Enum webrender_api::display_item::FilterOp

source ·
#[repr(C)]
pub enum FilterOp {
Show 68 variants Identity, Blur(f32, f32), Brightness(f32), Contrast(f32), Grayscale(f32), HueRotate(f32), Invert(f32), Opacity(PropertyBinding<f32>, f32), Saturate(f32), Sepia(f32), DropShadow(Shadow), ColorMatrix([f32; 20]), SrgbToLinear, LinearToSrgb, ComponentTransfer, Flood(ColorF), SVGFESourceGraphic { node: FilterOpGraphNode, }, SVGFESourceAlpha { node: FilterOpGraphNode, }, SVGFEIdentity { node: FilterOpGraphNode, }, SVGFEOpacity { node: FilterOpGraphNode, valuebinding: PropertyBinding<f32>, value: f32, }, SVGFEToAlpha { node: FilterOpGraphNode, }, SVGFEBlendDarken { node: FilterOpGraphNode, }, SVGFEBlendLighten { node: FilterOpGraphNode, }, SVGFEBlendMultiply { node: FilterOpGraphNode, }, SVGFEBlendNormal { node: FilterOpGraphNode, }, SVGFEBlendScreen { node: FilterOpGraphNode, }, SVGFEBlendOverlay { node: FilterOpGraphNode, }, SVGFEBlendColorDodge { node: FilterOpGraphNode, }, SVGFEBlendColorBurn { node: FilterOpGraphNode, }, SVGFEBlendHardLight { node: FilterOpGraphNode, }, SVGFEBlendSoftLight { node: FilterOpGraphNode, }, SVGFEBlendDifference { node: FilterOpGraphNode, }, SVGFEBlendExclusion { node: FilterOpGraphNode, }, SVGFEBlendHue { node: FilterOpGraphNode, }, SVGFEBlendSaturation { node: FilterOpGraphNode, }, SVGFEBlendColor { node: FilterOpGraphNode, }, SVGFEBlendLuminosity { node: FilterOpGraphNode, }, SVGFEColorMatrix { node: FilterOpGraphNode, values: [f32; 20], }, SVGFEComponentTransfer { node: FilterOpGraphNode, }, SVGFECompositeArithmetic { node: FilterOpGraphNode, k1: f32, k2: f32, k3: f32, k4: f32, }, SVGFECompositeATop { node: FilterOpGraphNode, }, SVGFECompositeIn { node: FilterOpGraphNode, }, SVGFECompositeLighter { node: FilterOpGraphNode, }, SVGFECompositeOut { node: FilterOpGraphNode, }, SVGFECompositeOver { node: FilterOpGraphNode, }, SVGFECompositeXOR { node: FilterOpGraphNode, }, SVGFEConvolveMatrixEdgeModeDuplicate { node: FilterOpGraphNode, order_x: i32, order_y: i32, kernel: [f32; 25], divisor: f32, bias: f32, target_x: i32, target_y: i32, kernel_unit_length_x: f32, kernel_unit_length_y: f32, preserve_alpha: i32, }, SVGFEConvolveMatrixEdgeModeNone { node: FilterOpGraphNode, order_x: i32, order_y: i32, kernel: [f32; 25], divisor: f32, bias: f32, target_x: i32, target_y: i32, kernel_unit_length_x: f32, kernel_unit_length_y: f32, preserve_alpha: i32, }, SVGFEConvolveMatrixEdgeModeWrap { node: FilterOpGraphNode, order_x: i32, order_y: i32, kernel: [f32; 25], divisor: f32, bias: f32, target_x: i32, target_y: i32, kernel_unit_length_x: f32, kernel_unit_length_y: f32, preserve_alpha: i32, }, SVGFEDiffuseLightingDistant { node: FilterOpGraphNode, surface_scale: f32, diffuse_constant: f32, kernel_unit_length_x: f32, kernel_unit_length_y: f32, azimuth: f32, elevation: f32, }, SVGFEDiffuseLightingPoint { node: FilterOpGraphNode, surface_scale: f32, diffuse_constant: f32, kernel_unit_length_x: f32, kernel_unit_length_y: f32, x: f32, y: f32, z: f32, }, SVGFEDiffuseLightingSpot {
Show 13 fields node: FilterOpGraphNode, surface_scale: f32, diffuse_constant: f32, kernel_unit_length_x: f32, kernel_unit_length_y: f32, x: f32, y: f32, z: f32, points_at_x: f32, points_at_y: f32, points_at_z: f32, cone_exponent: f32, limiting_cone_angle: f32,
}, SVGFEDisplacementMap { node: FilterOpGraphNode, scale: f32, x_channel_selector: u32, y_channel_selector: u32, }, SVGFEDropShadow { node: FilterOpGraphNode, color: ColorF, dx: f32, dy: f32, std_deviation_x: f32, std_deviation_y: f32, }, SVGFEFlood { node: FilterOpGraphNode, color: ColorF, }, SVGFEGaussianBlur { node: FilterOpGraphNode, std_deviation_x: f32, std_deviation_y: f32, }, SVGFEImage { node: FilterOpGraphNode, sampling_filter: u32, matrix: [f32; 6], }, SVGFEMorphologyDilate { node: FilterOpGraphNode, radius_x: f32, radius_y: f32, }, SVGFEMorphologyErode { node: FilterOpGraphNode, radius_x: f32, radius_y: f32, }, SVGFEOffset { node: FilterOpGraphNode, offset_x: f32, offset_y: f32, }, SVGFESpecularLightingDistant { node: FilterOpGraphNode, surface_scale: f32, specular_constant: f32, specular_exponent: f32, kernel_unit_length_x: f32, kernel_unit_length_y: f32, azimuth: f32, elevation: f32, }, SVGFESpecularLightingPoint { node: FilterOpGraphNode, surface_scale: f32, specular_constant: f32, specular_exponent: f32, kernel_unit_length_x: f32, kernel_unit_length_y: f32, x: f32, y: f32, z: f32, }, SVGFESpecularLightingSpot {
Show 14 fields node: FilterOpGraphNode, surface_scale: f32, specular_constant: f32, specular_exponent: f32, kernel_unit_length_x: f32, kernel_unit_length_y: f32, x: f32, y: f32, z: f32, points_at_x: f32, points_at_y: f32, points_at_z: f32, cone_exponent: f32, limiting_cone_angle: f32,
}, SVGFETile { node: FilterOpGraphNode, }, SVGFETurbulenceWithFractalNoiseWithNoStitching { node: FilterOpGraphNode, base_frequency_x: f32, base_frequency_y: f32, num_octaves: u32, seed: u32, }, SVGFETurbulenceWithFractalNoiseWithStitching { node: FilterOpGraphNode, base_frequency_x: f32, base_frequency_y: f32, num_octaves: u32, seed: u32, }, SVGFETurbulenceWithTurbulenceNoiseWithNoStitching { node: FilterOpGraphNode, base_frequency_x: f32, base_frequency_y: f32, num_octaves: u32, seed: u32, }, SVGFETurbulenceWithTurbulenceNoiseWithStitching { node: FilterOpGraphNode, base_frequency_x: f32, base_frequency_y: f32, num_octaves: u32, seed: u32, },
}

Variants§

§

Identity

Filter that does no transformation of the colors, needed for debug purposes, and is the default value in impl_default_for_enums. parameters: none CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)

§

Blur(f32, f32)

apply blur effect parameters: stdDeviationX, stdDeviationY CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)

§

Brightness(f32)

apply brightness effect parameters: amount CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)

§

Contrast(f32)

apply contrast effect parameters: amount CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)

§

Grayscale(f32)

fade image toward greyscale version of image parameters: amount CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)

§

HueRotate(f32)

fade image toward hue-rotated version of image (rotate RGB around color wheel) parameters: angle CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)

§

Invert(f32)

fade image toward inverted image (1 - RGB) parameters: amount CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)

§

Opacity(PropertyBinding<f32>, f32)

multiplies color and alpha by opacity parameters: amount CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)

§

Saturate(f32)

multiply saturation of colors parameters: amount CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)

§

Sepia(f32)

fade image toward sepia tone version of image parameters: amount CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)

§

DropShadow(Shadow)

add drop shadow version of image to the image parameters: shadow CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)

§

ColorMatrix([f32; 20])

transform color and alpha in image through 4x5 color matrix (transposed for efficiency) parameters: matrix[5][4] CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)

§

SrgbToLinear

internal use - convert sRGB input to linear output parameters: none CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)

§

LinearToSrgb

internal use - convert linear input to sRGB output parameters: none CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)

§

ComponentTransfer

remap RGBA with color gradients and component swizzle parameters: FilterData CSS filter semantics - operates on previous picture, uses sRGB space (non-linear)

§

Flood(ColorF)

replace image with a solid color NOTE: UNUSED; Gecko never produces this filter parameters: color CSS filter semantics - operates on previous picture,uses sRGB space (non-linear)

§

SVGFESourceGraphic

Filter that copies the SourceGraphic image into the specified subregion, This is intentionally the only way to get SourceGraphic into the graph, as the filter region must be applied before it is used. parameters: FilterOpGraphNode SVG filter semantics - no inputs, no linear

§

SVGFESourceAlpha

Filter that copies the SourceAlpha image into the specified subregion, This is intentionally the only way to get SourceGraphic into the graph, as the filter region must be applied before it is used. parameters: FilterOpGraphNode SVG filter semantics - no inputs, no linear

§

SVGFEIdentity

Filter that does no transformation of the colors, used for subregion cropping only.

§

SVGFEOpacity

represents CSS opacity property as a graph node like the rest of the SVGFE* filters parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations

Fields

§valuebinding: PropertyBinding<f32>
§value: f32
§

SVGFEToAlpha

convert a color image to an alpha channel - internal use; generated by SVGFilterInstance::GetOrCreateSourceAlphaIndex().

§

SVGFEBlendDarken

combine 2 images with SVG_FEBLEND_MODE_DARKEN parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feBlendElement

§

SVGFEBlendLighten

combine 2 images with SVG_FEBLEND_MODE_LIGHTEN parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feBlendElement

§

SVGFEBlendMultiply

combine 2 images with SVG_FEBLEND_MODE_MULTIPLY parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feBlendElement

§

SVGFEBlendNormal

combine 2 images with SVG_FEBLEND_MODE_NORMAL parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feBlendElement

§

SVGFEBlendScreen

combine 2 images with SVG_FEBLEND_MODE_SCREEN parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feBlendElement

§

SVGFEBlendOverlay

combine 2 images with SVG_FEBLEND_MODE_OVERLAY parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode

§

SVGFEBlendColorDodge

combine 2 images with SVG_FEBLEND_MODE_COLOR_DODGE parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode

§

SVGFEBlendColorBurn

combine 2 images with SVG_FEBLEND_MODE_COLOR_BURN parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode

§

SVGFEBlendHardLight

combine 2 images with SVG_FEBLEND_MODE_HARD_LIGHT parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode

§

SVGFEBlendSoftLight

combine 2 images with SVG_FEBLEND_MODE_SOFT_LIGHT parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode

§

SVGFEBlendDifference

combine 2 images with SVG_FEBLEND_MODE_DIFFERENCE parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode

§

SVGFEBlendExclusion

combine 2 images with SVG_FEBLEND_MODE_EXCLUSION parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode

§

SVGFEBlendHue

combine 2 images with SVG_FEBLEND_MODE_HUE parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode

§

SVGFEBlendSaturation

combine 2 images with SVG_FEBLEND_MODE_SATURATION parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode

§

SVGFEBlendColor

combine 2 images with SVG_FEBLEND_MODE_COLOR parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode

§

SVGFEBlendLuminosity

combine 2 images with SVG_FEBLEND_MODE_LUMINOSITY parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode

§

SVGFEColorMatrix

transform colors of image through 5x4 color matrix (transposed for efficiency) parameters: FilterOpGraphNode, matrix[5][4] SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feColorMatrixElement

Fields

§values: [f32; 20]
§

SVGFEComponentTransfer

transform colors of image through configurable gradients with component swizzle parameters: FilterOpGraphNode, FilterData SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feComponentTransferElement

§

SVGFECompositeArithmetic

composite 2 images with chosen composite mode with parameters for that mode parameters: FilterOpGraphNode, k1, k2, k3, k4 SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feCompositeElement

Fields

§k1: f32
§k2: f32
§k3: f32
§k4: f32
§

SVGFECompositeATop

composite 2 images with chosen composite mode with parameters for that mode parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feCompositeElement

§

SVGFECompositeIn

composite 2 images with chosen composite mode with parameters for that mode parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feCompositeElement

§

SVGFECompositeLighter

composite 2 images with chosen composite mode with parameters for that mode parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Docs: https://developer.mozilla.org/en-US/docs/Web/SVG/Element/feComposite

§

SVGFECompositeOut

composite 2 images with chosen composite mode with parameters for that mode parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feCompositeElement

§

SVGFECompositeOver

composite 2 images with chosen composite mode with parameters for that mode parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feCompositeElement

§

SVGFECompositeXOR

composite 2 images with chosen composite mode with parameters for that mode parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feCompositeElement

§

SVGFEConvolveMatrixEdgeModeDuplicate

transform image through convolution matrix of up to 25 values (spec allows more but for performance reasons we do not) parameters: FilterOpGraphNode, orderX, orderY, kernelValues[25], divisor, bias, targetX, targetY, kernelUnitLengthX, kernelUnitLengthY, preserveAlpha SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feConvolveMatrixElement

Fields

§order_x: i32
§order_y: i32
§kernel: [f32; 25]
§divisor: f32
§bias: f32
§target_x: i32
§target_y: i32
§kernel_unit_length_x: f32
§kernel_unit_length_y: f32
§preserve_alpha: i32
§

SVGFEConvolveMatrixEdgeModeNone

transform image through convolution matrix of up to 25 values (spec allows more but for performance reasons we do not) parameters: FilterOpGraphNode, orderX, orderY, kernelValues[25], divisor, bias, targetX, targetY, kernelUnitLengthX, kernelUnitLengthY, preserveAlpha SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feConvolveMatrixElement

Fields

§order_x: i32
§order_y: i32
§kernel: [f32; 25]
§divisor: f32
§bias: f32
§target_x: i32
§target_y: i32
§kernel_unit_length_x: f32
§kernel_unit_length_y: f32
§preserve_alpha: i32
§

SVGFEConvolveMatrixEdgeModeWrap

transform image through convolution matrix of up to 25 values (spec allows more but for performance reasons we do not) parameters: FilterOpGraphNode, orderX, orderY, kernelValues[25], divisor, bias, targetX, targetY, kernelUnitLengthX, kernelUnitLengthY, preserveAlpha SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feConvolveMatrixElement

Fields

§order_x: i32
§order_y: i32
§kernel: [f32; 25]
§divisor: f32
§bias: f32
§target_x: i32
§target_y: i32
§kernel_unit_length_x: f32
§kernel_unit_length_y: f32
§preserve_alpha: i32
§

SVGFEDiffuseLightingDistant

calculate lighting based on heightmap image with provided values for a distant light source with specified direction parameters: FilterOpGraphNode, surfaceScale, diffuseConstant, kernelUnitLengthX, kernelUnitLengthY, azimuth, elevation SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEDiffuseLightingElement https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEDistantLightElement

Fields

§surface_scale: f32
§diffuse_constant: f32
§kernel_unit_length_x: f32
§kernel_unit_length_y: f32
§azimuth: f32
§elevation: f32
§

SVGFEDiffuseLightingPoint

calculate lighting based on heightmap image with provided values for a point light source at specified location parameters: FilterOpGraphNode, surfaceScale, diffuseConstant, kernelUnitLengthX, kernelUnitLengthY, x, y, z SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEDiffuseLightingElement https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEPointLightElement

Fields

§surface_scale: f32
§diffuse_constant: f32
§kernel_unit_length_x: f32
§kernel_unit_length_y: f32
§

SVGFEDiffuseLightingSpot

calculate lighting based on heightmap image with provided values for a spot light source at specified location pointing at specified target location with specified hotspot sharpness and cone angle parameters: FilterOpGraphNode, surfaceScale, diffuseConstant, kernelUnitLengthX, kernelUnitLengthY, x, y, z, pointsAtX, pointsAtY, pointsAtZ, specularExponent, limitingConeAngle SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEDiffuseLightingElement https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFESpotLightElement

Fields

§surface_scale: f32
§diffuse_constant: f32
§kernel_unit_length_x: f32
§kernel_unit_length_y: f32
§points_at_x: f32
§points_at_y: f32
§points_at_z: f32
§cone_exponent: f32
§limiting_cone_angle: f32
§

SVGFEDisplacementMap

calculate a distorted version of first input image using offset values from second input image at specified intensity parameters: FilterOpGraphNode, scale, xChannelSelector, yChannelSelector SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEDisplacementMapElement

Fields

§scale: f32
§x_channel_selector: u32
§y_channel_selector: u32
§

SVGFEDropShadow

create and merge a dropshadow version of the specified image’s alpha channel with specified offset and blur radius parameters: FilterOpGraphNode, flood_color, flood_opacity, dx, dy, stdDeviationX, stdDeviationY SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEDropShadowElement

Fields

§color: ColorF
§dx: f32
§dy: f32
§std_deviation_x: f32
§std_deviation_y: f32
§

SVGFEFlood

synthesize a new image of specified size containing a solid color parameters: FilterOpGraphNode, color SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEFloodElement

Fields

§color: ColorF
§

SVGFEGaussianBlur

create a blurred version of the input image parameters: FilterOpGraphNode, stdDeviationX, stdDeviationY SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEGaussianBlurElement

Fields

§std_deviation_x: f32
§std_deviation_y: f32
§

SVGFEImage

synthesize a new image based on a url (i.e. blob image source) parameters: FilterOpGraphNode, sampling_filter (see SamplingFilter in Types.h), transform SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEImageElement

Fields

§sampling_filter: u32
§matrix: [f32; 6]
§

SVGFEMorphologyDilate

create a new image based on the input image with the contour stretched outward (dilate operator) parameters: FilterOpGraphNode, radiusX, radiusY SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEMorphologyElement

Fields

§radius_x: f32
§radius_y: f32
§

SVGFEMorphologyErode

create a new image based on the input image with the contour shrunken inward (erode operator) parameters: FilterOpGraphNode, radiusX, radiusY SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEMorphologyElement

Fields

§radius_x: f32
§radius_y: f32
§

SVGFEOffset

create a new image that is a scrolled version of the input image, this is basically a no-op as we support offset in the graph node parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEOffsetElement

Fields

§offset_x: f32
§offset_y: f32
§

SVGFESpecularLightingDistant

calculate lighting based on heightmap image with provided values for a distant light source with specified direction parameters: FilerData, surfaceScale, specularConstant, specularExponent, kernelUnitLengthX, kernelUnitLengthY, azimuth, elevation SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFESpecularLightingElement https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEDistantLightElement

Fields

§surface_scale: f32
§specular_constant: f32
§specular_exponent: f32
§kernel_unit_length_x: f32
§kernel_unit_length_y: f32
§azimuth: f32
§elevation: f32
§

SVGFESpecularLightingPoint

calculate lighting based on heightmap image with provided values for a point light source at specified location parameters: FilterOpGraphNode, surfaceScale, specularConstant, specularExponent, kernelUnitLengthX, kernelUnitLengthY, x, y, z SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFESpecularLightingElement https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEPointLightElement

Fields

§surface_scale: f32
§specular_constant: f32
§specular_exponent: f32
§kernel_unit_length_x: f32
§kernel_unit_length_y: f32
§

SVGFESpecularLightingSpot

calculate lighting based on heightmap image with provided values for a spot light source at specified location pointing at specified target location with specified hotspot sharpness and cone angle parameters: FilterOpGraphNode, surfaceScale, specularConstant, specularExponent, kernelUnitLengthX, kernelUnitLengthY, x, y, z, pointsAtX, pointsAtY, pointsAtZ, specularExponent, limitingConeAngle SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFESpecularLightingElement https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFESpotLightElement

Fields

§surface_scale: f32
§specular_constant: f32
§specular_exponent: f32
§kernel_unit_length_x: f32
§kernel_unit_length_y: f32
§points_at_x: f32
§points_at_y: f32
§points_at_z: f32
§cone_exponent: f32
§limiting_cone_angle: f32
§

SVGFETile

create a new image based on the input image, repeated throughout the output rectangle parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFETileElement

§

SVGFETurbulenceWithFractalNoiseWithNoStitching

synthesize a new image based on Fractal Noise (Perlin) with the chosen stitching mode parameters: FilterOpGraphNode, baseFrequencyX, baseFrequencyY, numOctaves, seed SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFETurbulenceElement

Fields

§base_frequency_x: f32
§base_frequency_y: f32
§num_octaves: u32
§seed: u32
§

SVGFETurbulenceWithFractalNoiseWithStitching

synthesize a new image based on Fractal Noise (Perlin) with the chosen stitching mode parameters: FilterOpGraphNode, baseFrequencyX, baseFrequencyY, numOctaves, seed SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFETurbulenceElement

Fields

§base_frequency_x: f32
§base_frequency_y: f32
§num_octaves: u32
§seed: u32
§

SVGFETurbulenceWithTurbulenceNoiseWithNoStitching

synthesize a new image based on Turbulence Noise (offset vectors) parameters: FilterOpGraphNode, baseFrequencyX, baseFrequencyY, numOctaves, seed SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFETurbulenceElement

Fields

§base_frequency_x: f32
§base_frequency_y: f32
§num_octaves: u32
§seed: u32
§

SVGFETurbulenceWithTurbulenceNoiseWithStitching

synthesize a new image based on Turbulence Noise (offset vectors) parameters: FilterOpGraphNode, baseFrequencyX, baseFrequencyY, numOctaves, seed SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFETurbulenceElement

Fields

§base_frequency_x: f32
§base_frequency_y: f32
§num_octaves: u32
§seed: u32

Trait Implementations§

source§

impl Clone for FilterOp

source§

fn clone(&self) -> FilterOp

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for FilterOp

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Default for FilterOp

source§

fn default() -> Self

Returns the “default value” for a type. Read more
source§

impl<'de> Deserialize<'de> for FilterOp

source§

fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
source§

impl Peek for FilterOp

source§

unsafe fn peek_from(bytes: *const u8, output: *mut Self) -> *const u8

Deserialize from the buffer pointed to by bytes. Read more
source§

impl Poke for FilterOp

source§

fn max_size() -> usize

Return the maximum number of bytes that the serialized version of Self will occupy. Read more
source§

unsafe fn poke_into(&self, bytes: *mut u8) -> *mut u8

Serialize into the buffer pointed to by bytes. Read more
source§

impl Serialize for FilterOp

source§

fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
source§

impl Copy for FilterOp

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,