AnimatedFilter

Type Alias AnimatedFilter 

Source
pub type AnimatedFilter = Filter<Angle, Number, Length, AnimatedSimpleShadow, Impossible>;
Expand description

An animated value for a single filter.

Aliased Type§

#[repr(C, u8)]
pub enum AnimatedFilter { Blur(NonNegative<CSSPixelLength>), Brightness(NonNegative<f32>), Contrast(NonNegative<f32>), Grayscale(ZeroToOne<f32>), HueRotate(Angle), Invert(ZeroToOne<f32>), Opacity(ZeroToOne<f32>), Saturate(NonNegative<f32>), Sepia(ZeroToOne<f32>), DropShadow(GenericSimpleShadow<GenericColor<Percentage>, CSSPixelLength, NonNegative<CSSPixelLength>>), Url(Impossible), }

Variants§

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Blur(NonNegative<CSSPixelLength>)

blur(<length>)

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Brightness(NonNegative<f32>)

brightness(<factor>)

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Contrast(NonNegative<f32>)

contrast(<factor>)

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Grayscale(ZeroToOne<f32>)

grayscale(<factor>)

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HueRotate(Angle)

hue-rotate(<angle>)

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Invert(ZeroToOne<f32>)

invert(<factor>)

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Opacity(ZeroToOne<f32>)

opacity(<factor>)

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Saturate(NonNegative<f32>)

saturate(<factor>)

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Sepia(ZeroToOne<f32>)

sepia(<factor>)

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DropShadow(GenericSimpleShadow<GenericColor<Percentage>, CSSPixelLength, NonNegative<CSSPixelLength>>)

drop-shadow(...)

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Url(Impossible)

<url>

Trait Implementations§

Source§

impl Animate for AnimatedFilter

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fn animate(&self, other: &Self, procedure: Procedure) -> Result<Self, ()>

Animate a value towards another one, given an animation procedure.
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impl ToAnimatedZero for AnimatedFilter

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fn to_animated_zero(&self) -> Result<Self, ()>

Returns a value that, when added with an underlying value, will produce the underlying value. This is used for SMIL animation’s “by-animation” where SMIL first interpolates from the zero value to the ‘by’ value, and then adds the result to the underlying value. Read more