Struct script::dom::webglbuffer::WebGLBuffer
source · #[repr(C)]pub struct WebGLBuffer {
webgl_object: WebGLObject,
id: WebGLBufferId,
target: Cell<Option<u32>>,
capacity: Cell<usize>,
marked_for_deletion: Cell<bool>,
attached_counter: Cell<u32>,
usage: Cell<u32>,
}
Fields§
§webgl_object: WebGLObject
§id: WebGLBufferId
§target: Cell<Option<u32>>
The target to which this buffer was bound the first time
capacity: Cell<usize>
§marked_for_deletion: Cell<bool>
§attached_counter: Cell<u32>
§usage: Cell<u32>
Implementations§
source§impl WebGLBuffer
impl WebGLBuffer
fn __assert_parent_type(&self)
source§impl WebGLBuffer
impl WebGLBuffer
fn new_inherited(context: &WebGLRenderingContext, id: WebGLBufferId) -> Self
pub fn maybe_new(context: &WebGLRenderingContext) -> Option<Root<Dom<Self>>>
pub fn new( context: &WebGLRenderingContext, id: WebGLBufferId, ) -> Root<Dom<Self>>
source§impl WebGLBuffer
impl WebGLBuffer
pub fn id(&self) -> WebGLBufferId
pub fn buffer_data( &self, target: u32, data: &[u8], usage: u32, ) -> WebGLResult<()>
pub fn capacity(&self) -> usize
pub fn mark_for_deletion(&self, operation_fallibility: Operation)
fn delete(&self, operation_fallibility: Operation)
pub fn is_marked_for_deletion(&self) -> bool
pub fn is_deleted(&self) -> bool
pub fn target(&self) -> Option<u32>
fn can_bind_to(&self, new_target: u32) -> bool
pub fn set_target_maybe(&self, target: u32) -> WebGLResult<()>
pub fn is_attached(&self) -> bool
pub fn increment_attached_counter(&self)
pub fn decrement_attached_counter(&self, operation_fallibility: Operation)
pub fn usage(&self) -> u32
Trait Implementations§
source§impl Castable for WebGLBuffer
impl Castable for WebGLBuffer
source§impl DomObject for WebGLBuffer
impl DomObject for WebGLBuffer
source§impl DomObjectWrap for WebGLBuffer
impl DomObjectWrap for WebGLBuffer
source§const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>, _: CanGc) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::WebGLBufferBinding::WebGLBuffer_Binding::Wrap as for<'a, 'b> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::webglbuffer::WebGLBuffer>, script_runtime::CanGc) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::webglbuffer::WebGLBuffer>>}
const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>, _: CanGc) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::WebGLBufferBinding::WebGLBuffer_Binding::Wrap as for<'a, 'b> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::webglbuffer::WebGLBuffer>, script_runtime::CanGc) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::webglbuffer::WebGLBuffer>>}
Function pointer to the general wrap function type
source§impl Drop for WebGLBuffer
impl Drop for WebGLBuffer
source§impl HasParent for WebGLBuffer
impl HasParent for WebGLBuffer
source§fn as_parent(&self) -> &WebGLObject
fn as_parent(&self) -> &WebGLObject
This is used in a type assertion to ensure that the source and webidls agree as to what the parent type is
type Parent = WebGLObject
source§impl IDLInterface for WebGLBuffer
impl IDLInterface for WebGLBuffer
source§impl MallocSizeOf for WebGLBuffer
impl MallocSizeOf for WebGLBuffer
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl MutDomObject for WebGLBuffer
impl MutDomObject for WebGLBuffer
source§unsafe fn init_reflector(&self, obj: *mut JSObject)
unsafe fn init_reflector(&self, obj: *mut JSObject)
Initializes the Reflector
source§impl PartialEq for WebGLBuffer
impl PartialEq for WebGLBuffer
source§impl ToJSValConvertible for WebGLBuffer
impl ToJSValConvertible for WebGLBuffer
source§impl Traceable for WebGLBuffer
impl Traceable for WebGLBuffer
impl DerivedFrom<WebGLObject> for WebGLBuffer
impl Eq for WebGLBuffer
Auto Trait Implementations§
impl !Freeze for WebGLBuffer
impl !RefUnwindSafe for WebGLBuffer
impl !Send for WebGLBuffer
impl !Sync for WebGLBuffer
impl Unpin for WebGLBuffer
impl !UnwindSafe for WebGLBuffer
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.source§impl<T> Filterable for T
impl<T> Filterable for T
source§fn filterable(
self,
filter_name: &'static str,
) -> RequestFilterDataProvider<T, fn(_: DataRequest<'_>) -> bool>
fn filterable( self, filter_name: &'static str, ) -> RequestFilterDataProvider<T, fn(_: DataRequest<'_>) -> bool>
Creates a filterable data provider with the given name for debugging. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
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