Struct script::dom::gpusupportedlimits::GPUSupportedLimits
source · #[repr(C)]pub struct GPUSupportedLimits {
reflector_: Reflector,
limits: Limits,
}
Fields§
§reflector_: Reflector
§limits: Limits
Implementations§
source§impl GPUSupportedLimits
impl GPUSupportedLimits
fn __assert_parent_type(&self)
source§impl GPUSupportedLimits
impl GPUSupportedLimits
fn new_inherited(limits: Limits) -> Self
pub fn new(global: &GlobalScope, limits: Limits) -> Root<Dom<Self>>
Trait Implementations§
source§impl DomObject for GPUSupportedLimits
impl DomObject for GPUSupportedLimits
source§impl DomObjectWrap for GPUSupportedLimits
impl DomObjectWrap for GPUSupportedLimits
source§const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::WebGPUBinding::GPUSupportedLimits_Binding::Wrap as for<'a, 'b> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::gpusupportedlimits::GPUSupportedLimits>) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::gpusupportedlimits::GPUSupportedLimits>>}
const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::WebGPUBinding::GPUSupportedLimits_Binding::Wrap as for<'a, 'b> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::gpusupportedlimits::GPUSupportedLimits>) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::gpusupportedlimits::GPUSupportedLimits>>}
Function pointer to the general wrap function type
source§impl GPUSupportedLimitsMethods for GPUSupportedLimits
impl GPUSupportedLimitsMethods for GPUSupportedLimits
source§fn MaxTextureDimension1D(&self) -> u32
fn MaxTextureDimension1D(&self) -> u32
source§fn MaxTextureDimension2D(&self) -> u32
fn MaxTextureDimension2D(&self) -> u32
source§fn MaxTextureDimension3D(&self) -> u32
fn MaxTextureDimension3D(&self) -> u32
source§fn MaxTextureArrayLayers(&self) -> u32
fn MaxTextureArrayLayers(&self) -> u32
source§fn MaxBindGroups(&self) -> u32
fn MaxBindGroups(&self) -> u32
source§fn MaxBindingsPerBindGroup(&self) -> u32
fn MaxBindingsPerBindGroup(&self) -> u32
source§fn MaxDynamicUniformBuffersPerPipelineLayout(&self) -> u32
fn MaxDynamicUniformBuffersPerPipelineLayout(&self) -> u32
source§fn MaxDynamicStorageBuffersPerPipelineLayout(&self) -> u32
fn MaxDynamicStorageBuffersPerPipelineLayout(&self) -> u32
source§fn MaxSampledTexturesPerShaderStage(&self) -> u32
fn MaxSampledTexturesPerShaderStage(&self) -> u32
source§fn MaxSamplersPerShaderStage(&self) -> u32
fn MaxSamplersPerShaderStage(&self) -> u32
source§fn MaxStorageBuffersPerShaderStage(&self) -> u32
fn MaxStorageBuffersPerShaderStage(&self) -> u32
source§fn MaxStorageTexturesPerShaderStage(&self) -> u32
fn MaxStorageTexturesPerShaderStage(&self) -> u32
source§fn MaxUniformBuffersPerShaderStage(&self) -> u32
fn MaxUniformBuffersPerShaderStage(&self) -> u32
source§fn MaxUniformBufferBindingSize(&self) -> u64
fn MaxUniformBufferBindingSize(&self) -> u64
source§fn MaxStorageBufferBindingSize(&self) -> u64
fn MaxStorageBufferBindingSize(&self) -> u64
source§fn MinUniformBufferOffsetAlignment(&self) -> u32
fn MinUniformBufferOffsetAlignment(&self) -> u32
source§fn MinStorageBufferOffsetAlignment(&self) -> u32
fn MinStorageBufferOffsetAlignment(&self) -> u32
source§fn MaxVertexBuffers(&self) -> u32
fn MaxVertexBuffers(&self) -> u32
source§fn MaxBufferSize(&self) -> u64
fn MaxBufferSize(&self) -> u64
source§fn MaxVertexAttributes(&self) -> u32
fn MaxVertexAttributes(&self) -> u32
source§fn MaxVertexBufferArrayStride(&self) -> u32
fn MaxVertexBufferArrayStride(&self) -> u32
source§fn MaxInterStageShaderComponents(&self) -> u32
fn MaxInterStageShaderComponents(&self) -> u32
source§fn MaxComputeWorkgroupStorageSize(&self) -> u32
fn MaxComputeWorkgroupStorageSize(&self) -> u32
source§fn MaxComputeInvocationsPerWorkgroup(&self) -> u32
fn MaxComputeInvocationsPerWorkgroup(&self) -> u32
source§fn MaxComputeWorkgroupSizeX(&self) -> u32
fn MaxComputeWorkgroupSizeX(&self) -> u32
source§fn MaxComputeWorkgroupSizeY(&self) -> u32
fn MaxComputeWorkgroupSizeY(&self) -> u32
source§fn MaxComputeWorkgroupSizeZ(&self) -> u32
fn MaxComputeWorkgroupSizeZ(&self) -> u32
source§impl HasParent for GPUSupportedLimits
impl HasParent for GPUSupportedLimits
source§impl IDLInterface for GPUSupportedLimits
impl IDLInterface for GPUSupportedLimits
source§impl MallocSizeOf for GPUSupportedLimits
impl MallocSizeOf for GPUSupportedLimits
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl MutDomObject for GPUSupportedLimits
impl MutDomObject for GPUSupportedLimits
source§unsafe fn init_reflector(&self, obj: *mut JSObject)
unsafe fn init_reflector(&self, obj: *mut JSObject)
Initializes the Reflector
source§impl PartialEq<GPUSupportedLimits> for GPUSupportedLimits
impl PartialEq<GPUSupportedLimits> for GPUSupportedLimits
source§fn eq(&self, other: &GPUSupportedLimits) -> bool
fn eq(&self, other: &GPUSupportedLimits) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.Auto Trait Implementations§
impl !RefUnwindSafe for GPUSupportedLimits
impl !Send for GPUSupportedLimits
impl !Sync for GPUSupportedLimits
impl Unpin for GPUSupportedLimits
impl UnwindSafe for GPUSupportedLimits
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>where
F: FnOnce(&Self) -> bool,
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>where F: FnOnce(&Self) -> bool,
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> MaybeBoxed<Box<T, Global>> for T
impl<T> MaybeBoxed<Box<T, Global>> for T
source§fn maybe_boxed(self) -> Box<T, Global>
fn maybe_boxed(self) -> Box<T, Global>
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source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
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