#[repr(C)]
pub struct MouseEvent {
Show 19 fields uievent: UIEvent, screen_x: Cell<i32>, screen_y: Cell<i32>, client_x: Cell<i32>, client_y: Cell<i32>, page_x: Cell<i32>, page_y: Cell<i32>, x: Cell<i32>, y: Cell<i32>, offset_x: Cell<i32>, offset_y: Cell<i32>, ctrl_key: Cell<bool>, shift_key: Cell<bool>, alt_key: Cell<bool>, meta_key: Cell<bool>, button: Cell<i16>, buttons: Cell<u16>, related_target: MutNullableDom<EventTarget>, point_in_target: Cell<Option<Point2D<f32>>>,
}

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§uievent: UIEvent§screen_x: Cell<i32>§screen_y: Cell<i32>§client_x: Cell<i32>§client_y: Cell<i32>§page_x: Cell<i32>§page_y: Cell<i32>§x: Cell<i32>§y: Cell<i32>§offset_x: Cell<i32>§offset_y: Cell<i32>§ctrl_key: Cell<bool>§shift_key: Cell<bool>§alt_key: Cell<bool>§meta_key: Cell<bool>§button: Cell<i16>§buttons: Cell<u16>§related_target: MutNullableDom<EventTarget>§point_in_target: Cell<Option<Point2D<f32>>>

Implementations§

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impl MouseEvent

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impl MouseEvent

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pub fn new_inherited() -> MouseEvent

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pub fn new_uninitialized(window: &Window) -> Root<Dom<MouseEvent>>

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fn new_uninitialized_with_proto(
    window: &Window,
    proto: Option<HandleObject<'_>>
) -> Root<Dom<MouseEvent>>

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pub fn new(
    window: &Window,
    type_: DOMString,
    can_bubble: EventBubbles,
    cancelable: EventCancelable,
    view: Option<&Window>,
    detail: i32,
    screen_x: i32,
    screen_y: i32,
    client_x: i32,
    client_y: i32,
    ctrl_key: bool,
    alt_key: bool,
    shift_key: bool,
    meta_key: bool,
    button: i16,
    buttons: u16,
    related_target: Option<&EventTarget>,
    point_in_target: Option<Point2D<f32>>
) -> Root<Dom<MouseEvent>>

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fn new_with_proto(
    window: &Window,
    proto: Option<HandleObject<'_>>,
    type_: DOMString,
    can_bubble: EventBubbles,
    cancelable: EventCancelable,
    view: Option<&Window>,
    detail: i32,
    screen_x: i32,
    screen_y: i32,
    client_x: i32,
    client_y: i32,
    ctrl_key: bool,
    alt_key: bool,
    shift_key: bool,
    meta_key: bool,
    button: i16,
    buttons: u16,
    related_target: Option<&EventTarget>,
    point_in_target: Option<Point2D<f32>>
) -> Root<Dom<MouseEvent>>

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pub fn Constructor(
    window: &Window,
    proto: Option<HandleObject<'_>>,
    type_: DOMString,
    init: &MouseEventInit
) -> Result<Root<Dom<MouseEvent>>, Error>

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pub fn point_in_target(&self) -> Option<Point2D<f32>>

Trait Implementations§

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impl Castable for MouseEvent

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fn is<T>(&self) -> boolwhere
    T: DerivedFrom<Self>,

Check whether a DOM object implements one of its deriving interfaces.
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fn upcast<T>(&self) -> &Twhere
    T: Castable,
    Self: DerivedFrom<T>,

Cast a DOM object upwards to one of the interfaces it derives from.
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fn downcast<T>(&self) -> Option<&T>where
    T: DerivedFrom<Self>,

Cast a DOM object downwards to one of the interfaces it might implement.
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impl DomObject for MouseEvent

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fn reflector(&self) -> &Reflector

Returns the receiver’s reflector.
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fn global(&self) -> Root<Dom<GlobalScope>>where
    Self: Sized,

Returns the global scope of the realm that the DomObject was created in.
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impl DomObjectWrap for MouseEvent

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const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::MouseEventBinding::MouseEventBinding::Wrap as for<'a, 'b> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::mouseevent::MouseEvent>) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::mouseevent::MouseEvent>>}

Function pointer to the general wrap function type
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impl HasParent for MouseEvent

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fn as_parent(&self) -> &UIEvent

This is used in a type assertion to ensure that the source and webidls agree as to what the parent type is

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type Parent = UIEvent

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impl IDLInterface for MouseEvent

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fn derives(class: &'static DOMClass) -> bool

Returns whether the given DOM class derives that interface.
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impl MallocSizeOf for MouseEvent

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fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize

Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself.
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impl MouseEventMethods for MouseEvent

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fn ScreenX(&self) -> i32

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fn ScreenY(&self) -> i32

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fn ClientX(&self) -> i32

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fn ClientY(&self) -> i32

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fn PageX(&self) -> i32

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fn PageY(&self) -> i32

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fn X(&self) -> i32

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fn Y(&self) -> i32

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fn OffsetX(&self) -> i32

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fn OffsetY(&self) -> i32

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fn CtrlKey(&self) -> bool

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fn ShiftKey(&self) -> bool

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fn AltKey(&self) -> bool

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fn MetaKey(&self) -> bool

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fn Button(&self) -> i16

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fn Buttons(&self) -> u16

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fn GetRelatedTarget(&self) -> Option<Root<Dom<EventTarget>>>

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fn Which(&self) -> i32

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fn InitMouseEvent(
    &self,
    type_arg: DOMString,
    can_bubble_arg: bool,
    cancelable_arg: bool,
    view_arg: Option<&Window>,
    detail_arg: i32,
    screen_x_arg: i32,
    screen_y_arg: i32,
    client_x_arg: i32,
    client_y_arg: i32,
    ctrl_key_arg: bool,
    alt_key_arg: bool,
    shift_key_arg: bool,
    meta_key_arg: bool,
    button_arg: i16,
    related_target_arg: Option<&EventTarget>
)

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fn IsTrusted(&self) -> bool

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impl MutDomObject for MouseEvent

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unsafe fn init_reflector(&self, obj: *mut JSObject)

Initializes the Reflector
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impl PartialEq<MouseEvent> for MouseEvent

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fn eq(&self, other: &MouseEvent) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl ToJSValConvertible for MouseEvent

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unsafe fn to_jsval(&self, cx: *mut JSContext, rval: MutableHandleValue<'_>)

Convert self to a JSVal. JSAPI failure causes a panic.
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impl Traceable for MouseEvent

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unsafe fn trace(&self, tracer: *mut JSTracer)

Trace self.
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impl DerivedFrom<Event> for MouseEvent

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impl DerivedFrom<MouseEvent> for MouseEvent

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impl DerivedFrom<MouseEvent> for WheelEvent

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impl DerivedFrom<UIEvent> for MouseEvent

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impl<T> Any for Twhere
    T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere
    T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere
    T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for Twhere
    U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> MaybeBoxed<Box<T, Global>> for T

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fn maybe_boxed(self) -> Box<T, Global>

Convert
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impl<T> MaybeBoxed<T> for T

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fn maybe_boxed(self) -> T

Convert
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impl<T> Pointable for T

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const ALIGN: usize = mem::align_of::<T>()

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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Mutably dereferences the given pointer. Read more
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Drops the object pointed to by the given pointer. Read more
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impl<T> Same<T> for T

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type Output = T

Should always be Self
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impl<T, U> TryFrom<U> for Twhere
    U: Into<T>,

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type Error = Infallible

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Performs the conversion.
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    U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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    V: MultiLane<T>,

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