#[repr(C, u8)]pub enum GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> {
Blur(Length),
Brightness(NonNegativeFactor),
Contrast(NonNegativeFactor),
Grayscale(ZeroToOneFactor),
HueRotate(Angle),
Invert(ZeroToOneFactor),
Opacity(ZeroToOneFactor),
Saturate(NonNegativeFactor),
Sepia(ZeroToOneFactor),
DropShadow(Shadow),
Url(U),
}
Expand description
A generic value for a single filter
.
Variants§
Blur(Length)
blur(<length>)
Brightness(NonNegativeFactor)
brightness(<factor>)
Contrast(NonNegativeFactor)
contrast(<factor>)
Grayscale(ZeroToOneFactor)
grayscale(<factor>)
HueRotate(Angle)
hue-rotate(<angle>)
Invert(ZeroToOneFactor)
invert(<factor>)
Opacity(ZeroToOneFactor)
opacity(<factor>)
Saturate(NonNegativeFactor)
saturate(<factor>)
Sepia(ZeroToOneFactor)
sepia(<factor>)
DropShadow(Shadow)
drop-shadow(...)
Url(U)
<url>
Implementations§
source§impl GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, NonNegative<Length>, GenericSimpleShadow<Option<Color>, Length, Option<NonNegative<Length>>>, Impossible>
impl GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, NonNegative<Length>, GenericSimpleShadow<Option<Color>, Length, Option<NonNegative<Length>>>, Impossible>
sourcepub fn to_computed_value_without_context(&self) -> Result<ComputedFilter, ()>
pub fn to_computed_value_without_context(&self) -> Result<ComputedFilter, ()>
Generate the ComputedFilter without Context.
Trait Implementations§
source§impl<Angle: Clone, NonNegativeFactor: Clone, ZeroToOneFactor: Clone, Length: Clone, Shadow: Clone, U: Clone> Clone for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
impl<Angle: Clone, NonNegativeFactor: Clone, ZeroToOneFactor: Clone, Length: Clone, Shadow: Clone, U: Clone> Clone for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
source§fn clone(
&self,
) -> GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
fn clone( &self, ) -> GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ComputeSquaredDistance for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where
Angle: ComputeSquaredDistance,
NonNegativeFactor: ComputeSquaredDistance,
ZeroToOneFactor: ComputeSquaredDistance,
Length: ComputeSquaredDistance,
Shadow: ComputeSquaredDistance,
impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ComputeSquaredDistance for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where
Angle: ComputeSquaredDistance,
NonNegativeFactor: ComputeSquaredDistance,
ZeroToOneFactor: ComputeSquaredDistance,
Length: ComputeSquaredDistance,
Shadow: ComputeSquaredDistance,
source§fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
Computes the squared distance between two animatable values.
source§impl<Angle: Debug, NonNegativeFactor: Debug, ZeroToOneFactor: Debug, Length: Debug, Shadow: Debug, U: Debug> Debug for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
impl<Angle: Debug, NonNegativeFactor: Debug, ZeroToOneFactor: Debug, Length: Debug, Shadow: Debug, U: Debug> Debug for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
source§impl<'de, Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> Deserialize<'de> for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where
Angle: Deserialize<'de>,
NonNegativeFactor: Deserialize<'de>,
ZeroToOneFactor: Deserialize<'de>,
Length: Deserialize<'de>,
Shadow: Deserialize<'de>,
U: Deserialize<'de>,
impl<'de, Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> Deserialize<'de> for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where
Angle: Deserialize<'de>,
NonNegativeFactor: Deserialize<'de>,
ZeroToOneFactor: Deserialize<'de>,
Length: Deserialize<'de>,
Shadow: Deserialize<'de>,
U: Deserialize<'de>,
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> MallocSizeOf for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where
Angle: MallocSizeOf,
NonNegativeFactor: MallocSizeOf,
ZeroToOneFactor: MallocSizeOf,
Length: MallocSizeOf,
Shadow: MallocSizeOf,
U: MallocSizeOf,
impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> MallocSizeOf for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where
Angle: MallocSizeOf,
NonNegativeFactor: MallocSizeOf,
ZeroToOneFactor: MallocSizeOf,
Length: MallocSizeOf,
Shadow: MallocSizeOf,
U: MallocSizeOf,
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl<Angle: PartialEq, NonNegativeFactor: PartialEq, ZeroToOneFactor: PartialEq, Length: PartialEq, Shadow: PartialEq, U: PartialEq> PartialEq for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
impl<Angle: PartialEq, NonNegativeFactor: PartialEq, ZeroToOneFactor: PartialEq, Length: PartialEq, Shadow: PartialEq, U: PartialEq> PartialEq for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
source§fn eq(
&self,
other: &GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>,
) -> bool
fn eq( &self, other: &GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>, ) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.source§impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> Serialize for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> Serialize for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
source§impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> SpecifiedValueInfo for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where
Angle: SpecifiedValueInfo,
NonNegativeFactor: SpecifiedValueInfo,
ZeroToOneFactor: SpecifiedValueInfo,
Length: SpecifiedValueInfo,
Shadow: SpecifiedValueInfo,
U: SpecifiedValueInfo,
impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> SpecifiedValueInfo for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where
Angle: SpecifiedValueInfo,
NonNegativeFactor: SpecifiedValueInfo,
ZeroToOneFactor: SpecifiedValueInfo,
Length: SpecifiedValueInfo,
Shadow: SpecifiedValueInfo,
U: SpecifiedValueInfo,
source§const SUPPORTED_TYPES: u8 = _
const SUPPORTED_TYPES: u8 = _
Supported CssTypes by the given value type. Read more
source§impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ToAnimatedValue for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where
Angle: ToAnimatedValue,
NonNegativeFactor: ToAnimatedValue,
ZeroToOneFactor: ToAnimatedValue,
Length: ToAnimatedValue,
Shadow: ToAnimatedValue,
U: ToAnimatedValue,
impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ToAnimatedValue for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where
Angle: ToAnimatedValue,
NonNegativeFactor: ToAnimatedValue,
ZeroToOneFactor: ToAnimatedValue,
Length: ToAnimatedValue,
Shadow: ToAnimatedValue,
U: ToAnimatedValue,
source§type AnimatedValue = GenericFilter<<Angle as ToAnimatedValue>::AnimatedValue, <NonNegativeFactor as ToAnimatedValue>::AnimatedValue, <ZeroToOneFactor as ToAnimatedValue>::AnimatedValue, <Length as ToAnimatedValue>::AnimatedValue, <Shadow as ToAnimatedValue>::AnimatedValue, <U as ToAnimatedValue>::AnimatedValue>
type AnimatedValue = GenericFilter<<Angle as ToAnimatedValue>::AnimatedValue, <NonNegativeFactor as ToAnimatedValue>::AnimatedValue, <ZeroToOneFactor as ToAnimatedValue>::AnimatedValue, <Length as ToAnimatedValue>::AnimatedValue, <Shadow as ToAnimatedValue>::AnimatedValue, <U as ToAnimatedValue>::AnimatedValue>
The type of the animated value.
source§fn from_animated_value(from: Self::AnimatedValue) -> Self
fn from_animated_value(from: Self::AnimatedValue) -> Self
Converts back an animated value into a computed value.
source§fn to_animated_value(self, context: &Context<'_>) -> Self::AnimatedValue
fn to_animated_value(self, context: &Context<'_>) -> Self::AnimatedValue
Converts this value to an animated value.
source§impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ToComputedValue for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where
Angle: ToComputedValue,
NonNegativeFactor: ToComputedValue,
ZeroToOneFactor: ToComputedValue,
Length: ToComputedValue,
Shadow: ToComputedValue,
U: ToComputedValue,
impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ToComputedValue for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where
Angle: ToComputedValue,
NonNegativeFactor: ToComputedValue,
ZeroToOneFactor: ToComputedValue,
Length: ToComputedValue,
Shadow: ToComputedValue,
U: ToComputedValue,
source§type ComputedValue = GenericFilter<<Angle as ToComputedValue>::ComputedValue, <NonNegativeFactor as ToComputedValue>::ComputedValue, <ZeroToOneFactor as ToComputedValue>::ComputedValue, <Length as ToComputedValue>::ComputedValue, <Shadow as ToComputedValue>::ComputedValue, <U as ToComputedValue>::ComputedValue>
type ComputedValue = GenericFilter<<Angle as ToComputedValue>::ComputedValue, <NonNegativeFactor as ToComputedValue>::ComputedValue, <ZeroToOneFactor as ToComputedValue>::ComputedValue, <Length as ToComputedValue>::ComputedValue, <Shadow as ToComputedValue>::ComputedValue, <U as ToComputedValue>::ComputedValue>
The computed value type we’re going to be converted to.
source§fn from_computed_value(from: &Self::ComputedValue) -> Self
fn from_computed_value(from: &Self::ComputedValue) -> Self
Convert a computed value to specified value form. Read more
source§fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
Convert a specified value to a computed value, using itself and the data
inside the
Context
.source§impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ToCss for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ToCss for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
source§impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ToResolvedValue for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where
Angle: ToResolvedValue,
NonNegativeFactor: ToResolvedValue,
ZeroToOneFactor: ToResolvedValue,
Length: ToResolvedValue,
Shadow: ToResolvedValue,
U: ToResolvedValue,
impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ToResolvedValue for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where
Angle: ToResolvedValue,
NonNegativeFactor: ToResolvedValue,
ZeroToOneFactor: ToResolvedValue,
Length: ToResolvedValue,
Shadow: ToResolvedValue,
U: ToResolvedValue,
source§type ResolvedValue = GenericFilter<<Angle as ToResolvedValue>::ResolvedValue, <NonNegativeFactor as ToResolvedValue>::ResolvedValue, <ZeroToOneFactor as ToResolvedValue>::ResolvedValue, <Length as ToResolvedValue>::ResolvedValue, <Shadow as ToResolvedValue>::ResolvedValue, <U as ToResolvedValue>::ResolvedValue>
type ResolvedValue = GenericFilter<<Angle as ToResolvedValue>::ResolvedValue, <NonNegativeFactor as ToResolvedValue>::ResolvedValue, <ZeroToOneFactor as ToResolvedValue>::ResolvedValue, <Length as ToResolvedValue>::ResolvedValue, <Shadow as ToResolvedValue>::ResolvedValue, <U as ToResolvedValue>::ResolvedValue>
The resolved value type we’re going to be converted to.
source§fn from_resolved_value(from: Self::ResolvedValue) -> Self
fn from_resolved_value(from: Self::ResolvedValue) -> Self
Convert a resolved value to resolved value form.
source§fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
Convert a resolved value to a resolved value.
source§impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ToShmem for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ToShmem for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> StructuralPartialEq for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
Auto Trait Implementations§
impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> Freeze for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> RefUnwindSafe for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where
Length: RefUnwindSafe,
NonNegativeFactor: RefUnwindSafe,
ZeroToOneFactor: RefUnwindSafe,
Angle: RefUnwindSafe,
Shadow: RefUnwindSafe,
U: RefUnwindSafe,
impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> Send for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> Sync for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> Unpin for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> UnwindSafe for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where
Length: UnwindSafe,
NonNegativeFactor: UnwindSafe,
ZeroToOneFactor: UnwindSafe,
Angle: UnwindSafe,
Shadow: UnwindSafe,
U: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert