Struct script::dom::mouseevent::MouseEvent

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#[repr(C)]
pub struct MouseEvent {
Show 19 fields uievent: UIEvent, screen_x: Cell<i32>, screen_y: Cell<i32>, client_x: Cell<i32>, client_y: Cell<i32>, page_x: Cell<i32>, page_y: Cell<i32>, x: Cell<i32>, y: Cell<i32>, offset_x: Cell<i32>, offset_y: Cell<i32>, ctrl_key: Cell<bool>, shift_key: Cell<bool>, alt_key: Cell<bool>, meta_key: Cell<bool>, button: Cell<i16>, buttons: Cell<u16>, related_target: MutNullableDom<EventTarget>, point_in_target: Cell<Option<Point2D<f32>>>,
}

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§uievent: UIEvent§screen_x: Cell<i32>§screen_y: Cell<i32>§client_x: Cell<i32>§client_y: Cell<i32>§page_x: Cell<i32>§page_y: Cell<i32>§x: Cell<i32>§y: Cell<i32>§offset_x: Cell<i32>§offset_y: Cell<i32>§ctrl_key: Cell<bool>§shift_key: Cell<bool>§alt_key: Cell<bool>§meta_key: Cell<bool>§button: Cell<i16>§buttons: Cell<u16>§related_target: MutNullableDom<EventTarget>§point_in_target: Cell<Option<Point2D<f32>>>

Implementations§

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impl MouseEvent

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impl MouseEvent

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pub fn new_inherited() -> MouseEvent

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pub fn new_uninitialized(window: &Window) -> Root<Dom<MouseEvent>>

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fn new_uninitialized_with_proto( window: &Window, proto: Option<HandleObject<'_>>, can_gc: CanGc, ) -> Root<Dom<MouseEvent>>

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pub fn new( window: &Window, type_: DOMString, can_bubble: EventBubbles, cancelable: EventCancelable, view: Option<&Window>, detail: i32, screen_x: i32, screen_y: i32, client_x: i32, client_y: i32, ctrl_key: bool, alt_key: bool, shift_key: bool, meta_key: bool, button: i16, buttons: u16, related_target: Option<&EventTarget>, point_in_target: Option<Point2D<f32>>, ) -> Root<Dom<MouseEvent>>

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fn new_with_proto( window: &Window, proto: Option<HandleObject<'_>>, type_: DOMString, can_bubble: EventBubbles, cancelable: EventCancelable, view: Option<&Window>, detail: i32, screen_x: i32, screen_y: i32, client_x: i32, client_y: i32, ctrl_key: bool, alt_key: bool, shift_key: bool, meta_key: bool, button: i16, buttons: u16, related_target: Option<&EventTarget>, point_in_target: Option<Point2D<f32>>, can_gc: CanGc, ) -> Root<Dom<MouseEvent>>

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pub fn point_in_target(&self) -> Option<Point2D<f32>>

Trait Implementations§

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impl Castable for MouseEvent

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fn is<T>(&self) -> bool
where T: DerivedFrom<Self>,

Check whether a DOM object implements one of its deriving interfaces.
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fn upcast<T>(&self) -> &T
where T: Castable, Self: DerivedFrom<T>,

Cast a DOM object upwards to one of the interfaces it derives from.
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fn downcast<T>(&self) -> Option<&T>
where T: DerivedFrom<Self>,

Cast a DOM object downwards to one of the interfaces it might implement.
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impl DomObject for MouseEvent

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fn reflector(&self) -> &Reflector

Returns the receiver’s reflector.
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fn global(&self) -> Root<Dom<GlobalScope>>
where Self: Sized,

Returns the global scope of the realm that the DomObject was created in.
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impl DomObjectWrap for MouseEvent

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const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>, _: CanGc) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::MouseEventBinding::MouseEvent_Binding::Wrap as for<'a, 'b> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::mouseevent::MouseEvent>, script_runtime::CanGc) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::mouseevent::MouseEvent>>}

Function pointer to the general wrap function type
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impl HasParent for MouseEvent

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fn as_parent(&self) -> &UIEvent

This is used in a type assertion to ensure that the source and webidls agree as to what the parent type is

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type Parent = UIEvent

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impl IDLInterface for MouseEvent

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fn derives(class: &'static DOMClass) -> bool

Returns whether the given DOM class derives that interface.
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impl MallocSizeOf for MouseEvent

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fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize

Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself.
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impl MouseEventMethods for MouseEvent

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fn Constructor( window: &Window, proto: Option<HandleObject<'_>>, can_gc: CanGc, type_: DOMString, init: &MouseEventInit, ) -> Result<Root<Dom<MouseEvent>>, Error>

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fn ScreenX(&self) -> i32

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fn ScreenY(&self) -> i32

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fn ClientX(&self) -> i32

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fn ClientY(&self) -> i32

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fn PageX(&self) -> i32

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fn PageY(&self) -> i32

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fn X(&self) -> i32

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fn Y(&self) -> i32

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fn OffsetX(&self) -> i32

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fn OffsetY(&self) -> i32

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fn CtrlKey(&self) -> bool

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fn ShiftKey(&self) -> bool

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fn AltKey(&self) -> bool

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fn MetaKey(&self) -> bool

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fn Button(&self) -> i16

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fn Buttons(&self) -> u16

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fn GetRelatedTarget(&self) -> Option<Root<Dom<EventTarget>>>

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fn Which(&self) -> i32

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fn InitMouseEvent( &self, type_arg: DOMString, can_bubble_arg: bool, cancelable_arg: bool, view_arg: Option<&Window>, detail_arg: i32, screen_x_arg: i32, screen_y_arg: i32, client_x_arg: i32, client_y_arg: i32, ctrl_key_arg: bool, alt_key_arg: bool, shift_key_arg: bool, meta_key_arg: bool, button_arg: i16, related_target_arg: Option<&EventTarget>, )

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fn IsTrusted(&self) -> bool

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impl MutDomObject for MouseEvent

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unsafe fn init_reflector(&self, obj: *mut JSObject)

Initializes the Reflector
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impl PartialEq for MouseEvent

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fn eq(&self, other: &Self) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl ToJSValConvertible for MouseEvent

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unsafe fn to_jsval(&self, cx: *mut JSContext, rval: MutableHandleValue<'_>)

Convert self to a JSVal. JSAPI failure causes a panic.
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impl Traceable for MouseEvent

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unsafe fn trace(&self, tracer: *mut JSTracer)

Trace self.
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impl DerivedFrom<Event> for MouseEvent

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impl DerivedFrom<MouseEvent> for MouseEvent

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impl DerivedFrom<MouseEvent> for WheelEvent

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impl DerivedFrom<UIEvent> for MouseEvent

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impl Eq for MouseEvent

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