Struct wgpu_hal::gles::DepthState
source · struct DepthState {
function: u32,
mask: bool,
}
Fields§
§function: u32
§mask: bool
Trait Implementations§
source§impl Clone for DepthState
impl Clone for DepthState
source§fn clone(&self) -> DepthState
fn clone(&self) -> DepthState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for DepthState
impl RefUnwindSafe for DepthState
impl Send for DepthState
impl Sync for DepthState
impl Unpin for DepthState
impl UnwindSafe for DepthState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)