use dom_struct::dom_struct;
use webgpu::{WebGPUBindGroup, WebGPUDevice};
use crate::dom::bindings::cell::DomRefCell;
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::GPUBindGroupMethods;
use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
use crate::dom::bindings::root::{Dom, DomRoot};
use crate::dom::bindings::str::USVString;
use crate::dom::globalscope::GlobalScope;
use crate::dom::gpubindgrouplayout::GPUBindGroupLayout;
#[dom_struct]
pub struct GPUBindGroup {
reflector_: Reflector,
label: DomRefCell<USVString>,
#[no_trace]
bind_group: WebGPUBindGroup,
#[no_trace]
device: WebGPUDevice,
layout: Dom<GPUBindGroupLayout>,
}
impl GPUBindGroup {
fn new_inherited(
bind_group: WebGPUBindGroup,
device: WebGPUDevice,
layout: &GPUBindGroupLayout,
label: USVString,
) -> Self {
Self {
reflector_: Reflector::new(),
label: DomRefCell::new(label),
bind_group,
device,
layout: Dom::from_ref(layout),
}
}
pub fn new(
global: &GlobalScope,
bind_group: WebGPUBindGroup,
device: WebGPUDevice,
layout: &GPUBindGroupLayout,
label: USVString,
) -> DomRoot<Self> {
reflect_dom_object(
Box::new(GPUBindGroup::new_inherited(
bind_group, device, layout, label,
)),
global,
)
}
}
impl GPUBindGroup {
pub fn id(&self) -> &WebGPUBindGroup {
&self.bind_group
}
}
impl GPUBindGroupMethods for GPUBindGroup {
fn Label(&self) -> USVString {
self.label.borrow().clone()
}
fn SetLabel(&self, value: USVString) {
*self.label.borrow_mut() = value;
}
}