Struct wgpu_core::pipeline::LateSizedBufferGroup
source · pub(crate) struct LateSizedBufferGroup {
pub(crate) shader_sizes: Vec<BufferAddress>,
}
Expand description
Information about buffer bindings, which is validated against the shader (and pipeline) at draw time as opposed to initialization time.
Fields§
§shader_sizes: Vec<BufferAddress>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for LateSizedBufferGroup
impl RefUnwindSafe for LateSizedBufferGroup
impl Send for LateSizedBufferGroup
impl Sync for LateSizedBufferGroup
impl Unpin for LateSizedBufferGroup
impl UnwindSafe for LateSizedBufferGroup
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more