Struct script::dom::webglbuffer::WebGLBuffer
source · #[repr(C)]pub struct WebGLBuffer {
webgl_object: WebGLObject,
id: WebGLBufferId,
target: Cell<Option<u32>>,
capacity: Cell<usize>,
marked_for_deletion: Cell<bool>,
attached_counter: Cell<u32>,
usage: Cell<u32>,
}
Fields§
§webgl_object: WebGLObject
§id: WebGLBufferId
§target: Cell<Option<u32>>
The target to which this buffer was bound the first time
capacity: Cell<usize>
§marked_for_deletion: Cell<bool>
§attached_counter: Cell<u32>
§usage: Cell<u32>
https://www.khronos.org/registry/OpenGL-Refpages/es2.0/xhtml/glGetBufferParameteriv.xml
Implementations§
source§impl WebGLBuffer
impl WebGLBuffer
fn __assert_parent_type(&self)
source§impl WebGLBuffer
impl WebGLBuffer
fn new_inherited(context: &WebGLRenderingContext, id: WebGLBufferId) -> Self
pub fn maybe_new(context: &WebGLRenderingContext) -> Option<Root<Dom<Self>>>
pub fn new(context: &WebGLRenderingContext, id: WebGLBufferId) -> Root<Dom<Self>>
source§impl WebGLBuffer
impl WebGLBuffer
pub fn id(&self) -> WebGLBufferId
pub fn buffer_data(&self, target: u32, data: &[u8], usage: u32) -> WebGLResult<()>
pub fn capacity(&self) -> usize
pub fn mark_for_deletion(&self, operation_fallibility: Operation)
fn delete(&self, operation_fallibility: Operation)
pub fn is_marked_for_deletion(&self) -> bool
pub fn is_deleted(&self) -> bool
pub fn target(&self) -> Option<u32>
fn can_bind_to(&self, new_target: u32) -> bool
pub fn set_target_maybe(&self, target: u32) -> WebGLResult<()>
pub fn is_attached(&self) -> bool
pub fn increment_attached_counter(&self)
pub fn decrement_attached_counter(&self, operation_fallibility: Operation)
pub fn usage(&self) -> u32
Trait Implementations§
source§impl Castable for WebGLBuffer
impl Castable for WebGLBuffer
source§impl DomObject for WebGLBuffer
impl DomObject for WebGLBuffer
source§impl DomObjectWrap for WebGLBuffer
impl DomObjectWrap for WebGLBuffer
source§const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::WebGLBufferBinding::WebGLBuffer_Binding::Wrap as for<'a, 'b> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::webglbuffer::WebGLBuffer>) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::webglbuffer::WebGLBuffer>>}
const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::WebGLBufferBinding::WebGLBuffer_Binding::Wrap as for<'a, 'b> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::webglbuffer::WebGLBuffer>) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::webglbuffer::WebGLBuffer>>}
Function pointer to the general wrap function type
source§impl Drop for WebGLBuffer
impl Drop for WebGLBuffer
source§impl HasParent for WebGLBuffer
impl HasParent for WebGLBuffer
source§fn as_parent(&self) -> &WebGLObject
fn as_parent(&self) -> &WebGLObject
This is used in a type assertion to ensure that the source and webidls agree as to what the parent type is
type Parent = WebGLObject
source§impl IDLInterface for WebGLBuffer
impl IDLInterface for WebGLBuffer
source§impl MallocSizeOf for WebGLBuffer
impl MallocSizeOf for WebGLBuffer
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl MutDomObject for WebGLBuffer
impl MutDomObject for WebGLBuffer
source§unsafe fn init_reflector(&self, obj: *mut JSObject)
unsafe fn init_reflector(&self, obj: *mut JSObject)
Initializes the Reflector
source§impl PartialEq<WebGLBuffer> for WebGLBuffer
impl PartialEq<WebGLBuffer> for WebGLBuffer
source§fn eq(&self, other: &WebGLBuffer) -> bool
fn eq(&self, other: &WebGLBuffer) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl ToJSValConvertible for WebGLBuffer
impl ToJSValConvertible for WebGLBuffer
source§impl Traceable for WebGLBuffer
impl Traceable for WebGLBuffer
impl DerivedFrom<WebGLObject> for WebGLBuffer
Auto Trait Implementations§
impl !RefUnwindSafe for WebGLBuffer
impl !Send for WebGLBuffer
impl !Sync for WebGLBuffer
impl Unpin for WebGLBuffer
impl !UnwindSafe for WebGLBuffer
Blanket Implementations§
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> MaybeBoxed<Box<T, Global>> for T
impl<T> MaybeBoxed<Box<T, Global>> for T
source§fn maybe_boxed(self) -> Box<T, Global>
fn maybe_boxed(self) -> Box<T, Global>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert