -> Root<Dom<Screen>>

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fn Btoa(&self, btoa: DOMString) -> Result<DOMString, Error>

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fn Atob(&self, atob: DOMString) -> Result<DOMString, Error>

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fn PostMessage( &self, cx: JSContext, message: HandleValue<'_>, target_origin: USVString, transfer: CustomAutoRooterGuard<'_, Vec<*mut JSObject>> ) -> Result<(), Error>

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fn CaptureEvents(&self)

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fn ReleaseEvents(&self)

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fn Debug(&self, message: DOMString)

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fn Gc(&self)

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fn Js_backtrace(&self)

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fn WebdriverCallback(&self, cx: JSContext, val: HandleValue<'_>)

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fn WebdriverTimeout(&self)

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fn GetComputedStyle( &self, element: &Element, pseudo: Option<DOMString> ) -> Root<Dom<CSSStyleDeclaration>>

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fn InnerHeight(&self) -> i32

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fn InnerWidth(&self) -> i32

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fn ScrollX(&self) -> i32

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fn PageXOffset(&self) -> i32

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fn ScrollY(&self) -> i32

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fn PageYOffset(&self) -> i32

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fn Scroll(&self, options: &ScrollToOptions)

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fn Scroll_(&self, x: f64, y: f64)

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fn ScrollTo(&self, options: &ScrollToOptions)

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fn ScrollTo_(&self, x: f64, y: f64)

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fn ScrollBy(&self, options: &ScrollToOptions)

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fn ScrollBy_(&self, x: f64, y: f64)

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fn ResizeTo(&self, width: i32, height: i32)

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fn ResizeBy(&self, x: i32, y: i32)

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fn MoveTo(&self, x: i32, y: i32)

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fn MoveBy(&self, x: i32, y: i32)

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fn ScreenX(&self) -> i32

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fn ScreenY(&self) -> i32

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fn OuterHeight(&self) -> i32

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fn OuterWidth(&self) -> i32

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fn DevicePixelRatio(&self) -> Finite<f64>

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fn Status(&self) -> DOMString

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fn SetStatus(&self, status: DOMString)

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fn MatchMedia(&self, query: DOMString) -> Root<Dom<MediaQueryList>>

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fn Fetch( &self, input: RequestOrUSVString, init: RootedTraceableBox<RequestInit>, comp: InRealm<'_> ) -> Rc<Promise>

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fn TestRunner(&self) -> Root<Dom<TestRunner>>

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fn RunningAnimationCount(&self) -> u32

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fn SetName(&self, name: DOMString)

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fn Name(&self) -> DOMString

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fn Origin(&self) -> USVString

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fn GetSelection(&self) -> Option<Root<Dom<Selection>>>

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fn Event(&self, cx: JSContext) -> JSVal

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fn IsSecureContext(&self) -> bool

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fn NamedGetter( &self, _cx: JSContext, name: DOMString ) -> Option<NonNull<JSObject>>

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fn SupportedPropertyNames(&self) -> Vec<DOMString>

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impl DerivedFrom<EventTarget> for Window

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impl DerivedFrom<GlobalScope> for Window

Auto Trait Implementations§

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impl !RefUnwindSafe for Window

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impl !Send for Window

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impl !Sync for Window

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impl Unpin for Window

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impl !UnwindSafe for Window

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> MaybeBoxed<Box<T, Global>> for T

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fn maybe_boxed(self) -> Box<T, Global>

Convert
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impl<T> MaybeBoxed<T> for T

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fn maybe_boxed(self) -> T

Convert
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same<T> for T

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type Output = T

Should always be Self
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

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impl<T> Erased for T

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impl<T> ErasedDestructor for Twhere T: 'static,

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impl<T> MaybeSendSync for T