Struct script::dom::gpubindgroup::GPUBindGroup
source · #[repr(C)]pub struct GPUBindGroup {
reflector_: Reflector,
label: DomRefCell<USVString>,
bind_group: WebGPUBindGroup,
device: WebGPUDevice,
layout: Dom<GPUBindGroupLayout>,
}
Fields§
§reflector_: Reflector
§label: DomRefCell<USVString>
§bind_group: WebGPUBindGroup
§device: WebGPUDevice
§layout: Dom<GPUBindGroupLayout>
Implementations§
source§impl GPUBindGroup
impl GPUBindGroup
fn __assert_parent_type(&self)
source§impl GPUBindGroup
impl GPUBindGroup
fn new_inherited( bind_group: WebGPUBindGroup, device: WebGPUDevice, layout: &GPUBindGroupLayout, label: USVString ) -> Self
pub fn new( global: &GlobalScope, bind_group: WebGPUBindGroup, device: WebGPUDevice, layout: &GPUBindGroupLayout, label: USVString ) -> Root<Dom<Self>>
source§impl GPUBindGroup
impl GPUBindGroup
pub fn id(&self) -> &WebGPUBindGroup
Trait Implementations§
source§impl DomObject for GPUBindGroup
impl DomObject for GPUBindGroup
source§impl DomObjectWrap for GPUBindGroup
impl DomObjectWrap for GPUBindGroup
source§const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::WebGPUBinding::GPUBindGroup_Binding::Wrap as for<'a, 'b> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::gpubindgroup::GPUBindGroup>) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::gpubindgroup::GPUBindGroup>>}
const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::WebGPUBinding::GPUBindGroup_Binding::Wrap as for<'a, 'b> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::gpubindgroup::GPUBindGroup>) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::gpubindgroup::GPUBindGroup>>}
Function pointer to the general wrap function type
source§impl GPUBindGroupMethods for GPUBindGroup
impl GPUBindGroupMethods for GPUBindGroup
source§impl HasParent for GPUBindGroup
impl HasParent for GPUBindGroup
source§impl IDLInterface for GPUBindGroup
impl IDLInterface for GPUBindGroup
source§impl MallocSizeOf for GPUBindGroup
impl MallocSizeOf for GPUBindGroup
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl MutDomObject for GPUBindGroup
impl MutDomObject for GPUBindGroup
source§unsafe fn init_reflector(&self, obj: *mut JSObject)
unsafe fn init_reflector(&self, obj: *mut JSObject)
Initializes the Reflector
source§impl PartialEq<GPUBindGroup> for GPUBindGroup
impl PartialEq<GPUBindGroup> for GPUBindGroup
source§fn eq(&self, other: &GPUBindGroup) -> bool
fn eq(&self, other: &GPUBindGroup) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl ToJSValConvertible for GPUBindGroup
impl ToJSValConvertible for GPUBindGroup
Auto Trait Implementations§
impl !RefUnwindSafe for GPUBindGroup
impl !Send for GPUBindGroup
impl !Sync for GPUBindGroup
impl Unpin for GPUBindGroup
impl !UnwindSafe for GPUBindGroup
Blanket Implementations§
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> MaybeBoxed<Box<T, Global>> for T
impl<T> MaybeBoxed<Box<T, Global>> for T
source§fn maybe_boxed(self) -> Box<T, Global>
fn maybe_boxed(self) -> Box<T, Global>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert