Struct canvas_traits::webgl::WebGLRenderbufferId
source · pub struct WebGLRenderbufferId(NonZeroU32);
Tuple Fields§
§0: NonZeroU32
Implementations§
source§impl WebGLRenderbufferId
impl WebGLRenderbufferId
pub fn glow(self) -> NativeRenderbuffer
pub fn from_glow(glow: NativeRenderbuffer) -> Self
Trait Implementations§
source§impl Clone for WebGLRenderbufferId
impl Clone for WebGLRenderbufferId
source§fn clone(&self) -> WebGLRenderbufferId
fn clone(&self) -> WebGLRenderbufferId
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for WebGLRenderbufferId
impl Debug for WebGLRenderbufferId
source§impl<'de> Deserialize<'de> for WebGLRenderbufferId
impl<'de> Deserialize<'de> for WebGLRenderbufferId
source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl Display for WebGLRenderbufferId
impl Display for WebGLRenderbufferId
source§impl Hash for WebGLRenderbufferId
impl Hash for WebGLRenderbufferId
source§impl MallocSizeOf for WebGLRenderbufferId
impl MallocSizeOf for WebGLRenderbufferId
source§fn size_of(&self, _ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, _ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl PartialEq for WebGLRenderbufferId
impl PartialEq for WebGLRenderbufferId
source§fn eq(&self, other: &WebGLRenderbufferId) -> bool
fn eq(&self, other: &WebGLRenderbufferId) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl Serialize for WebGLRenderbufferId
impl Serialize for WebGLRenderbufferId
impl Copy for WebGLRenderbufferId
impl Eq for WebGLRenderbufferId
impl StructuralPartialEq for WebGLRenderbufferId
Auto Trait Implementations§
impl Freeze for WebGLRenderbufferId
impl RefUnwindSafe for WebGLRenderbufferId
impl Send for WebGLRenderbufferId
impl Sync for WebGLRenderbufferId
impl Unpin for WebGLRenderbufferId
impl UnwindSafe for WebGLRenderbufferId
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert