#[repr(C, u8)]
pub enum GenericShapeCommand<Angle, LengthPercentage> { Move { by_to: ByTo, point: CoordinatePair<LengthPercentage>, }, Line { by_to: ByTo, point: CoordinatePair<LengthPercentage>, }, HLine { by_to: ByTo, x: LengthPercentage, }, VLine { by_to: ByTo, y: LengthPercentage, }, CubicCurve { by_to: ByTo, point: CoordinatePair<LengthPercentage>, control1: CoordinatePair<LengthPercentage>, control2: CoordinatePair<LengthPercentage>, }, QuadCurve { by_to: ByTo, point: CoordinatePair<LengthPercentage>, control1: CoordinatePair<LengthPercentage>, }, SmoothCubic { by_to: ByTo, point: CoordinatePair<LengthPercentage>, control2: CoordinatePair<LengthPercentage>, }, SmoothQuad { by_to: ByTo, point: CoordinatePair<LengthPercentage>, }, Arc { by_to: ByTo, point: CoordinatePair<LengthPercentage>, radii: CoordinatePair<LengthPercentage>, arc_sweep: ArcSweep, arc_size: ArcSize, rotate: Angle, }, Close, }
Expand description

This is a more general shape(path) command type, for both shape() and path().

https://www.w3.org/TR/SVG11/paths.html#PathData https://drafts.csswg.org/css-shapes-2/#shape-function

Variants§

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Move

The move command.

Fields

§by_to: ByTo
§point: CoordinatePair<LengthPercentage>
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Line

The line command.

Fields

§by_to: ByTo
§point: CoordinatePair<LengthPercentage>
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HLine

The hline command.

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§by_to: ByTo
§x: LengthPercentage
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VLine

The vline command.

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§by_to: ByTo
§y: LengthPercentage
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CubicCurve

The cubic Bézier curve command.

Fields

§by_to: ByTo
§point: CoordinatePair<LengthPercentage>
§control1: CoordinatePair<LengthPercentage>
§control2: CoordinatePair<LengthPercentage>
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QuadCurve

The quadratic Bézier curve command.

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§by_to: ByTo
§point: CoordinatePair<LengthPercentage>
§control1: CoordinatePair<LengthPercentage>
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SmoothCubic

The smooth command.

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§by_to: ByTo
§point: CoordinatePair<LengthPercentage>
§control2: CoordinatePair<LengthPercentage>
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SmoothQuad

The smooth quadratic Bézier curve command.

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§by_to: ByTo
§point: CoordinatePair<LengthPercentage>
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Arc

The arc command.

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§by_to: ByTo
§point: CoordinatePair<LengthPercentage>
§radii: CoordinatePair<LengthPercentage>
§arc_sweep: ArcSweep
§arc_size: ArcSize
§rotate: Angle
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Close

The closepath command.

Implementations§

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impl GenericShapeCommand<f32, f32>

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fn normalize(&self, state: &mut PathTraversalState) -> Self

Create a normalized copy of this PathCommand. Absolute commands will be copied as-is while for relative commands an equivalent absolute command will be returned.

See discussion: https://github.com/w3c/svgwg/issues/321

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fn to_css_for_svg<W>(&self, dest: &mut CssWriter<'_, W>) -> Result
where W: Write,

The serialization of the svg path.

Trait Implementations§

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impl<Angle, LengthPercentage> Animate for GenericShapeCommand<Angle, LengthPercentage>
where Angle: Animate, LengthPercentage: Animate,

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fn animate(&self, other: &Self, procedure: Procedure) -> Result<Self, ()>

Animate a value towards another one, given an animation procedure.
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impl<Angle: Clone, LengthPercentage: Clone> Clone for GenericShapeCommand<Angle, LengthPercentage>

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fn clone(&self) -> GenericShapeCommand<Angle, LengthPercentage>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<Angle, LengthPercentage> ComputeSquaredDistance for GenericShapeCommand<Angle, LengthPercentage>
where Angle: ComputeSquaredDistance, LengthPercentage: ComputeSquaredDistance,

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fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>

Computes the squared distance between two animatable values.
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impl<Angle: Debug, LengthPercentage: Debug> Debug for GenericShapeCommand<Angle, LengthPercentage>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de, Angle, LengthPercentage> Deserialize<'de> for GenericShapeCommand<Angle, LengthPercentage>
where Angle: Deserialize<'de>, LengthPercentage: Deserialize<'de>,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<&GenericShapeCommand<f32, f32>> for ShapeCommand

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fn from(path: &PathCommand) -> Self

Converts to this type from the input type.
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impl<Angle, LengthPercentage> MallocSizeOf for GenericShapeCommand<Angle, LengthPercentage>
where Angle: MallocSizeOf, LengthPercentage: MallocSizeOf,

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fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize

Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself.
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impl<Angle: PartialEq, LengthPercentage: PartialEq> PartialEq for GenericShapeCommand<Angle, LengthPercentage>

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fn eq(&self, other: &GenericShapeCommand<Angle, LengthPercentage>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<Angle, LengthPercentage> Serialize for GenericShapeCommand<Angle, LengthPercentage>
where Angle: Serialize, LengthPercentage: Serialize,

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<Angle, LengthPercentage> SpecifiedValueInfo for GenericShapeCommand<Angle, LengthPercentage>
where Angle: SpecifiedValueInfo, LengthPercentage: SpecifiedValueInfo,

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const SUPPORTED_TYPES: u8 = _

Supported CssTypes by the given value type. Read more
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fn collect_completion_keywords(_f: &mut dyn FnMut(&[&'static str]))

Collect value starting words for the given specified value type. This includes keyword and function names which can appear at the beginning of a value of this type. Read more
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impl<Angle, LengthPercentage> ToAnimatedValue for GenericShapeCommand<Angle, LengthPercentage>
where Angle: ToAnimatedValue, LengthPercentage: ToAnimatedValue,

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type AnimatedValue = GenericShapeCommand<<Angle as ToAnimatedValue>::AnimatedValue, <LengthPercentage as ToAnimatedValue>::AnimatedValue>

The type of the animated value.
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fn from_animated_value(from: Self::AnimatedValue) -> Self

Converts back an animated value into a computed value.
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fn to_animated_value(self, context: &Context<'_>) -> Self::AnimatedValue

Converts this value to an animated value.
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impl<Angle, LengthPercentage> ToAnimatedZero for GenericShapeCommand<Angle, LengthPercentage>
where Angle: ToAnimatedZero, LengthPercentage: ToAnimatedZero,

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fn to_animated_zero(&self) -> Result<Self, ()>

Returns a value that, when added with an underlying value, will produce the underlying value. This is used for SMIL animation’s “by-animation” where SMIL first interpolates from the zero value to the ‘by’ value, and then adds the result to the underlying value. Read more
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impl<Angle, LengthPercentage> ToComputedValue for GenericShapeCommand<Angle, LengthPercentage>
where Angle: ToComputedValue, LengthPercentage: ToComputedValue,

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type ComputedValue = GenericShapeCommand<<Angle as ToComputedValue>::ComputedValue, <LengthPercentage as ToComputedValue>::ComputedValue>

The computed value type we’re going to be converted to.
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fn from_computed_value(from: &Self::ComputedValue) -> Self

Convert a computed value to specified value form. Read more
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fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue

Convert a specified value to a computed value, using itself and the data inside the Context.
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impl<Angle, LengthPercentage> ToCss for ShapeCommand<Angle, LengthPercentage>
where Angle: ToCss + Zero, LengthPercentage: PartialEq + ToCss,

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fn to_css<W>(&self, dest: &mut CssWriter<'_, W>) -> Result
where W: Write,

Serialize self in CSS syntax, writing to dest.
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fn to_css_string(&self) -> String

Serialize self in CSS syntax and return a string. Read more
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impl<Angle, LengthPercentage> ToResolvedValue for GenericShapeCommand<Angle, LengthPercentage>
where Angle: ToResolvedValue, LengthPercentage: ToResolvedValue,

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type ResolvedValue = GenericShapeCommand<<Angle as ToResolvedValue>::ResolvedValue, <LengthPercentage as ToResolvedValue>::ResolvedValue>

The resolved value type we’re going to be converted to.
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fn from_resolved_value(from: Self::ResolvedValue) -> Self

Convert a resolved value to resolved value form.
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fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue

Convert a resolved value to a resolved value.
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impl<Angle, LengthPercentage> ToShmem for GenericShapeCommand<Angle, LengthPercentage>
where Angle: ToShmem, LengthPercentage: ToShmem,

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fn to_shmem(&self, builder: &mut SharedMemoryBuilder) -> Result<Self>

Clones this value into a form suitable for writing into a SharedMemoryBuilder. Read more
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impl<Angle: Copy, LengthPercentage: Copy> Copy for GenericShapeCommand<Angle, LengthPercentage>

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impl<Angle, LengthPercentage> StructuralPartialEq for GenericShapeCommand<Angle, LengthPercentage>

Auto Trait Implementations§

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impl<Angle, LengthPercentage> Freeze for GenericShapeCommand<Angle, LengthPercentage>
where LengthPercentage: Freeze, Angle: Freeze,

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impl<Angle, LengthPercentage> RefUnwindSafe for GenericShapeCommand<Angle, LengthPercentage>
where LengthPercentage: RefUnwindSafe, Angle: RefUnwindSafe,

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impl<Angle, LengthPercentage> Send for GenericShapeCommand<Angle, LengthPercentage>
where LengthPercentage: Send, Angle: Send,

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impl<Angle, LengthPercentage> Sync for GenericShapeCommand<Angle, LengthPercentage>
where LengthPercentage: Sync, Angle: Sync,

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impl<Angle, LengthPercentage> Unpin for GenericShapeCommand<Angle, LengthPercentage>
where LengthPercentage: Unpin, Angle: Unpin,

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impl<Angle, LengthPercentage> UnwindSafe for GenericShapeCommand<Angle, LengthPercentage>
where LengthPercentage: UnwindSafe, Angle: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> MaybeBoxed<Box<T>> for T

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fn maybe_boxed(self) -> Box<T>

Convert
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impl<T> MaybeBoxed<T> for T

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fn maybe_boxed(self) -> T

Convert
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> MaybeSendSync for T