Struct wgpu_core::pipeline::LateSizedBufferGroup
source · pub(crate) struct LateSizedBufferGroup {
pub(crate) shader_sizes: Vec<BufferAddress>,
}
Expand description
Information about buffer bindings, which is validated against the shader (and pipeline) at draw time as opposed to initialization time.
Fields§
§shader_sizes: Vec<BufferAddress>
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for LateSizedBufferGroup
impl Send for LateSizedBufferGroup
impl Sync for LateSizedBufferGroup
impl Unpin for LateSizedBufferGroup
impl UnwindSafe for LateSizedBufferGroup
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more