Struct script::dom::window::Window

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#[repr(C)]
pub struct Window {
Show 57 fields globalscope: GlobalScope, script_chan: MainThreadScriptChan, task_manager: TaskManager, layout: RefCell<Box<dyn Layout>>, navigator: MutNullableDom<Navigator>, image_cache: Arc<dyn ImageCache>, image_cache_chan: Sender<ImageCacheMsg>, window_proxy: MutNullableDom<WindowProxy>, document: MutNullableDom<Document>, location: MutNullableDom<Location>, history: MutNullableDom<History>, custom_element_registry: MutNullableDom<CustomElementRegistry>, performance: MutNullableDom<Performance>, navigation_start: Cell<CrossProcessInstant>, screen: MutNullableDom<Screen>, session_storage: MutNullableDom<Storage>, local_storage: MutNullableDom<Storage>, status: DomRefCell<DOMString>, devtools_markers: DomRefCell<HashSet<TimelineMarkerType>>, devtools_marker_sender: DomRefCell<Option<IpcSender<Option<TimelineMarker>>>>, unhandled_resize_event: DomRefCell<Option<(WindowSizeData, WindowSizeType)>>, theme: Cell<PrefersColorScheme>, parent_info: Option<PipelineId>, dom_static: GlobalStaticData, js_runtime: DomRefCell<Option<Rc<Runtime>>>, window_size: Cell<WindowSizeData>, bluetooth_thread: IpcSender<BluetoothRequest>, bluetooth_extra_permission_data: BluetoothExtraPermissionData, page_clip_rect: Cell<Rect<Au>>, layout_blocker: Cell<LayoutBlocker>, webdriver_script_chan: DomRefCell<Option<IpcSender<WebDriverJSResult>>>, current_state: Cell<WindowState>, current_viewport: Cell<Rect<Au>>, error_reporter: CSSErrorReporter, scroll_offsets: DomRefCell<HashMap<OpaqueNode, Vector2D<f32, LayoutPixel>>>, media_query_lists: DOMTracker<MediaQueryList>, test_runner: MutNullableDom<TestRunner>, webgl_chan: Option<WebGLChan>, webxr_registry: Option<Registry>, pending_layout_images: DomRefCell<HashMapTracedValues<PendingImageId, Vec<Dom<Node>>>>, unminified_css_dir: DomRefCell<Option<String>>, local_script_source: Option<String>, test_worklet: MutNullableDom<Worklet>, paint_worklet: MutNullableDom<Worklet>, webrender_document: DocumentId, exists_mut_observer: Cell<bool>, compositor_api: CrossProcessCompositorApi, has_sent_idle_message: Cell<bool>, relayout_event: bool, prepare_for_screenshot: bool, unminify_css: bool, userscripts_path: Option<String>, replace_surrogates: bool, player_context: WindowGLContext, throttled: Cell<bool>, layout_marker: DomRefCell<Rc<Cell<bool>>>, current_event: DomRefCell<Option<Dom<Event>>>,
}

Fields§

§globalscope: GlobalScope§script_chan: MainThreadScriptChan§task_manager: TaskManager§layout: RefCell<Box<dyn Layout>>§navigator: MutNullableDom<Navigator>§image_cache: Arc<dyn ImageCache>§image_cache_chan: Sender<ImageCacheMsg>§window_proxy: MutNullableDom<WindowProxy>§document: MutNullableDom<Document>§location: MutNullableDom<Location>§history: MutNullableDom<History>§custom_element_registry: MutNullableDom<CustomElementRegistry>§performance: MutNullableDom<Performance>§navigation_start: Cell<CrossProcessInstant>§screen: MutNullableDom<Screen>§session_storage: MutNullableDom<Storage>§local_storage: MutNullableDom<Storage>§status: DomRefCell<DOMString>§devtools_markers: DomRefCell<HashSet<TimelineMarkerType>>

For sending timeline markers. Will be ignored if no devtools server

§devtools_marker_sender: DomRefCell<Option<IpcSender<Option<TimelineMarker>>>>§unhandled_resize_event: DomRefCell<Option<(WindowSizeData, WindowSizeType)>>

Most recent unhandled resize event, if any.

§theme: Cell<PrefersColorScheme>

Platform theme.

§parent_info: Option<PipelineId>

Parent id associated with this page, if any.

§dom_static: GlobalStaticData

Global static data related to the DOM.

§js_runtime: DomRefCell<Option<Rc<Runtime>>>

The JavaScript runtime.

§window_size: Cell<WindowSizeData>

The current size of the window, in pixels.

§bluetooth_thread: IpcSender<BluetoothRequest>

A handle for communicating messages to the bluetooth thread.

§bluetooth_extra_permission_data: BluetoothExtraPermissionData§page_clip_rect: Cell<Rect<Au>>

An enlarged rectangle around the page contents visible in the viewport, used to prevent creating display list items for content that is far away from the viewport.

§layout_blocker: Cell<LayoutBlocker>

See the documentation for LayoutBlocker. Essentially, this flag prevents layouts from happening before the first load event, apart from a few exceptional cases.

§webdriver_script_chan: DomRefCell<Option<IpcSender<WebDriverJSResult>>>

A channel for communicating results of async scripts back to the webdriver server

§current_state: Cell<WindowState>

The current state of the window object

§current_viewport: Cell<Rect<Au>>§error_reporter: CSSErrorReporter§scroll_offsets: DomRefCell<HashMap<OpaqueNode, Vector2D<f32, LayoutPixel>>>

A list of scroll offsets for each scrollable element.

§media_query_lists: DOMTracker<MediaQueryList>

All the MediaQueryLists we need to update

§test_runner: MutNullableDom<TestRunner>§webgl_chan: Option<WebGLChan>

A handle for communicating messages to the WebGL thread, if available.

§webxr_registry: Option<Registry>§pending_layout_images: DomRefCell<HashMapTracedValues<PendingImageId, Vec<Dom<Node>>>>

All of the elements that have an outstanding image request that was initiated by layout during a reflow. They are stored in the script thread to ensure that the element can be marked dirty when the image data becomes available at some point in the future.

§unminified_css_dir: DomRefCell<Option<String>>

Directory to store unminified css for this window if unminify-css opt is enabled.

§local_script_source: Option<String>

Directory with stored unminified scripts

§test_worklet: MutNullableDom<Worklet>

Worklets

§paint_worklet: MutNullableDom<Worklet>§webrender_document: DocumentId

The Webrender Document id associated with this window.

§exists_mut_observer: Cell<bool>

Flag to identify whether mutation observers are present(true)/absent(false)

§compositor_api: CrossProcessCompositorApi

Cross-process access to the compositor.

§has_sent_idle_message: Cell<bool>

Indicate whether a SetDocumentStatus message has been sent after a reflow is complete. It is used to avoid sending idle message more than once, which is unneccessary.

§relayout_event: bool

Emits notifications when there is a relayout.

§prepare_for_screenshot: bool

True if it is safe to write to the image.

§unminify_css: bool

Unminify Css.

§userscripts_path: Option<String>

Where to load userscripts from, if any. An empty string will load from the resources/user-agent-js directory, and if the option isn’t passed userscripts won’t be loaded.

§replace_surrogates: bool

Replace unpaired surrogates in DOM strings with U+FFFD. See https://github.com/servo/servo/issues/6564

§player_context: WindowGLContext

Window’s GL context from application

§throttled: Cell<bool>§layout_marker: DomRefCell<Rc<Cell<bool>>>

A shared marker for the validity of any cached layout values. A value of true indicates that any such values remain valid; any new layout that invalidates those values will cause the marker to be set to false.

§current_event: DomRefCell<Option<Dom<Event>>>

Implementations§

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impl Window

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impl Window

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pub fn task_manager(&self) -> &TaskManager

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pub fn layout(&self) -> Ref<'_, Box<dyn Layout>>

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pub fn layout_mut(&self) -> RefMut<'_, Box<dyn Layout>>

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pub fn get_exists_mut_observer(&self) -> bool

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pub fn set_exists_mut_observer(&self)

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pub fn clear_js_runtime_for_script_deallocation(&self)

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pub fn discard_browsing_context(&self)

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pub fn ignore_all_tasks(&self)

Cancel all current, and ignore all subsequently queued, tasks.

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pub fn time_profiler_chan(&self) -> &TimeProfilerChan

Get a sender to the time profiler thread.

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pub fn origin(&self) -> &MutableOrigin

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pub fn get_cx(&self) -> JSContext

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pub fn get_js_runtime(&self) -> Ref<'_, Option<Rc<Runtime>>>

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pub fn main_thread_script_chan(&self) -> &Sender<MainThreadScriptMsg>

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pub fn parent_info(&self) -> Option<PipelineId>

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pub fn new_script_pair( &self, ) -> (Box<dyn ScriptChan + Send>, Box<dyn ScriptPort + Send>)

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pub fn image_cache(&self) -> Arc<dyn ImageCache>

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pub fn window_proxy(&self) -> Root<Dom<WindowProxy>>

This can panic if it is called after the browsing context has been discarded

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pub fn undiscarded_window_proxy(&self) -> Option<Root<Dom<WindowProxy>>>

Returns the window proxy if it has not been discarded. https://html.spec.whatwg.org/multipage/#a-browsing-context-is-discarded

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pub fn bluetooth_thread(&self) -> IpcSender<BluetoothRequest>

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pub fn bluetooth_extra_permission_data(&self) -> &BluetoothExtraPermissionData

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pub fn css_error_reporter(&self) -> Option<&dyn ParseErrorReporter>

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pub fn set_scroll_offsets( &self, offsets: HashMap<OpaqueNode, Vector2D<f32, LayoutPixel>>, )

Sets a new list of scroll offsets.

This is called when layout gives us new ones and WebRender is in use.

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pub fn current_viewport(&self) -> UntypedRect<Au>

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pub(crate) fn webgl_chan(&self) -> Option<WebGLCommandSender>

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pub fn webxr_registry(&self) -> Option<Registry>

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fn new_paint_worklet(&self) -> Root<Dom<Worklet>>

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pub fn pending_image_notification(&self, response: PendingImageResponse)

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pub fn compositor_api(&self) -> &CrossProcessCompositorApi

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pub fn get_userscripts_path(&self) -> Option<String>

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pub fn replace_surrogates(&self) -> bool

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pub fn get_player_context(&self) -> WindowGLContext

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pub fn dispatch_event_with_target_override( &self, event: &Event, can_gc: CanGc, ) -> EventStatus

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impl Window

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pub fn create_named_properties_object( cx: JSContext, proto: HandleObject<'_>, object: MutableHandleObject<'_>, )

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pub(crate) fn set_current_event( &self, event: Option<&Event>, ) -> Option<Root<Dom<Event>>>

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fn post_message_impl( &self, target_origin: &USVString, source_origin: ImmutableOrigin, source: &Window, cx: JSContext, message: HandleValue<'_>, transfer: CustomAutoRooterGuard<'_, Vec<*mut JSObject>>, ) -> Result<(), Error>

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pub fn paint_worklet(&self) -> Root<Dom<Worklet>>

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pub fn has_document(&self) -> bool

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pub fn cancel_all_tasks(&self)

Cancels all the tasks associated with that window.

This sets the current task_manager.task_cancellers sentinel value to true and replaces it with a brand new one for future tasks.

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pub fn cancel_all_tasks_from_source(&self, task_source_name: TaskSourceName)

Cancels all the tasks from a given task source. This sets the current sentinel value to true and replaces it with a brand new one for future tasks.

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pub fn clear_js_runtime(&self)

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pub fn scroll(&self, x_: f64, y_: f64, behavior: ScrollBehavior, can_gc: CanGc)

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pub fn perform_a_scroll( &self, x: f32, y: f32, scroll_id: ExternalScrollId, _behavior: ScrollBehavior, _element: Option<&Element>, can_gc: CanGc, )

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pub fn update_viewport_for_scroll(&self, x: f32, y: f32)

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pub fn device_pixel_ratio(&self) -> Scale<f32, CSSPixel, DevicePixel>

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fn client_window(&self) -> (Size2D<u32, CSSPixel>, Point2D<i32, CSSPixel>)

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pub fn advance_animation_clock(&self, delta_ms: i32)

Prepares to tick animations and then does a reflow which also advances the layout animation clock.

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fn force_reflow( &self, reflow_goal: ReflowGoal, condition: Option<ReflowTriggerCondition>, ) -> bool

Reflows the page unconditionally if possible and not suppressed. This method will wait for the layout to complete. If there is no window size yet, the page is presumed invisible and no reflow is performed. If reflow is suppressed, no reflow will be performed for ForDisplay goals.

Returns true if layout actually happened, false otherwise.

NOTE: This method should almost never be called directly! Layout and rendering updates should happen as part of the HTML event loop via update the rendering.

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pub(crate) fn reflow(&self, reflow_goal: ReflowGoal, can_gc: CanGc) -> bool

Reflows the page if it’s possible to do so and the page is dirty. Returns true if layout actually happened, false otherwise.

NOTE: This method should almost never be called directly! Layout and rendering updates should happen as part of the HTML event loop via update the rendering. Currerntly, the only exceptions are script queries and scroll requests.

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pub(crate) fn reflow_if_reflow_timer_expired(&self, can_gc: CanGc)

If parsing has taken a long time and reflows are still waiting for the load event, start allowing them. See https://github.com/servo/servo/pull/6028.

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pub(crate) fn prevent_layout_until_load_event(&self)

Block layout for this Window until parsing is done. If parsing takes a long time, we want to layout anyway, so schedule a moment in the future for when layouts are allowed even though parsing isn’t finished and we havne’t sent a load event.

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pub(crate) fn allow_layout_if_necessary(&self, can_gc: CanGc)

Inform the Window that layout is allowed either because load has happened or because parsing the <body> took so long that we cannot wait any longer.

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pub(crate) fn layout_blocked(&self) -> bool

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pub(crate) fn update_constellation_epoch(&self)

If writing a screenshot, synchronously update the layout epoch that it set in the constellation.

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pub fn layout_reflow(&self, query_msg: QueryMsg, can_gc: CanGc) -> bool

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pub fn resolved_font_style_query( &self, node: &Node, value: String, can_gc: CanGc, ) -> Option<ServoArc<Font>>

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pub fn content_box_query( &self, node: &Node, can_gc: CanGc, ) -> Option<UntypedRect<Au>>

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pub fn content_boxes_query( &self, node: &Node, can_gc: CanGc, ) -> Vec<UntypedRect<Au>>

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pub fn client_rect_query(&self, node: &Node, can_gc: CanGc) -> UntypedRect<i32>

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pub fn scrolling_area_query( &self, node: Option<&Node>, can_gc: CanGc, ) -> UntypedRect<i32>

Find the scroll area of the given node, if it is not None. If the node is None, find the scroll area of the viewport.

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pub fn scroll_offset_query(&self, node: &Node) -> Vector2D<f32, LayoutPixel>

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pub fn scroll_node( &self, node: &Node, x_: f64, y_: f64, behavior: ScrollBehavior, can_gc: CanGc, )

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pub fn resolved_style_query( &self, element: TrustedNodeAddress, pseudo: Option<PseudoElement>, property: PropertyId, can_gc: CanGc, ) -> DOMString

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pub(crate) fn get_iframe_size_if_known( &self, browsing_context_id: BrowsingContextId, can_gc: CanGc, ) -> Option<Size2D<f32, CSSPixel>>

If the given |browsing_context_id| refers to an <iframe> that is an element in this Window and that <iframe> has been laid out, return its size. Otherwise, return None.

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pub fn offset_parent_query( &self, node: &Node, can_gc: CanGc, ) -> (Option<Root<Dom<Element>>>, UntypedRect<Au>)

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pub fn text_index_query( &self, node: &Node, point_in_node: UntypedPoint2D<f32>, can_gc: CanGc, ) -> Option<usize>

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pub fn init_window_proxy(&self, window_proxy: &WindowProxy)

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pub fn init_document(&self, document: &Document)

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pub fn load_url( &self, history_handling: NavigationHistoryBehavior, force_reload: bool, load_data: LoadData, can_gc: CanGc, )

Commence a new URL load which will either replace this window or scroll to a fragment.

https://html.spec.whatwg.org/multipage/#navigating-across-documents

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pub fn set_window_size(&self, size: WindowSizeData)

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pub fn window_size(&self) -> WindowSizeData

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pub(crate) fn handle_theme_change(&self, new_theme: Theme)

Handle a theme change request, triggering a reflow is any actual change occured.

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pub fn get_url(&self) -> ServoUrl

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pub fn windowproxy_handler(&self) -> &'static WindowProxyHandler

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pub fn add_resize_event( &self, event: WindowSizeData, event_type: WindowSizeType, )

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pub fn take_unhandled_resize_event( &self, ) -> Option<(WindowSizeData, WindowSizeType)>

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pub fn set_page_clip_rect_with_new_viewport( &self, viewport: UntypedRect<f32>, ) -> bool

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pub fn suspend(&self)

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pub fn resume(&self)

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pub fn need_emit_timeline_marker( &self, timeline_type: TimelineMarkerType, ) -> bool

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pub fn emit_timeline_marker(&self, marker: TimelineMarker)

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pub fn set_devtools_timeline_markers( &self, markers: Vec<TimelineMarkerType>, reply: IpcSender<Option<TimelineMarker>>, )

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pub fn drop_devtools_timeline_markers(&self, markers: Vec<TimelineMarkerType>)

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pub fn set_webdriver_script_chan( &self, chan: Option<IpcSender<WebDriverJSResult>>, )

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pub fn is_alive(&self) -> bool

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pub fn is_top_level(&self) -> bool

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pub(crate) fn run_the_resize_steps(&self, can_gc: CanGc) -> bool

An implementation of: https://drafts.csswg.org/cssom-view/#document-run-the-resize-steps

Returns true if there were any pending resize events.

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pub fn evaluate_media_queries_and_report_changes(&self, can_gc: CanGc)

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pub fn set_throttled(&self, throttled: bool)

Set whether to use less resources by running timers at a heavily limited rate.

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pub fn throttled(&self) -> bool

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pub fn unminified_css_dir(&self) -> Option<String>

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pub fn local_script_source(&self) -> &Option<String>

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pub fn set_navigation_start(&self)

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pub fn send_to_embedder(&self, msg: EmbedderMsg)

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pub fn send_to_constellation(&self, msg: ScriptMsg)

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pub fn webrender_document(&self) -> DocumentId

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pub fn in_immersive_xr_session(&self) -> bool

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impl Window

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pub fn new( runtime: Rc<Runtime>, script_chan: MainThreadScriptChan, task_manager: TaskManager, layout: Box<dyn Layout>, image_cache_chan: Sender<ImageCacheMsg>, image_cache: Arc<dyn ImageCache>, resource_threads: ResourceThreads, bluetooth_thread: IpcSender<BluetoothRequest>, mem_profiler_chan: MemProfilerChan, time_profiler_chan: TimeProfilerChan, devtools_chan: Option<IpcSender<ScriptToDevtoolsControlMsg>>, constellation_chan: ScriptToConstellationChan, control_chan: IpcSender<ConstellationControlMsg>, scheduler_chan: IpcSender<TimerSchedulerMsg>, pipelineid: PipelineId, parent_info: Option<PipelineId>, window_size: WindowSizeData, origin: MutableOrigin, creator_url: ServoUrl, navigation_start: CrossProcessInstant, webgl_chan: Option<WebGLChan>, webxr_registry: Option<Registry>, microtask_queue: Rc<MicrotaskQueue>, webrender_document: DocumentId, compositor_api: CrossProcessCompositorApi, relayout_event: bool, prepare_for_screenshot: bool, unminify_js: bool, unminify_css: bool, local_script_source: Option<String>, userscripts_path: Option<String>, is_headless: bool, replace_surrogates: bool, user_agent: Cow<'static, str>, player_context: WindowGLContext, gpu_id_hub: Arc<IdentityHub>, inherited_secure_context: Option<bool>, ) -> Root<Dom<Self>>

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pub fn pipeline_id(&self) -> PipelineId

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pub fn cache_layout_value<T>(&self, value: T) -> LayoutValue<T>
where T: Copy + MallocSizeOf,

Create a new cached instance of the given value.

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impl Window

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pub fn post_message( &self, target_origin: Option<ImmutableOrigin>, source_origin: ImmutableOrigin, source: &WindowProxy, data: StructuredSerializedData, )

Trait Implementations§

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impl Castable for Window

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fn is<T>(&self) -> bool
where T: DerivedFrom<Self>,

Check whether a DOM object implements one of its deriving interfaces.
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fn upcast<T>(&self) -> &T
where T: Castable, Self: DerivedFrom<T>,

Cast a DOM object upwards to one of the interfaces it derives from.
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fn downcast<T>(&self) -> Option<&T>
where T: DerivedFrom<Self>,

Cast a DOM object downwards to one of the interfaces it might implement.
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impl DomObject for Window

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fn reflector(&self) -> &Reflector

Returns the receiver’s reflector.
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fn global(&self) -> Root<Dom<GlobalScope>>
where Self: Sized,

Returns the global scope of the realm that the DomObject was created in.
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impl HasParent for Window

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fn as_parent(&self) -> &GlobalScope

This is used in a type assertion to ensure that the source and webidls agree as to what the parent type is

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type Parent = GlobalScope

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impl IDLInterface for Window

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fn derives(class: &'static DOMClass) -> bool

Returns whether the given DOM class derives that interface.
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impl MallocSizeOf for Window

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fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize

Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself.
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impl MutDomObject for Window

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unsafe fn init_reflector(&self, obj: *mut JSObject)

Initializes the Reflector Read more
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impl PartialEq for Window

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl ToJSValConvertible for Window

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unsafe fn to_jsval(&self, cx: *mut JSContext, rval: MutableHandleValue<'_>)

Convert self to a JSVal. JSAPI failure causes a panic.
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impl Traceable for Window

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unsafe fn trace(&self, tracer: *mut JSTracer)

Trace self.
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impl WindowMethods<DomTypeHolder> for Window

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fn RequestAnimationFrame(&self, callback: Rc<FrameRequestCallback>) -> u32

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fn CancelAnimationFrame(&self, ident: u32)

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fn PostMessage_( &self, cx: JSContext, message: HandleValue<'_>, options: RootedTraceableBox<WindowPostMessageOptions>, ) -> Result<(), Error>

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fn StructuredClone( &self, cx: JSContext, value: HandleValue<'_>, options: RootedTraceableBox<StructuredSerializeOptions>, retval: MutableHandleValue<'_>, ) -> Result<(), Error>

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fn Alert_(&self)

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fn Alert(&self, s: DOMString)

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fn Confirm(&self, s: DOMString) -> bool

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fn Prompt(&self, message: DOMString, default: DOMString) -> Option<DOMString>

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fn Stop(&self, can_gc: CanGc)

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fn Open( &self, url: USVString, target: DOMString, features: DOMString, can_gc: CanGc, ) -> Result<Option<Root<Dom<WindowProxy>>>, Error>

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fn GetOpener( &self, cx: JSContext, in_realm_proof: InRealm<'_>, retval: MutableHandleValue<'_>, ) -> Result<(), Error>

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fn SetOpener(&self, cx: JSContext, value: HandleValue<'_>) -> Result<(), Error>

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fn Closed(&self) -> bool

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fn Close(&self)

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fn Document(&self) -> Root<Dom<Document>>

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fn History(&self) -> Root<Dom<History>>

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fn CustomElements(&self) -> Root<Dom<CustomElementRegistry>>

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fn Location(&self) -> Root<Dom<Location>>

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fn SessionStorage(&self) -> Root<Dom<Storage>>

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fn LocalStorage(&self) -> Root<Dom<Storage>>

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fn Crypto(&self) -> Root<Dom<Crypto>>

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fn GetFrameElement(&self) -> Option<Root<Dom<Element>>>

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fn Navigator(&self) -> Root<Dom<Navigator>>

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fn SetTimeout( &self, _cx: JSContext, callback: StringOrFunction, timeout: i32, args: Vec<HandleValue<'_>>, ) -> i32

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fn ClearTimeout(&self, handle: i32)

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fn SetInterval( &self, _cx: JSContext, callback: StringOrFunction, timeout: i32, args: Vec<HandleValue<'_>>, ) -> i32

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fn ClearInterval(&self, handle: i32)

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fn QueueMicrotask(&self, callback: Rc<VoidFunction>)

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fn CreateImageBitmap( &self, image: ImageBitmapSource, options: &ImageBitmapOptions, can_gc: CanGc, ) -> Rc<Promise>

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fn Window(&self) -> Root<Dom<WindowProxy>>

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fn Self_(&self) -> Root<Dom<WindowProxy>>

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fn Frames(&self) -> Root<Dom<WindowProxy>>

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fn Length(&self) -> u32

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fn GetParent(&self) -> Option<Root<Dom<WindowProxy>>>

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fn GetTop(&self) -> Option<Root<Dom<WindowProxy>>>

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fn Performance(&self) -> Root<Dom<Performance>>

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fn GetOnblur(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnblur(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnerror(&self) -> Option<Rc<OnErrorEventHandlerNonNull>>

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fn SetOnerror(&self, listener: Option<Rc<OnErrorEventHandlerNonNull>>)

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fn GetOnfocus(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnfocus(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnload(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnload(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnresize(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnresize(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnscroll(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnscroll(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnabort(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnabort(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnanimationend(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnanimationend(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnanimationiteration(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnanimationiteration(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOncancel(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOncancel(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOncanplay(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOncanplay(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOncanplaythrough(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOncanplaythrough(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnchange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnchange(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnclick(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnclick(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnclose(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnclose(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOncontextmenu(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOncontextmenu(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOncuechange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOncuechange(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOndblclick(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndblclick(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOndrag(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndrag(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOndragend(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndragend(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOndragenter(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndragenter(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOndragexit(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndragexit(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOndragleave(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndragleave(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOndragover(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndragover(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOndragstart(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndragstart(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOndrop(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndrop(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOndurationchange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndurationchange(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnemptied(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnemptied(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnended(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnended(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnformdata(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnformdata(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOninput(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOninput(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOninvalid(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOninvalid(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnkeydown(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnkeydown(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnkeypress(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnkeypress(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnkeyup(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnkeyup(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnloadeddata(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnloadeddata(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnloadedmetadata(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnloadedmetadata(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnloadstart(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnloadstart(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmousedown(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmousedown(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmouseenter(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmouseenter(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmouseleave(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmouseleave(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmousemove(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmousemove(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmouseout(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmouseout(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmouseover(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmouseover(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmouseup(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmouseup(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnwheel(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnwheel(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnpause(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnpause(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnplay(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnplay(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnplaying(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnplaying(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnprogress(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnprogress(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnratechange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnratechange(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnreset(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnreset(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnsecuritypolicyviolation(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnsecuritypolicyviolation( &self, listener: Option<Rc<EventHandlerNonNull>>, )

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fn GetOnseeked(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnseeked(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnseeking(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnseeking(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnselect(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnselect(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnselectionchange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnselectionchange(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnselectstart(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnselectstart(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnshow(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnshow(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnstalled(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnstalled(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnsubmit(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnsubmit(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnsuspend(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnsuspend(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOntimeupdate(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOntimeupdate(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOntoggle(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOntoggle(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOntransitioncancel(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOntransitioncancel(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOntransitionend(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOntransitionend(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOntransitionrun(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOntransitionrun(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnvolumechange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnvolumechange(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnwaiting(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnwaiting(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnafterprint(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnafterprint(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnbeforeprint(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnbeforeprint(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnbeforeunload(&self) -> Option<Rc<OnBeforeUnloadEventHandlerNonNull>>

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fn SetOnbeforeunload( &self, listener: Option<Rc<OnBeforeUnloadEventHandlerNonNull>>, )

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fn GetOnhashchange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnhashchange(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnlanguagechange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnlanguagechange(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmessage(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmessage(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmessageerror(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmessageerror(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnoffline(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnoffline(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnonline(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnonline(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnpagehide(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnpagehide(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnpageshow(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnpageshow(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnpopstate(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnpopstate(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnrejectionhandled(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnrejectionhandled(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnstorage(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnstorage(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnunhandledrejection(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnunhandledrejection(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOnunload(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnunload(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOngamepadconnected(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOngamepadconnected(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn GetOngamepaddisconnected(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOngamepaddisconnected(&self, listener: Option<Rc<EventHandlerNonNull>>)

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fn Screen(&self) -> Root<Dom<Screen>>

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fn Btoa(&self, btoa: DOMString) -> Result<DOMString, Error>

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fn Atob(&self, atob: DOMString) -> Result<DOMString, Error>

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fn PostMessage( &self, cx: JSContext, message: HandleValue<'_>, target_origin: USVString, transfer: CustomAutoRooterGuard<'_, Vec<*mut JSObject>>, ) -> Result<(), Error>

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fn CaptureEvents(&self)

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fn ReleaseEvents(&self)

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fn Debug(&self, message: DOMString)

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fn Gc(&self)

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fn Js_backtrace(&self)

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fn WebdriverCallback(&self, cx: JSContext, val: HandleValue<'_>)

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fn WebdriverTimeout(&self)

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fn GetComputedStyle( &self, element: &Element, pseudo: Option<DOMString>, ) -> Root<Dom<CSSStyleDeclaration>>

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fn InnerHeight(&self) -> i32

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fn InnerWidth(&self) -> i32

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fn ScrollX(&self) -> i32

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fn PageXOffset(&self) -> i32

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fn ScrollY(&self) -> i32

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fn PageYOffset(&self) -> i32

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fn Scroll(&self, options: &ScrollToOptions, can_gc: CanGc)

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fn Scroll_(&self, x: f64, y: f64, can_gc: CanGc)

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fn ScrollTo(&self, options: &ScrollToOptions)

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fn ScrollTo_(&self, x: f64, y: f64)

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fn ScrollBy(&self, options: &ScrollToOptions, can_gc: CanGc)

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fn ScrollBy_(&self, x: f64, y: f64, can_gc: CanGc)

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fn ResizeTo(&self, width: i32, height: i32)

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fn ResizeBy(&self, x: i32, y: i32)

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fn MoveTo(&self, x: i32, y: i32)

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fn MoveBy(&self, x: i32, y: i32)

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fn ScreenX(&self) -> i32

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fn ScreenY(&self) -> i32

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fn OuterHeight(&self) -> i32

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fn OuterWidth(&self) -> i32

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fn DevicePixelRatio(&self) -> Finite<f64>

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fn Status(&self) -> DOMString

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fn SetStatus(&self, status: DOMString)

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fn MatchMedia(&self, query: DOMString) -> Root<Dom<MediaQueryList>>

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fn Fetch( &self, input: RequestOrUSVString, init: RootedTraceableBox<RequestInit>, comp: InRealm<'_>, can_gc: CanGc, ) -> Rc<Promise>

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fn TestRunner(&self) -> Root<Dom<TestRunner>>

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fn RunningAnimationCount(&self) -> u32

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fn SetName(&self, name: DOMString)

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fn Name(&self) -> DOMString

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fn Origin(&self) -> USVString

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fn GetSelection(&self) -> Option<Root<Dom<Selection>>>

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fn Event(&self, cx: JSContext, rval: MutableHandleValue<'_>)

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fn IsSecureContext(&self) -> bool

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fn NamedGetter( &self, _cx: JSContext, name: DOMString, ) -> Option<NonNull<JSObject>>

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fn SupportedPropertyNames(&self) -> Vec<DOMString>

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impl DerivedFrom<EventTarget> for Window

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impl DerivedFrom<GlobalScope> for Window

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impl Eq for Window

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impl !Freeze for Window

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impl !RefUnwindSafe for Window

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impl !Send for Window

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impl !Sync for Window

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impl Unpin for Window

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impl !UnwindSafe for Window

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> Filterable for T

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fn filterable( self, filter_name: &'static str, ) -> RequestFilterDataProvider<T, fn(_: DataRequest<'_>) -> bool>

Creates a filterable data provider with the given name for debugging. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

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fn in_current_span(self) -> Instrumented<Self>

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> MaybeBoxed<Box<T>> for T

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fn maybe_boxed(self) -> Box<T>

Convert
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impl<T> MaybeBoxed<T> for T

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fn maybe_boxed(self) -> T

Convert
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impl<T> Pointable for T

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const ALIGN: usize = _

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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ThisReflector for T
where T: DomObject,

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

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impl<T> ErasedDestructor for T
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impl<T> MaybeSendSync for T