struct ProgramStage {
    naga_stage: ShaderStage,
    shader_id: u32,
    entry_point: String,
    zero_initialize_workgroup_memory: bool,
}Fields§
§naga_stage: ShaderStage§shader_id: u32§entry_point: String§zero_initialize_workgroup_memory: boolTrait Implementations§
Source§impl Hash for ProgramStage
 
impl Hash for ProgramStage
Source§impl PartialEq for ProgramStage
 
impl PartialEq for ProgramStage
impl Eq for ProgramStage
impl StructuralPartialEq for ProgramStage
Auto Trait Implementations§
impl Freeze for ProgramStage
impl RefUnwindSafe for ProgramStage
impl Send for ProgramStage
impl Sync for ProgramStage
impl Unpin for ProgramStage
impl UnwindSafe for ProgramStage
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<Q, K> Equivalent<K> for Q
 
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
 
fn equivalent(&self, key: &K) -> bool
Compare self to 
key and return true if they are equal.