Struct script::dom::gpudevice::GPUDevice

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#[repr(C)]
pub struct GPUDevice { eventtarget: EventTarget, channel: WebGPU, adapter: Dom<GPUAdapter>, extensions: Heap<*mut JSObject>, features: Dom<GPUSupportedFeatures>, limits: Dom<GPUSupportedLimits>, label: DomRefCell<USVString>, device: WebGPUDevice, default_queue: Dom<GPUQueue>, scope_context: DomRefCell<ScopeContext>, lost_promise: DomRefCell<Option<Rc<Promise>>>, valid: Cell<bool>, }

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§eventtarget: EventTarget§channel: WebGPU§adapter: Dom<GPUAdapter>§extensions: Heap<*mut JSObject>§features: Dom<GPUSupportedFeatures>§limits: Dom<GPUSupportedLimits>§label: DomRefCell<USVString>§device: WebGPUDevice§default_queue: Dom<GPUQueue>§scope_context: DomRefCell<ScopeContext>§lost_promise: DomRefCell<Option<Rc<Promise>>>§valid: Cell<bool>

Implementations§

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impl GPUDevice

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impl GPUDevice

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fn new_inherited(
    channel: WebGPU,
    adapter: &GPUAdapter,
    extensions: Heap<*mut JSObject>,
    features: &GPUSupportedFeatures,
    limits: &GPUSupportedLimits,
    device: WebGPUDevice,
    queue: &GPUQueue,
    label: String
) -> Self

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pub fn new(
    global: &GlobalScope,
    channel: WebGPU,
    adapter: &GPUAdapter,
    extensions: Heap<*mut JSObject>,
    features: Features,
    limits: Limits,
    device: WebGPUDevice,
    queue: WebGPUQueue,
    label: String
) -> Root<Dom<Self>>

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impl GPUDevice

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pub fn id(&self) -> WebGPUDevice

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pub fn handle_server_msg(
    &self,
    scope: Option<ErrorScopeId>,
    result: WebGPUOpResult
)

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fn handle_error(&self, scope: ErrorScopeId, error: GPUError)

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fn try_remove_scope(&self, scope: ErrorScopeId)

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fn fire_uncaptured_error(&self, err: GPUError)

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pub fn use_current_scope(&self) -> Option<ErrorScopeId>

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fn get_pipeline_layout_data(
    &self,
    layout: &GPUPipelineLayoutOrGPUAutoLayoutMode
) -> (Option<PipelineLayoutId>, Option<(PipelineLayoutId, Vec<BindGroupLayoutId>)>, Vec<WebGPUBindGroupLayout>)

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pub fn lose(&self, reason: GPUDeviceLostReason)

https://gpuweb.github.io/gpuweb/#lose-the-device

Trait Implementations§

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impl Castable for GPUDevice

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fn is<T>(&self) -> boolwhere
    T: DerivedFrom<Self>,

Check whether a DOM object implements one of its deriving interfaces.
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fn upcast<T>(&self) -> &Twhere
    T: Castable,
    Self: DerivedFrom<T>,

Cast a DOM object upwards to one of the interfaces it derives from.
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fn downcast<T>(&self) -> Option<&T>where
    T: DerivedFrom<Self>,

Cast a DOM object downwards to one of the interfaces it might implement.
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impl DomObject for GPUDevice

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fn reflector(&self) -> &Reflector

Returns the receiver’s reflector.
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fn global(&self) -> Root<Dom<GlobalScope>>where
    Self: Sized,

Returns the global scope of the realm that the DomObject was created in.
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impl DomObjectWrap for GPUDevice

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const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::GPUDeviceBinding::GPUDeviceBinding::Wrap as for<'a, 'b> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::gpudevice::GPUDevice>) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::gpudevice::GPUDevice>>}

Function pointer to the general wrap function type
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impl Drop for GPUDevice

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl GPUDeviceMethods for GPUDevice

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fn Features(&self) -> Root<Dom<GPUSupportedFeatures>>

https://gpuweb.github.io/gpuweb/#dom-gpudevice-features

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fn Limits(&self) -> Root<Dom<GPUSupportedLimits>>

https://gpuweb.github.io/gpuweb/#dom-gpudevice-limits

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fn GetQueue(&self) -> Root<Dom<GPUQueue>>

https://gpuweb.github.io/gpuweb/#dom-gpudevice-queue

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fn Label(&self) -> USVString

https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label

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fn SetLabel(&self, value: USVString)

https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label

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fn GetLost(&self, comp: InRealm<'_>) -> Result<Rc<Promise>, Error>

https://gpuweb.github.io/gpuweb/#dom-gpudevice-lost

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fn CreateBuffer(
    &self,
    descriptor: &GPUBufferDescriptor
) -> Result<Root<Dom<GPUBuffer>>, Error>

https://gpuweb.github.io/gpuweb/#dom-gpudevice-createbuffer

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fn CreateBindGroupLayout(
    &self,
    descriptor: &GPUBindGroupLayoutDescriptor
) -> Root<Dom<GPUBindGroupLayout>>

https://gpuweb.github.io/gpuweb/#GPUDevice-createBindGroupLayout

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fn CreatePipelineLayout(
    &self,
    descriptor: &GPUPipelineLayoutDescriptor
) -> Root<Dom<GPUPipelineLayout>>

https://gpuweb.github.io/gpuweb/#dom-gpudevice-createpipelinelayout

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fn CreateBindGroup(
    &self,
    descriptor: &GPUBindGroupDescriptor
) -> Root<Dom<GPUBindGroup>>

https://gpuweb.github.io/gpuweb/#dom-gpudevice-createbindgroup

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fn CreateShaderModule(
    &self,
    descriptor: RootedTraceableBox<GPUShaderModuleDescriptor>
) -> Root<Dom<GPUShaderModule>>

https://gpuweb.github.io/gpuweb/#dom-gpudevice-createshadermodule

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fn CreateComputePipeline(
    &self,
    descriptor: &GPUComputePipelineDescriptor
) -> Root<Dom<GPUComputePipeline>>

https://gpuweb.github.io/gpuweb/#dom-gpudevice-createcomputepipeline

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fn CreateCommandEncoder(
    &self,
    descriptor: &GPUCommandEncoderDescriptor
) -> Root<Dom<GPUCommandEncoder>>

https://gpuweb.github.io/gpuweb/#dom-gpudevice-createcommandencoder

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fn CreateTexture(
    &self,
    descriptor: &GPUTextureDescriptor
) -> Root<Dom<GPUTexture>>

https://gpuweb.github.io/gpuweb/#dom-gpudevice-createtexture

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fn CreateSampler(
    &self,
    descriptor: &GPUSamplerDescriptor
) -> Root<Dom<GPUSampler>>

https://gpuweb.github.io/gpuweb/#dom-gpudevice-createsampler

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fn CreateRenderPipeline(
    &self,
    descriptor: &GPURenderPipelineDescriptor
) -> Root<Dom<GPURenderPipeline>>

https://gpuweb.github.io/gpuweb/#dom-gpudevice-createrenderpipeline

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fn CreateRenderBundleEncoder(
    &self,
    descriptor: &GPURenderBundleEncoderDescriptor
) -> Root<Dom<GPURenderBundleEncoder>>

https://gpuweb.github.io/gpuweb/#dom-gpudevice-createrenderbundleencoder

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fn PushErrorScope(&self, filter: GPUErrorFilter)

https://gpuweb.github.io/gpuweb/#dom-gpudevice-pusherrorscope

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fn PopErrorScope(&self, comp: InRealm<'_>) -> Rc<Promise>

https://gpuweb.github.io/gpuweb/#dom-gpudevice-poperrorscope

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fn Destroy(&self)

https://gpuweb.github.io/gpuweb/#dom-gpudevice-destroy

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fn CreateComputePipelineAsync(
    &self,
    _descriptor: &GPUComputePipelineDescriptor
) -> Rc<Promise>

https://gpuweb.github.io/gpuweb/#dom-gpudevice-createcomputepipelineasync

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fn CreateRenderPipelineAsync(
    &self,
    _descriptor: &GPURenderPipelineDescriptor
) -> Rc<Promise>

https://gpuweb.github.io/gpuweb/#dom-gpudevice-createrenderpipelineasync

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fn GetOnuncapturederror(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnuncapturederror(&self, listener: Option<Rc<EventHandlerNonNull>>)

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impl HasParent for GPUDevice

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fn as_parent(&self) -> &EventTarget

This is used in a type assertion to ensure that the source and webidls agree as to what the parent type is

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type Parent = EventTarget

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impl IDLInterface for GPUDevice

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fn derives(class: &'static DOMClass) -> bool

Returns whether the given DOM class derives that interface.
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impl MallocSizeOf for GPUDevice

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fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize

Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself.
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impl MutDomObject for GPUDevice

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unsafe fn init_reflector(&self, obj: *mut JSObject)

Initializes the Reflector
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impl PartialEq<GPUDevice> for GPUDevice

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fn eq(&self, other: &GPUDevice) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl ToJSValConvertible for GPUDevice

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unsafe fn to_jsval(&self, cx: *mut JSContext, rval: MutableHandleValue<'_>)

Convert self to a JSVal. JSAPI failure causes a panic.
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impl Traceable for GPUDevice

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unsafe fn trace(&self, tracer: *mut JSTracer)

Trace self.
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impl DerivedFrom<EventTarget> for GPUDevice

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