Struct wgpu_core::track::PendingTransition

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pub(crate) struct PendingTransition<S: ResourceUses> {
    pub id: u32,
    pub selector: S::Selector,
    pub usage: StateTransition<S>,
}
Expand description

A structure containing all the information about a particular resource transition. User code should be able to generate a pipeline barrier based on the contents.

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§id: u32§selector: S::Selector§usage: StateTransition<S>

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impl PendingTransition<BufferUses>

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pub fn into_hal<'a>( self, buf: &'a Buffer, snatch_guard: &'a SnatchGuard<'a>, ) -> BufferBarrier<'a, dyn DynBuffer>

Produce the hal barrier corresponding to the transition.

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impl PendingTransition<TextureUses>

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pub fn into_hal( self, texture: &dyn DynTexture, ) -> TextureBarrier<'_, dyn DynTexture>

Produce the hal barrier corresponding to the transition.

Trait Implementations§

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impl<S: Debug + ResourceUses> Debug for PendingTransition<S>
where S::Selector: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<S: PartialEq + ResourceUses> PartialEq for PendingTransition<S>
where S::Selector: PartialEq,

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fn eq(&self, other: &PendingTransition<S>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<S: ResourceUses> StructuralPartialEq for PendingTransition<S>

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSendSync for T

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impl<T> WasmNotSync for T
where T: Sync,