Struct script::dom::gpucommandbuffer::GPUCommandBuffer
source · #[repr(C)]pub struct GPUCommandBuffer {
reflector_: Reflector,
channel: WebGPU,
label: DomRefCell<Option<USVString>>,
command_buffer: WebGPUCommandBuffer,
buffers: DomRefCell<HashSet<Dom<GPUBuffer>>>,
}
Fields
reflector_: Reflector
channel: WebGPU
label: DomRefCell<Option<USVString>>
command_buffer: WebGPUCommandBuffer
buffers: DomRefCell<HashSet<Dom<GPUBuffer>>>
Implementations
sourceimpl GPUCommandBuffer
impl GPUCommandBuffer
fn __assert_parent_type(&self)
sourceimpl GPUCommandBuffer
impl GPUCommandBuffer
fn new_inherited(
channel: WebGPU,
command_buffer: WebGPUCommandBuffer,
buffers: HashSet<Root<Dom<GPUBuffer>>>,
label: Option<USVString>
) -> Self
pub fn new(
global: &GlobalScope,
channel: WebGPU,
command_buffer: WebGPUCommandBuffer,
buffers: HashSet<Root<Dom<GPUBuffer>>>,
label: Option<USVString>
) -> Root<Dom<Self>>
Trait Implementations
sourceimpl DomObject for GPUCommandBuffer
impl DomObject for GPUCommandBuffer
sourceimpl DomObjectWrap for GPUCommandBuffer
impl DomObjectWrap for GPUCommandBuffer
sourceconst WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Box<Self>) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::GPUCommandBufferBinding::GPUCommandBufferBinding::Wrap as for<'a> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::boxed::Box<dom::gpucommandbuffer::GPUCommandBuffer>) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::gpucommandbuffer::GPUCommandBuffer>>}
const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Box<Self>) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::GPUCommandBufferBinding::GPUCommandBufferBinding::Wrap as for<'a> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::boxed::Box<dom::gpucommandbuffer::GPUCommandBuffer>) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::gpucommandbuffer::GPUCommandBuffer>>}
Function pointer to the general wrap function type
sourceimpl Drop for GPUCommandBuffer
impl Drop for GPUCommandBuffer
sourceimpl HasParent for GPUCommandBuffer
impl HasParent for GPUCommandBuffer
sourceimpl IDLInterface for GPUCommandBuffer
impl IDLInterface for GPUCommandBuffer
sourceimpl JSTraceable for GPUCommandBuffer
impl JSTraceable for GPUCommandBuffer
sourceimpl MallocSizeOf for GPUCommandBuffer
impl MallocSizeOf for GPUCommandBuffer
sourcefn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself. Read more
sourceimpl MutDomObject for GPUCommandBuffer
impl MutDomObject for GPUCommandBuffer
sourceunsafe fn init_reflector(&self, obj: *mut JSObject)
unsafe fn init_reflector(&self, obj: *mut JSObject)
Initializes the Reflector
sourceimpl PartialEq<GPUCommandBuffer> for GPUCommandBuffer
impl PartialEq<GPUCommandBuffer> for GPUCommandBuffer
sourcefn eq(&self, other: &GPUCommandBuffer) -> bool
fn eq(&self, other: &GPUCommandBuffer) -> bool
sourceimpl ToJSValConvertible for GPUCommandBuffer
impl ToJSValConvertible for GPUCommandBuffer
sourceunsafe fn to_jsval(&self, cx: *mut JSContext, rval: MutableHandleValue<'_>)
unsafe fn to_jsval(&self, cx: *mut JSContext, rval: MutableHandleValue<'_>)
Convert
self
to a JSVal
. JSAPI failure causes a panic.Auto Trait Implementations
impl !RefUnwindSafe for GPUCommandBuffer
impl !Send for GPUCommandBuffer
impl !Sync for GPUCommandBuffer
impl Unpin for GPUCommandBuffer
impl !UnwindSafe for GPUCommandBuffer
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> MaybeBoxed<Box<T, Global>> for T
impl<T> MaybeBoxed<Box<T, Global>> for T
sourcefn maybe_boxed(self) -> Box<T, Global>
fn maybe_boxed(self) -> Box<T, Global>
Convert
sourceimpl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
sourcefn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert