pub struct ShaderClearProgram {
    pub program: Program,
    pub color_uniform_location: UniformLocation,
}Fields§
§program: Program§color_uniform_location: UniformLocationAuto Trait Implementations§
impl Freeze for ShaderClearProgram
impl RefUnwindSafe for ShaderClearProgram
impl Send for ShaderClearProgram
impl Sync for ShaderClearProgram
impl Unpin for ShaderClearProgram
impl UnwindSafe for ShaderClearProgram
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more