#[repr(C)]pub struct WebGLVertexArrayObjectOES {
webgl_object_: WebGLObject,
array_object: VertexArrayObject,
}
Fields§
§webgl_object_: WebGLObject
§array_object: VertexArrayObject
Implementations§
source§impl WebGLVertexArrayObjectOES
impl WebGLVertexArrayObjectOES
fn __assert_parent_type(&self)
source§impl WebGLVertexArrayObjectOES
impl WebGLVertexArrayObjectOES
fn new_inherited( context: &WebGLRenderingContext, id: Option<WebGLVertexArrayId>, ) -> Self
pub fn new( context: &WebGLRenderingContext, id: Option<WebGLVertexArrayId>, ) -> Root<Dom<Self>>
pub fn id(&self) -> Option<WebGLVertexArrayId>
pub fn is_deleted(&self) -> bool
pub fn delete(&self, operation_fallibility: Operation)
pub fn ever_bound(&self) -> bool
pub fn set_ever_bound(&self)
pub fn element_array_buffer(&self) -> &MutNullableDom<WebGLBuffer>
pub fn get_vertex_attrib(&self, index: u32) -> Option<Ref<'_, VertexAttribData>>
pub fn set_vertex_attrib_type(&self, index: u32, type_: u32)
pub fn vertex_attrib_pointer( &self, index: u32, size: i32, type_: u32, normalized: bool, stride: i32, offset: i64, ) -> WebGLResult<()>
pub fn vertex_attrib_divisor(&self, index: u32, value: u32)
pub fn enabled_vertex_attrib_array(&self, index: u32, value: bool)
pub fn unbind_buffer(&self, buffer: &WebGLBuffer)
pub fn validate_for_draw( &self, required_len: u32, instance_count: u32, active_attribs: &[ActiveAttribInfo], ) -> WebGLResult<()>
Trait Implementations§
source§impl Castable for WebGLVertexArrayObjectOES
impl Castable for WebGLVertexArrayObjectOES
source§impl DomObjectWrap for WebGLVertexArrayObjectOES
impl DomObjectWrap for WebGLVertexArrayObjectOES
source§const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>, _: CanGc) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::WebGLVertexArrayObjectOESBinding::WebGLVertexArrayObjectOES_Binding::Wrap as for<'a, 'b> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::webglvertexarrayobjectoes::WebGLVertexArrayObjectOES>, script_runtime::CanGc) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::webglvertexarrayobjectoes::WebGLVertexArrayObjectOES>>}
const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>, _: CanGc) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::WebGLVertexArrayObjectOESBinding::WebGLVertexArrayObjectOES_Binding::Wrap as for<'a, 'b> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::webglvertexarrayobjectoes::WebGLVertexArrayObjectOES>, script_runtime::CanGc) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::webglvertexarrayobjectoes::WebGLVertexArrayObjectOES>>}
Function pointer to the general wrap function type
source§impl HasParent for WebGLVertexArrayObjectOES
impl HasParent for WebGLVertexArrayObjectOES
source§fn as_parent(&self) -> &WebGLObject
fn as_parent(&self) -> &WebGLObject
This is used in a type assertion to ensure that the source and webidls agree as to what the parent type is
type Parent = WebGLObject
source§impl MallocSizeOf for WebGLVertexArrayObjectOES
impl MallocSizeOf for WebGLVertexArrayObjectOES
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
impl DerivedFrom<WebGLObject> for WebGLVertexArrayObjectOES
impl Eq for WebGLVertexArrayObjectOES
Auto Trait Implementations§
impl !Freeze for WebGLVertexArrayObjectOES
impl !RefUnwindSafe for WebGLVertexArrayObjectOES
impl !Send for WebGLVertexArrayObjectOES
impl !Sync for WebGLVertexArrayObjectOES
impl Unpin for WebGLVertexArrayObjectOES
impl !UnwindSafe for WebGLVertexArrayObjectOES
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source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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source§fn borrow_mut(&mut self) -> &mut T
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Mutably borrows from an owned value. Read more
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Compare self to
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Compare self to
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