#[repr(C)]pub struct GPUQueue {
reflector_: Reflector,
channel: WebGPU,
device: DomRefCell<Option<Dom<GPUDevice>>>,
label: DomRefCell<USVString>,
queue: WebGPUQueue,
}
Fields§
§reflector_: Reflector
§channel: WebGPU
§device: DomRefCell<Option<Dom<GPUDevice>>>
§label: DomRefCell<USVString>
§queue: WebGPUQueue
Implementations§
source§impl GPUQueue
impl GPUQueue
fn __assert_parent_type(&self)
source§impl GPUQueue
impl GPUQueue
fn new_inherited(channel: WebGPU, queue: WebGPUQueue) -> Self
pub fn new( global: &GlobalScope, channel: WebGPU, queue: WebGPUQueue, ) -> Root<Dom<Self>>
source§impl GPUQueue
impl GPUQueue
pub fn set_device(&self, device: &GPUDevice)
pub fn id(&self) -> WebGPUQueue
Trait Implementations§
source§impl AsyncWGPUListener for GPUQueue
impl AsyncWGPUListener for GPUQueue
fn handle_response( &self, response: WebGPUResponse, promise: &Rc<Promise>, _can_gc: CanGc, )
source§impl DomObjectWrap for GPUQueue
impl DomObjectWrap for GPUQueue
source§const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>, _: CanGc) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::WebGPUBinding::GPUQueue_Binding::Wrap as for<'a, 'b> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::gpuqueue::GPUQueue>, script_runtime::CanGc) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::gpuqueue::GPUQueue>>}
const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>, _: CanGc) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::WebGPUBinding::GPUQueue_Binding::Wrap as for<'a, 'b> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::gpuqueue::GPUQueue>, script_runtime::CanGc) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::gpuqueue::GPUQueue>>}
Function pointer to the general wrap function type
source§impl GPUQueueMethods for GPUQueue
impl GPUQueueMethods for GPUQueue
source§fn WriteBuffer(
&self,
buffer: &GPUBuffer,
buffer_offset: u64,
data: BufferSource,
data_offset: u64,
size: Option<u64>,
) -> Result<(), Error>
fn WriteBuffer( &self, buffer: &GPUBuffer, buffer_offset: u64, data: BufferSource, data_offset: u64, size: Option<u64>, ) -> Result<(), Error>
source§fn WriteTexture(
&self,
destination: &GPUImageCopyTexture,
data: BufferSource,
data_layout: &GPUImageDataLayout,
size: GPUExtent3D,
) -> Result<(), Error>
fn WriteTexture( &self, destination: &GPUImageCopyTexture, data: BufferSource, data_layout: &GPUImageDataLayout, size: GPUExtent3D, ) -> Result<(), Error>
source§impl IDLInterface for GPUQueue
impl IDLInterface for GPUQueue
source§impl MallocSizeOf for GPUQueue
impl MallocSizeOf for GPUQueue
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl MutDomObject for GPUQueue
impl MutDomObject for GPUQueue
source§impl PartialEq for GPUQueue
impl PartialEq for GPUQueue
source§impl ToJSValConvertible for GPUQueue
impl ToJSValConvertible for GPUQueue
impl Eq for GPUQueue
Auto Trait Implementations§
impl !Freeze for GPUQueue
impl !RefUnwindSafe for GPUQueue
impl !Send for GPUQueue
impl !Sync for GPUQueue
impl Unpin for GPUQueue
impl !UnwindSafe for GPUQueue
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.source§impl<T> Filterable for T
impl<T> Filterable for T
source§fn filterable(
self,
filter_name: &'static str,
) -> RequestFilterDataProvider<T, fn(_: DataRequest<'_>) -> bool>
fn filterable( self, filter_name: &'static str, ) -> RequestFilterDataProvider<T, fn(_: DataRequest<'_>) -> bool>
Creates a filterable data provider with the given name for debugging. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
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