pub(crate) trait TextureTrackerSetSingle {
// Required method
fn set_single(
&mut self,
texture: &Arc<Texture>,
selector: TextureSelector,
new_state: TextureUses,
) -> Drain<'_, PendingTransition<TextureUses>> ⓘ;
}Required Methods§
fn set_single( &mut self, texture: &Arc<Texture>, selector: TextureSelector, new_state: TextureUses, ) -> Drain<'_, PendingTransition<TextureUses>> ⓘ
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".