Struct script::dom::webglrenderbuffer::WebGLRenderbuffer
source · #[repr(C)]pub struct WebGLRenderbuffer {
webgl_object: WebGLObject,
id: WebGLRenderbufferId,
ever_bound: Cell<bool>,
is_deleted: Cell<bool>,
size: Cell<Option<(i32, i32)>>,
internal_format: Cell<Option<u32>>,
is_initialized: Cell<bool>,
attached_framebuffer: MutNullableDom<WebGLFramebuffer>,
}
Fields§
§webgl_object: WebGLObject
§id: WebGLRenderbufferId
§ever_bound: Cell<bool>
§is_deleted: Cell<bool>
§size: Cell<Option<(i32, i32)>>
§internal_format: Cell<Option<u32>>
§is_initialized: Cell<bool>
§attached_framebuffer: MutNullableDom<WebGLFramebuffer>
Implementations§
source§impl WebGLRenderbuffer
impl WebGLRenderbuffer
fn __assert_parent_type(&self)
source§impl WebGLRenderbuffer
impl WebGLRenderbuffer
fn new_inherited( context: &WebGLRenderingContext, id: WebGLRenderbufferId ) -> Self
pub fn maybe_new(context: &WebGLRenderingContext) -> Option<Root<Dom<Self>>>
pub fn new( context: &WebGLRenderingContext, id: WebGLRenderbufferId ) -> Root<Dom<Self>>
source§impl WebGLRenderbuffer
impl WebGLRenderbuffer
pub fn id(&self) -> WebGLRenderbufferId
pub fn size(&self) -> Option<(i32, i32)>
pub fn internal_format(&self) -> u32
pub fn mark_initialized(&self)
pub fn is_initialized(&self) -> bool
pub fn bind(&self, target: u32)
pub fn delete(&self, operation_fallibility: Operation)
pub fn is_deleted(&self) -> bool
pub fn ever_bound(&self) -> bool
pub fn storage( &self, api_type: GlType, sample_count: i32, internal_format: u32, width: i32, height: i32 ) -> WebGLResult<()>
pub fn attach_to_framebuffer(&self, fb: &WebGLFramebuffer)
pub fn detach_from_framebuffer(&self)
Trait Implementations§
source§impl Castable for WebGLRenderbuffer
impl Castable for WebGLRenderbuffer
source§impl DomObject for WebGLRenderbuffer
impl DomObject for WebGLRenderbuffer
source§impl DomObjectWrap for WebGLRenderbuffer
impl DomObjectWrap for WebGLRenderbuffer
source§const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::WebGLRenderbufferBinding::WebGLRenderbuffer_Binding::Wrap as for<'a, 'b> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::webglrenderbuffer::WebGLRenderbuffer>) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::webglrenderbuffer::WebGLRenderbuffer>>}
const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::WebGLRenderbufferBinding::WebGLRenderbuffer_Binding::Wrap as for<'a, 'b> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::webglrenderbuffer::WebGLRenderbuffer>) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::webglrenderbuffer::WebGLRenderbuffer>>}
Function pointer to the general wrap function type
source§impl Drop for WebGLRenderbuffer
impl Drop for WebGLRenderbuffer
source§impl HasParent for WebGLRenderbuffer
impl HasParent for WebGLRenderbuffer
source§fn as_parent(&self) -> &WebGLObject
fn as_parent(&self) -> &WebGLObject
This is used in a type assertion to ensure that the source and webidls agree as to what the parent type is
type Parent = WebGLObject
source§impl IDLInterface for WebGLRenderbuffer
impl IDLInterface for WebGLRenderbuffer
source§impl MallocSizeOf for WebGLRenderbuffer
impl MallocSizeOf for WebGLRenderbuffer
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl MutDomObject for WebGLRenderbuffer
impl MutDomObject for WebGLRenderbuffer
source§unsafe fn init_reflector(&self, obj: *mut JSObject)
unsafe fn init_reflector(&self, obj: *mut JSObject)
Initializes the Reflector
source§impl PartialEq for WebGLRenderbuffer
impl PartialEq for WebGLRenderbuffer
source§fn eq(&self, other: &WebGLRenderbuffer) -> bool
fn eq(&self, other: &WebGLRenderbuffer) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl Traceable for WebGLRenderbuffer
impl Traceable for WebGLRenderbuffer
impl DerivedFrom<WebGLObject> for WebGLRenderbuffer
Auto Trait Implementations§
impl !Freeze for WebGLRenderbuffer
impl !RefUnwindSafe for WebGLRenderbuffer
impl !Send for WebGLRenderbuffer
impl !Sync for WebGLRenderbuffer
impl Unpin for WebGLRenderbuffer
impl !UnwindSafe for WebGLRenderbuffer
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
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